I'll be getting this when it comes to Europe, which I think is sometime this Autumn/Fall.
Europe and Australia aren't getting the game until the Fall...
Any news on the durarara characters showing up in the localized versions? If not i'll wait for a price cut. I wont support a $50 game when there is content cut, and other game studios can get games no one even thought would get ported with the same characters or ones from bigger anime titles.
It's not happening in the localized release.
Really would like the reasoning behind it, i mean if that shoddy sega anime fighter could get some durarara characters and expect us to pay full price for a game that has cut content that its home release has. but i digress, i'll wait for an opportunity to get the game for under $30.
So reading that the battle system is not a traditional turn based system, does this mean that it's comparable to Srpg's like Final Fantasy tactics or Disgaea?
If yes, how is Exp-share handeled? Does every character get Exp at the end of a fight or only the character that deals the Final blow?
I really hope, every character gets Exp or that its handeled like in Fire Emblem Awakening.
I'd go on YouTube to watch a video about the battle system, but ai'm at work right now and I really wanna know if I should get excited about the game or not.
So reading that the battle system is not a traditional turn based system, does this mean that it's comparable to Srpg's like Final Fantasy tactics or Disgaea?
If yes, how is Exp-share handeled? Does every character get Exp at the end of a fight or only the character that deals the Final blow?
I really hope, every character gets Exp or that its handeled like in Fire Emblem Awakening.
Id go on YouTube to watch a video about the battle system, but ai'm at work right now and I really wanna know if I should get 3D cited about the game or not.
Heh, and I bet that game's going to be cheaper than this.
Heh, and I bet that game's going to be cheaper than this.
It turns into a turn-based RPG once you attack the target. XP is distributed based on whoever gets a kill during the battle, but the rest in the team get some too at the end.
DS2 is a good game, but it's just not worth $50 for an updated port with voices and a new scenario.
Have you played it? Because Atlus is pimping it as a full length RPG. If that's a good 25 hours of content at the very least, the high price tag is more than justified. Devil Survivor 2 is like a 100 hour game.
Have you played it? Because Atlus is pimping it as a full length RPG. If that's a good 25 hours of content at the very least, the high price tag is more than justified. Devil Survivor 2 is like a 100 hour game.
Pre-ordered it already. I normally wouldnt pay 60(!?) for a hand held game, but its all good. It probably would have gone on sale in a few months, but that would be the digital version, and I like going physical, at least for handhelds.
Do turns still take 20 years to finish? Never finished the first game because in later stages you have to wait for a dozen plus enemies to make their turns and there's no way to skip the animations. My eyes were rolling out of their sockets.
Really would like the reasoning behind it
Thanks guys, the explanations were great
Yeah, Dengeki Bunko for Vita will be $30
Just hope its better mashup/fanservice than the ps3 mashup that was a few years ago Cross Edge.
Just hope its better mashup/fanservice than the ps3 mashup that was a few years ago Cross Edge.
Dengeki Bunko is a fighting game, so it's bound to be. I think it looks like fun.
Also, beat the hell out of Oreimo's protagonist in HD! (I hope that's on the box art.)
Also, beat the hell out of Oreimo's protagonist in HD!
Why would you want to do that..
Look at it as a donation. If you like these srpgs you are part of small group of people. These are low run games and even then they don't sell a crazy amount. It reminds me of when I was in college the cost of engineering text books were crazy..why...they don't publish alot of them and they usually were massive tomes with lots of special graphics. Same applies here. 30 or 40 buck games usually have a larger market and sell more so they can go cheaper and make it volume.
Don't blame you for not getting it at 50. Smart to wait for the sale. But its not a tax. I think they are just trying to keep the lights on. I think Atlus-US is one of the good guys out there trying to get us nitch products that we would have to learn Japanese to play otherwise (remember games like demon souls would not exist if it wasn't for those guys). Not affiliated with them in any way. Other than I buy pretty much anything they publish. For ME I get as much if not much more than I do out the 60 buck console games.
I know they are attached to a bigger company now but so far they still seem to have that independent spirit. So I look it as maybe I am paying a premium or its a ten dollar kick their way like patreon. Either way I hope they keep bring these titles.
There are other publishers out there who publish games that are even more niche than this and they don't have a "niche-tax". ATLUS just does it because they can get away with it and have little competition on 3DS. NISA publishes all ATLUS game in Europe and the sell them at normal 3DS prices.
It's scary to think that Square sells games for cheaper than they do.
Tatical map movement speed looks slow (I'm spoiled by Disgaea units teleporting around). Is that configurable?
That's still too much for Bravely Default.It's scary to think that Square sells games for cheaper than they do.
There are other publishers out there who publish games that are even more niche than this and they don't have a "niche-tax". ATLUS just does it because they can get away with it and have little competition on 3DS. NISA publishes all ATLUS game in Europe and the sell them at normal 3DS prices.