staticneuron
Member
because the first quote you linked is literally insane and anti-consumer.
Gosh. Really? Can you pick out which bits are insane and anti-consumer, because it sounds to my untrained ears like a simple statement of the fundamentals of business.
(Of course, it could be argued that *business* is inherently anti-consumer...)
This. It really should be up to the Pubs to release this however they want. Seemingly nowadays people are throwing around the term "anti-consumer" as if it makes any sense. Business have always tried to find away to maximize profits. Always. If your idea of a company being "anti-consumer" is their attempts to maximize profits by changing their business model then you either don't understand how these companies think or you haven't graduated high school yet.
These companies are free to do whatever they want with their products as long as they do not lie to use about what they are selling.
After that it is up to the consumer to look at what they are offering.... deciding that they are crazy and CHOOSING to AVOID purchasing their product.
From this upset, it seems that the following are generally true:
- People are not okay with day 1 DLC to access the extra content.
- People are not okay with 'DLC' files left on the disc.
- People are okay with optional 'special edition' versions of discs, with extra content.
- People are okay with paying for DLC so long as it downloads all files, and is released later.
- People are okay with 'IAP' paying to unlock coins and items in iOS games, which is included with every copy of the game.
- People are okay with trial versions of games locking out gameplay after time, or requiring a paid unlock.
These are all pretty much the same thing. Paying extra for content that was budgeted and developed as part of the product cycle.
It seems so as well.
Ok? Not by a longshot. Let me put it via quote (by the way the following post deserves its own thread):
Actually it is the same issue because it ties into the business model and what people feel they own.
Step by step now
1) we don't own that actual disc we bought
Actually we do own the discs. We simply do not own the content on the disc.
We do own the console, we technically don't own the proprietary OS.2) we don't really own the console we bought
Psshhh, I rent games all the time. Gamefly is my friend. I don't see anyone trying to stop me.3) we shouldn't rent or trade in or buy used those games we don't really own
What on earth does paying MS have to do with paying a third party for use of their servers? This is a prime example of entitlement.4) on top of xbox live you pay for an online pass, either by getting said game new or paying $10 because they can shut those online servers down at anytime
That is not always true but even if it was that is the publishers choice. Don't like it? Avoid the companies that do it.5) you don't get to play everything on that disc you bought
Actually these things have been around for a very long time. Games have been licensed software for decades but people are only starting to notice now because of the internet and the big three trying to fight for control over IP.6) anything else they forgot to limit or take away from us they can just by inserting words in the EULA agreement
7) If you bring up or try to question any of this you are a whiny entitled prick
Not at all. But just like any debate or discussion, cover all the points and correctly address complaints, especially when talking about paying for MS services and debating why a third party is charging access to their servers or talking about ownership of a physical item versus the intangible material ON the physical item.