Who knew: A series with middling sales with an appealing first title, a very poorly received sequel, and a mixed-reception third iteration maybe isn't the best candidate for a fourth game. The fact that sales dropped off precipitously beginning from the first game, also not incredibly encouraging.
he fact that sales dropped off precipitously beginning from the first game, also not incredibly encouraging.
Sales for the first game were likely only decent because it was a launch title on a console that truly had no games for a loooooong time. I don't think this would have gotten a sequel or much attention at all if it had been a multiplatform release.
I honestly think some people are just bandwaggoning when they say R3 is bad. I rarely see reasons accompanying "it sucked" or whatever.
I wouldn't say it sucked but the competitve multiplayer was trash. It was a COD clone with poor balance. Additionally the game should have kept the co-op from R2 and expanded on it.
Literally the only thing it had going for it was the campaign which admittedly was pretty good but was also buggy and unpolished. Overall it felt rushed and like they just wanted to get it out the door so they would fulfil their obligation to Sony.
Resistance games are at least more entertaining and fun than the likes of Halo, Call of Duty nowadays. I don't play multiplayer.
What obligation? They're not owned by Sony. If they didn't want to make Resistance they didn't have to. And when you look at how different all three titles are, clearly Sony gave Insomniac all the freedom they wanted to shape the series as they pleased.
It's the same way with Fuse. People keep saying how Fuse has been EA'd. If that was the case, why would Insomniac even bother to own the IP.
I have absolutely no idea where they could have gone with the series.
This may sound harsh, but I will ALWAYS hate Insomniac for the way they ended Resistance 3.
I followed the story pretty damn closely. Played all the games (except Burning Skies), read everything and was all into the lore of the series. Enjoyed all the games even the mostly hated Resistance 2 and I still think it has one hell of an awesome ending.
I won't post spoilers here, but fucking hell Insomniac. How the hell do you end the series like this? It threw all the good that Resistance 3 off a cliff for me. I wish I was being hyperbolic, but after being invested in the storyline and how fan of it I was, felt so damn burned.
/rant off.
Halo is a co-op experience and Call of Duty is a small map MP experience.
Both trump Resistance heartily in what they're trying to accomplish. Actually, I would argue Halo, Halo 3 and Halo 4 are superior to either Resistance or Resistance 2 as a SP campaign.
Start the franchise again in a few years. Name it simply: Resistance.
Go more horror, Go Metro style.
Here lies the problem. Resistance 3 didn't set the sales charts on fire.
It being sent to die by Sony is partly to blame for this. The game was the best of the trilogy, but it just wasn't given a chance.
People just didnt give a shit ether because Resistance 2 turned them off so much or because there was bigger / better games out that holiday and up until that point R3 kind of looked like hot garbage. Remember that e3 demo? Yeesh.
This may sound harsh, but I will ALWAYS hate Insomniac for the way they ended Resistance 3.
I followed the story pretty damn closely. Played all the games (except Burning Skies), read everything and was all into the lore of the series. Enjoyed all the games even the mostly hated Resistance 2 and I still think it has one hell of an awesome ending.
I won't post spoilers here, but fucking hell Insomniac. How the hell do you end the series like this? It threw all the good that Resistance 3 off a cliff for me. I wish I was being hyperbolic, but after being invested in the storyline and how fan of it I was, felt so damn burned.
/rant off.