Okay, I realize I'm probably super LTTP on this one, but I searched for a thread and there doesn't seem to be one so...
Thanks to FoneBone for pointing out one was teased.
2010:
-Warner Montreal was founded.
-Geoff Johns teased that a "very violent" Suicide Squad game was in developer.
2012:
-Geoff Johns teases the Suicide Squad game again:
2013:
-(Spoilers for a video game) (Game Title:
) (Spoilers:
)
-(Spoilers for a different video game) (Game Title:
) (Spoilers:
)
2014:
-Warner Montreal has open job postings looking for Unreal Engine experience for AAA games. They are presumably still sharing the same tech base that Rocksteady and Netherrealm use, and is most recently being used in Arkham Knight.
-Arkham Knight is the final "Arkham" game, and this would be a pretty easy way to have a AAA game coming out with characters from the Batman universe to help keep capitalizing on the series' popularity.
-Warner noted that 3 years seemed too long for consumers to be without a AAA Batman title, which is why Origins exists. However, given the studio was founded in 2010 and Arkham City released in 2011, it's probable that making Arkham games wasn't the original idea behind the studio's AAA aspirations.
-Warner Montreal is 400 person (or perhaps more now), so they could definitely handle multiple major games at once. They were also always planned to get this large, so they presumably had a large project slate in mind.
Note: If you want to yell at me noting they aren't a supervillain team, that's fine, it's probably pretty obvious I don't follow comics religiously.
Update:
The cast seems to match up with hints in the TV show Arrow. The full roster seems to be:
And in regards to
if you look at their model in the model viewer there is a distinct hint towards that as well (thanks EatChildren).
Thanks to FoneBone for pointing out one was teased.
2010:
-Warner Montreal was founded.
-Geoff Johns teased that a "very violent" Suicide Squad game was in developer.
2012:
-Geoff Johns teases the Suicide Squad game again:
Johns' penchant for the cosmic is reflected in his video game tastes, too. He jokingly asked me if I had any dirt on Halo 5 before admitting that he's got a serious Halo: Reach habit. While Gotham City Impostors represents a video-game shooter with DC Comics roots, Johns is most excited about another game in development form the media company. "We're working on Suicide Squad; it's in development right now," he divulges. The team book where supervillains take on ultra-dangerous government espionage missions that they're not expected to come back from is on the DC Entertainment slate as both a movie and a video game. "I'm really super excited about it. Because of the concept, you have a game where any of the lead characters can conceivably die and it's not a stunt. Some really cool story could come out of that."
http://kotaku.com/5885093/geoff-johns-says-a-great-superman-video-game-needs-the-right-studio
2013:
-(Spoilers for a video game) (Game Title:
Arkham Origins
"In the post-credits of Batman: Arkham Origins, Amanda Waller recruits Deathstroke into the Suicide Squad, hinting at a possible Squad appearance in future Batman: Arkham games, or the aforementioned Suicide Squad game." [via Wikipedia]
-(Spoilers for a different video game) (Game Title:
Arkham Origins Blackgate
"Several cut-scenes in Batman: Arkham Origins Blackgate implicate Amanda Waller and the Suicide Squad in the game's prison riot plot. Waller and Rick Flag, Jr. are shown recruiting Bronze Tiger and Deadshot in the post-credits scene." [via Wikipedia]
2014:
-Warner Montreal has open job postings looking for Unreal Engine experience for AAA games. They are presumably still sharing the same tech base that Rocksteady and Netherrealm use, and is most recently being used in Arkham Knight.
-Arkham Knight is the final "Arkham" game, and this would be a pretty easy way to have a AAA game coming out with characters from the Batman universe to help keep capitalizing on the series' popularity.
-Warner noted that 3 years seemed too long for consumers to be without a AAA Batman title, which is why Origins exists. However, given the studio was founded in 2010 and Arkham City released in 2011, it's probable that making Arkham games wasn't the original idea behind the studio's AAA aspirations.
-Warner Montreal is 400 person (or perhaps more now), so they could definitely handle multiple major games at once. They were also always planned to get this large, so they presumably had a large project slate in mind.
Note: If you want to yell at me noting they aren't a supervillain team, that's fine, it's probably pretty obvious I don't follow comics religiously.
Update:
The cast seems to match up with hints in the TV show Arrow. The full roster seems to be:
Well in the Full Circle trailer for Arrow the team seems to beDeadshot, Bronze Tiger and Shrapnel and there has been hints that Harley Quinn will make an appearance. Deathstroke won't be part of the team, at least at first, but Waller says she's been tracking him.
And in regards to
Harley Quinn