Anyone seen this from trailer, I've just realized now, lol.
She looks like Yuffie.
Holy shit, strong contender for my FF15 waifu then...
She looks more like Cater from Type-0
But it just another one generic-Nomura-style-girl.
Yup, checks out #caterisbestgirl
Anyway, everybody is complaining about graphics in terms of resolutions, fps, IQ and I get it. Nobody wants to be nauseated when playing. Horrible FPS completely distracted me in the very beginning (what's so taxing about little boy waking up with camera close to his face? Why is that worst performing moment in the entire demo, when it's one of the first things we see?) BUUUUUT
Here;s the thing, all of that is technical, it could eventually be fixed in PC release or other rereleases and remasters. Sure, we are still impacted as a customer NOW, but ultimate, it's not something that is necessarily doomed to be with the game forever...
ASSETS however... What I mean is, just check older target renders and even overture. Notice something? Everything looks bigger and grander.
In Platinum Demo, everything looks smaller, like a scale model. Even if it isn't, even if I were to escape the boundaries and see that it's all to scale and shop looks like a shop I can visit... The impression is still weird. Skyscrapper looked bigger, buildings looked bigger, gates surrounding the area were bigger, central building also looked grander...
What happened?