I don't think the realized where the ladder took him.
edit: Jeff, it's fair to rag on the intro cutscene, but there's actually some fairly interesting storytelling in the game.
Oh my god, beat the boss like a goddamn hero, and then immediately died from the same old mooks outside the bonfire right after leveling up.
Jeff beat the Taurus Demon by hiding between his legs and attacking his junk.
I actually thought he was doing pretty GREAT overall. He took out the boss on this third turn! Without successfully using the plunging attack no less.To be fair he had a sword equipped that he couldn't use yet.
In general he has made some pretty huge improvements, especially in backing off more and healing/regaining stamina. Except when he panicks, anyway.
Also keep in mind that it is undoubtably harder to play while also commentating and talking to the chat. All things considered I'd say he is actually doing better than the average person when they first start the game. It just looks rough for people who have played it a lot and have a better grasp on things. We were all fumbling once too.
The only thing i want to say to him is KEEP YOUR SHIELD UP.
Although he got much better at this, he should still, as a rule of thumb, go at an enemy with the shield up, block the enemy attack and THEN attack when they're staggered.
Blocking with a metal shield will stagger most (smaller) enemies, which is a great moment to attack.
I actually thought he was doing pretty GREAT overall. He took out the boss on this third turn! Without successfully using the plunging attack no less.
It is indeed really is easy to forgetting how harrowing the game is when you're just starting out and still learning the mechanics accidentally, much less doing a funny running commentary and glancing over at a chat that gives conflicting advice.
If it actually does come to fruition and Sean Elliot trolls him while he plays during the next section, I can only imagine what a triumph it'll be when he beats the Capra Demon.
What's it going to take to get Jeff and Shawn on a podcast of their own to talk about game mechanics and dissect them? I'd give a lot for this. It doesn't have to be fancy, but preferably without them as guests on another show. I always loved the old GFW shows when Shawn and Jeff would get into the meat of a game and why they felt what they felt, and where things fell short.
I am enjoying watching Jeff play. But sometimes it's hard to believe that this is the same Jeff that has been playing and reviewing games professionally for most of his life...
Watching the newest video on the archive. He has gotten a bit better at playing. But he still doesn't seem to comprehend stamina management yet. He is going to have to manage that a lot better if he wants to progress much further.
My favorite part is when Jeff views a new move (Left Stick + B) he looks down at the keyboard/controller to figure it out.
I bet he finishes Dark Souls by this weekend.
Probably just a sign he is a PC gamer by nature. These crazy Xbox controllers and their weird labels...
Nah, he did great and he's traversing the learning curve more quickly than average. It's funny that he mentions the deliberate pacing of the game and if anything, he was rushing through the fights.I am enjoying watching Jeff play. But sometimes it's hard to believe that this is the same Jeff that has been playing and reviewing games professionally for most of his life....
I LOVE that you were trying to figure out how to allocate two simple skill points, and the chat was screaming bloody murder while debating between two equally valid options, and some incredibly ambitious people even started talking about optimizing your build for NG+.I've probably sorta blown it on point allocation already, at least in terms of specialization. Though I think I've only put 'em in END, DEX and STR. So maybe I'm okay.
Hah. This is exactly right. I look to remind myself because it's not really second nature.
And thanks to all for the tips here--great stuff.
I've probably sorta blown it on point allocation already, at least in terms of specialization. Though I think I've only put 'em in END, DEX and STR. So maybe I'm okay.
It's a great game. Tough, but I'm liking it a lot.
Hah. This is exactly right. I look to remind myself because it's not really second nature.
And thanks to all for the tips here--great stuff.
I've probably sorta blown it on point allocation already, at least in terms of specialization. Though I think I've only put 'em in END, DEX and STR. So maybe I'm okay.
It's a great game. Tough, but I'm liking it a lot.
We could all stand to listen to more of Jeff Green's ramblings about how x game sucks. Like Space Siege!What's it going to take to get Jeff and Shawn on a podcast of their own to talk about game mechanics and dissect them? I'd give a lot for this. It doesn't have to be fancy, but preferably without them as guests on another show. I always loved the old GFW shows when Shawn and Jeff would get into the meat of a game and why they felt what they felt, and where things fell short.
Jeff, great work in Dark Souls, keep it up!
Your stats are just fine. Just don't sink them into any specific stat unless you know you are needing to meet some weapon or spell requirements. More importantly, don't worry too much about it. A good all around character is all you need. Don't bother with specialization until you're very familiar with the game and might be running a second or third playthrough.
Take it easy and have fun!
I was really hoping someone in the chat would explain the quick inventory to you.
Rather than going into those big, cluttered menus with the start button, you can equip 5 or so items (from the equipment page) to your quick inventory (which can be cycled through by pressing down the D-pad). You have to set these in the start menu, but once set, it'll make using items, like Gold Resin, much easier. Please try it out!
I recommend having Estus as your first item, then maybe some firebombs, resins, or anything else that can help in a pinch.
When can we expect the next stream?
Nah, he did great and he's traversing the learning curve more quickly than average. It's funny that he mentions the deliberate pacing of the game and if anything, he was rushing through the fights.
The more interesting thing is that as an industry professional, he had to fight with the mod and ultimately gave up because he couldn't get it to work. I'm sure the chat will walk him through it next time and a durante mod isn't standard fare for most PC games, but I feel like that's a pretty harsh statement on the barrier for entry in pc gaming in general.
Edit: oh my god, black dragon himself has appeared
I LOVE that you were trying to figure out how to allocate two simple skill points, and the chat was screaming bloody murder while debating between two equally valid options, and some incredibly ambitious people even started talking about optimizing your build for NG+.
That being said, put a single point in dexterity next time and you'll get to use that katana. It'll take you no time at all to level up again, so people were just being silly.
Yeah it's not a bad idea to put one point into Dex so he can use that itchy katana or whatever it was (I can only hear Jeff's pronunciation in my head now . But after that he probably wants to focus on only one between Strength, Dex, and Int. While dumping a lot of points into Vit and Dex since those are the two that will help him stop dying as much and less deaths = more level ups.
Hah. This is exactly right. I look to remind myself because it's not really second nature.
And thanks to all for the tips here--great stuff.
I've probably sorta blown it on point allocation already, at least in terms of specialization. Though I think I've only put 'em in END, DEX and STR. So maybe I'm okay.
It's a great game. Tough, but I'm liking it a lot.
You mean END?
Endurance > Vitality.
Hey, Garnett Lee just logged into Games For Windows Live.
That's sad.
Eh, parrying and back stabbing are not ever essential. And there is plenty of time to learn them later. It is fun to just practice them on the weaker sword zombies, but no need to overwhelm him with something that isn't in any way essential and is mostly flashy fun stuff.
Just learning the basic pacing of circle strafing and backing off to manage stamina are way more important.
LMAO.
Maybe not that funny, but it killed me dead.
Maybe not essential, but I think Jeff would enjoy the game much more if he at least understood how to parry attacks. Even without a riposte afterwards, Jeff would still be opening up the trash mobs for easier attacking, and so far it's the trash mobs that present the most challenge to him.
Parry is pretty risky, especially if you're new ( i know I still don't feel confident with it at all) however backstabbing is risk-free and a life saver in many occasions.
Not to mention necessary with some enemies (Havel, mostly).
Last time I saw he was total shit at the basics. He should get comfortable with blocking and attacking and rolling before first lol
Dude is hitting that mid-life crise hard.