This 60fps thing is becoming sort of cultish. There's literally nothing wrong with a (solid) 30fps.
This 60fps thing is becoming sort of cultish. There's literally nothing wrong with a (solid) 30fps.
Me too. Although TLOU on 60fps was fucking great.
This 60fps thing is becoming sort of cultish. There's literally nothing wrong with a (solid) 30fps.
I'm glad he mentioned that there are gameplay systems that would also have to be sacrificed if aiming for a higher framerate. I've often seen the argument that devs that aim for 30 care about graphics over gameplay and that's simply not true.
There's literally nothing wrong with a (solid) 30fps.
As someone who can see the difference between 30 and 60 fps clear as day, I'm still fine with 30fps if it's for the right reasons. Driveclub is a perfect example of a game that 30 fps is perfectly justified. Would I want a PC port where I could run it at 60 fps? Sure. But on a console you're going to have to sacrifice something.
sure, it just feels like shit.
My stance is still that you need >30frames when it comes to competitive games and e sports. If it's a single player game the bells and whistles are more important.
Yeah but really it's a last gen game ported to an overkill hardware. There is always a trade between IQ and motion smoothness -even when it comes to PC, only a smaller percentage of gamers have high end machines.
This 60fps thing is becoming sort of cultish. There's literally nothing wrong with a (solid) 30fps.
Having higher standards means being cult-like?
Depends on the gameplay. Ratchet and Clank is much better served at 60 fps and no amount of extra bells and whistles will make up for that. Souls games are lumberous they can much more easily get by with constant 30 fps.
I can't understand how someone who has experienced 60 fps would want to play anything at 30 fps.
higher standards or different preferences?