offshore said:And if as Kaz says, that it takes 6 months to model 1 car externally and internally...it's pretty impossible to do 1000 without serious outsourcing.
Wait, where does this come from? Was there a conference? An announcement? Sorry, I'm at work now and can't search for it, hope somebody helps me out!amar212 said:Black Chamber on GTPlanetstuff
Insane Metal said:Wait, where does this come from? Was there a conference? An announcement? Sorry, I'm at work now and can't search for it, hope somebody helps me out!
physical simulation of vehiclestapedeck said:Chill out duder. Im hoping all cars have damage and full interior. We dont know shit yet.
amar212 said:Black Chamber on GTPlanet saves the day untill official transl:
■ models included
1,000 vehicles [I called it - 1,000+ vehicles!]
170 Premium new models (full interior modeling, interior corresponds to damage)
830 kinds of standard model (some are from Gran Turismo 4 that have been carried over) [Read: Cars we have seen in GT4 before]
■ Courses
60 courses confirmed with 20 or more to be revealed
■ physical simulation of vehicles
Physics system simulation is brand new
Represented is full fall in vehicles [possibly rollover!]
Damage representation (reproduced in full by real-time collision deformation)
faithfully reproducing the behavior of electric cars, i.e. Prius, Insight, hybrid cars and the latest Tesla
■ arcade mode
Single Race
2 player battle
■ GT Mode
World Map
My Garage
Car Dealer
Tuning Shop (parts, tires)
Car Washes/Oil Change
Race Championship (Series system, point system)
License Test
■ Online
Open Lobby
Text / Voice Chat
Private rooms
Online Photo Album
ONRAINRIPUREIARUBAMU
YouTube replay output
■ Photo Mode
Photo Drive (Circuit)
Photo stage (Stage Photo mode only)
■ Gran Turismo TV
Video output to a PSP or PSP Go®
PUROGURESSHIBUDAUNRODO
Improved user interface
Continuous Play
■ Museums
The Gran Turismo 5 Prologue version, + more information at TGS
■ Sound
Custom soundtracks (PS3 hard-drive .Mp3 usage of songs)
■ User Interface
The Gran Turismo 5 Prologue, and the same design concept. The icons change color
Able to track the movement of KOKUPITTOKAMERA interface (confirmed in three dimensions can be furnished)
amar212 said:Black Chamber on GTPlanet saves the day untill official transl:
■ models included
1,000 vehicles [I called it - 1,000+ vehicles!]
170 Premium new models (full interior modeling, interior corresponds to damage)
830 kinds of standard model (some are from Gran Turismo 4 that have been carried over) [Read: Cars we have seen in GT4 before]
Not yet. Wait for the offical translation.DuckRacer said:Since we have a good translation, can I start a new thread?
BruceLeeRoy said:That is the most potentially mind-blowing shit I have ever heard.
:lol Thanks for bolding or I would have missed those. Can we wait a bit for the US site to be updated, thanks.RavenFox said:physical simulation of vehicles
Physics system simulation is brand new
Represented is full fall in vehicles [possibly rollover]
Damage representation (reproduced in full by real-time collision deformation)
Wax Free Vanilla said:How's the head tracking going to work then?
If you turn your head you'll be looking away from the screen.
Wax Free Vanilla said:How's the head tracking going to work then?
If you turn your head you'll be looking away from the screen.
.chubigans said:Not yet. Wait for the offical translation.
Wax Free Vanilla said:How's the head tracking going to work then?
If you turn your head you'll be looking away from the screen.
SolidSnakex said:
Wax Free Vanilla said:How's the head tracking going to work then?
If you turn your head you'll be looking away from the screen.
amar212 said:OK, this has been forgotten due to excitement:
[IG]http://www.gran-turismo.com/jp/binary/images/nws12506063473568327.jpg[/IMG]
[IG]http://www.gran-turismo.com/jp/binary/images/nws12506063474317384.jpg[/IMG]
[IG]http://www.gran-turismo.com/jp/binary/images/nws12506063473942805.jpg[/IMG]
[IG]http://www.gran-turismo.com/jp/binary/images/nws12506063474675442.jpg[/IMG]
[IG]http://www.gran-turismo.com/jp/binary/images/nws12506063475033054.jpg[/IMG]
belvedere said:Damage visibility from the glorious cockpit view would be fucking incredible.
amar212 said:Full translation from the BlackChamber at GTPlanet:
August 18, GamesCom, held in Cologne, Germany: Gran Turismo 5 has been announced! Here is the latest information on the game design:
■ models included
1,000 vehicles
170 Premium new models (full interior modeling, the interior corresponds to vehicle damage)
830 kinds of standard model (some are from Gran Turismo 4 that have been carried over to GT5) [Read: Cars we have seen in GT4 before ]
■ Courses
60 courses confirmed with 20 or more to be revealed
■ physical simulation of vehicles
Physics system simulation is brand new
Represented is full fall in vehicles [possibly rollover]
Damage representation (reproduced in full by real-time collision deformation)
faithfully reproducing the behavior of electric cars, i.e. Prius, Insight, hybrid cars and the latest Tesla model
■ Arcade Mode
Single Race
2 player battle
■ GT Mode
World Map
My Garage
Car Dealer
Tuning Shop (parts, tires)
Car Washes/Oil Change
Race Championship (Series system, point system)
License Test
■ Online
Open Lobby
Text / Voice Chat
Private rooms
Online Photo Album
Online Replay Album
YouTube replay output
■ Photo Mode
Photo Drive (Circuit)
Photo stage (Stage Photo mode only)
■ Gran Turismo TV
Video output to a PSP or PSP Go®
Progressive Download
Improved user interface
Continuous Play for videos
■ Museums
The Gran Turismo 5 Prologue version, + more information at TGS
■ Sound
Custom soundtracks (Use songs from your PS3 hard-drive)
Dolby Digital 5.1 and 7.1
■ User Interface
The Gran Turismo 5 Prologue, and the same design concept. The icons change color
Able to track the movement of Cockpit Camera interface (confirmed in full 3-D. The camera can be fully manipulated and you can opt to have your head tracked by the PSEye)
Wax Free Vanilla said:How's the head tracking going to work then?
If you turn your head you'll be looking away from the screen.
Calm down, it was just a wishful guess from my part. although I think it should be possible. Extra exciting if you have a pal watching the game and when he turns around the game looks around as well. :lolBeeDog said:PSEye head tracking? Shiiiiiiiieeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet!
SolidSnakex said:These are the only types of cars that I expect to have damage in GT5. Everything else will fall under that 830 car count.
SolidSnakex said:That statistic is blown out of proportion. If a single person were to model a car in GT5 it would take 6 months. But there are multiple people working on those cars, so it takes much less time.
That makes me want a tourist trophy 2 so much more. Looking into turns is so important on a bike.SolidSnakex said:
BeeDog said:PSEye head tracking? Shiiiiiiiieeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet!
■ Record course
* More than 20 courses. * Layout of more than 60