Marvel vs Capcom Infinite? I don't see anything special about the graphics. Just a ton of CA.
I'm referring to this.If the thing sells, I bet they'll change their mind.
MvCI isn't a service-based game and it's built in Unreal Engine 4. They'll probably have to downgrade visuals to make it run properly on the Switch, but if there's an audience, I think they'll do it.
Destiny 2 and Overwatch, however, are service-based games for multiple years. Not only do they have to port (and most likely downgrade) the game, they'll also have to port all the content that they'll add in the years to the Switch version. They have 3 versions to support now. Adding Switch, that would increase the porting work by 33%, which is quite significant. So it's really important for those games that there's an audience on the platform of considerable size, and they won't run into technical problems in a couple of years (maybe because they want to make PS4 Pro quality computers the base level for example.)
I was told they have hit 1080p/60 on all versions, but they're still in the optimization process. No answers on whether Pro/Scorpio will look better or different. Kind of laughed off a Switch version but said there's nothing to announce at this time (don't get any hopes up, it seemed pretty clearly to be a no.) The producer told me the number one thing they want to avoid is another Moridoom scenario where the game stagnates because of issues they didn't foresee but players found immediately.