eastwood333
Banned
1. ConfidentialThird party devs, why would they want to burn bridges with Microsoft?
2. Sony is by far the market leader. Look at all the marketing deals and timed exclusivity. They weren't worried about burning bridges
1. ConfidentialThird party devs, why would they want to burn bridges with Microsoft?
I could see those two guys actually doing that if Microsoft somehow manages to stumble the Series X somehow.Colt and Dealer
Like month ago , and he was right about all reveals in may.was he the first to mention 4 Jun? Iirc there were many throwing dates, acting as insider.
i never really heard of this jeff until today
Exactly what Lawrence said. 8K assets is different than actual graphic resolution output of True FUHD 8k 7680x4320.
Those assets still have to be rendered by the GPU....Yes, but the GPU cannot output 8K assets, that is carried out by the extremely fast SSD.
Where as the GPU can only output 4K.
They spoke confidentially precisely to avoid burning bridges.1. Confidential
2. Sony is by far the market leader. Look at all the marketing deals and timed exclusivity. They weren't worried about burning bridges
Some things, but we just might be left with a lot of questions unanswered as Sony's approach is that of a turtle race.
Those assets still have to be rendered by the GPU....
Yes, but the GPU cannot output 8K assets, that is carried out by the extremely fast SSD.
Where as the GPU can only output 4K.
Yes, but the GPU cannot output 8K assets, that is carried out by the extremely fast SSD.
Where as the GPU can only output 4K.
Yeah, most of what we are saying here is empty talk till we see the end product... games.I agree, and all this ssd talk to me seems like the same thing. Until they show us of course.
Of course it would be possible without the SSD, there would just be a higher reliance on the RAM.Yes, but it wouldn’t be possible at all without a fast SSD.
The SSD is the largest contributor of this operation.
No, to avoid NDA'sThey spoke confidentially precisely to avoid burning bridges.
And there is more to politics than market share. People seriously underestimate how much influence Microsoft has on many, many industries, including gaming.
From the guy that said the PS3 outsold the 360 in its first year and that his source is "public knowledge". You're a phony Sir.Source please because they didn’t said that devs have CPU throttling that in that article.
I feel like I'm watching a schoolyard fight over which superhero is more powerful, but it's adult men.
You're right. Breaking an NDA takes precedence to any other possible concern.No, to avoid NDA's
My dude, I think you may be a little mistaken. Or maybe I’m mistaken. I dunno anymore
ExactlyOf course it would be possible without the SSD, there would just be a higher reliance on the RAM.
And it would take much longer to load.Of course it would be possible without the SSD, there would just be a higher reliance on the RAM.
Of course it would be possible without the SSD, there would just be a higher reliance on the RAM.
Which is kind of the point, it alleviates the need for a higher capacity of total system RAM.Streaming is only made possible by the speed of the SSD, without it the loading of such large textures in such a small timeframe wouldn’t be possible. The assets would instead need to be loaded into memory prior to the game commencing.
So we're back to the "brute force vs. efficient" argument. LOLSony have taken a bit different aproach from MS. Their ultimage goal was not winning the TF fanboy war, but designing a console that really changes the gaming development enviroment with Speed as the center of definition of what the PS5 is all about, with unique custom level decisions that completely removes the need to make typical tricky "gamey" stuff that plagued gaming developers for decades.
It is a platform that really brings a whole New perspective when developing a game.
The guys name is "SSDfan", be aware of your surroundings and save your time.So we're back to the "brute force vs. efficient" argument. LOL
Third party devs, why would they want to burn bridges with Microsoft?
Which is kind of the point, it alleviates the need for a higher capacity of total system RAM.
This SSD stuff isn't some game changer, it's just an ancillary device to assist memory management in wake of lower capacity.
The Sony community is still talking about it and I'd wager at a higher frequency than the Xbox community, the difference is now they are trying to diminish instead of bolster it because their console is now confirmed to have less..True or false... It's amazing how sony put all BS about TFs below the carpet. No one is talking about it anymore outside Xbox community.
Right, the post above also reminded me of the ever present NDAs.They wont be burning bridges by just saying the PS5 is really good system and they like it alot because there is nothing wrong with saying that. The dev behind Scorn and Bright Memory Infinite both talked about working with Series X.
Here is the World War Z dev who was asked about the next gen consoles and talks about working with Direct X 12 Ultimate features.
Maybe they are under NDA until after the event but I just need more details to get excited.
And why did the 110 million people buy a Sony console or a Microsoft, Sega, Nintendo console for that matter?
Games. If you have shit games, your system sells fuck all. Then when you have the install base, 3rd parties will work with you.
Don't reply though, you'll be over your quota of two posts a day
Oh I see you're putting words in to my mouth. Seems like you understand the ins and outs of being a mong.Oh I see. if you have shit games you sell 50 million, not 110 and 10 million people subscribe to your service. When are you starting your gaming business? Seems like you understand the ins and outs.
All the SSD is doing is taking on a load which the memory would typically handle, that's it. If we could do it and it was cost efficient we would get rid of storage devices entirely and everything would be stored in RAM.The whole conversation is about discrediting the SSD over the GPU and I have said that the SSD is doing one thing the rest of the system including the GPU isn’t built for.
All the SSD is doing is taking on a load which the memory would typically handle, that's it. If we could do it and it was cost efficient we would get rid of storage devices entirely and everything would be stored in RAM.
That's just not realistic so the SSD comes into the fray operating as an ancillary device to assist the memory.
The weaker spec machine is the most powerful, Sony just can’t lose. #basedcerny
No, because changes could be made elsewhere in memory management to where the RAM itself could offset the load. It would make development more difficult no doubt but it absolutely could be done.Yes. I agree. But do you agree that without the SSD that 8K graphics wouldn’t be capable?
It doesn’t matter that more memory could do it, the point is with the current specs only the SSD can do it.
You have been reading GAF, you must of noticed the seismic shift since that demo ?
I as well, really curious as to the console's design (if we get to see it).I hope they show the actual console, AAA true 4K 30-60fps games with HDR and Raytracing, Haptic feedback, Virtual Reality, New 3-D sound thing, services, ,more info on backwards compatibility,
I am excited, but not gonna ride the hype train.
The PS3 was a convoluted unfamiliar completely custom architecture that no one had ever worked with before, and the 360 was PowerPC which many developers were familiar with.Remember the PS3 wss more powerful than the 360, yet games usually looked the same or performed better on 360.
We're talking about how the system is designed and how well its design3d for developers to get the most out of it.
No, because changes could be made elsewhere in memory management to where the RAM itself could offset the load. It would make development more difficult no doubt but it absolutely could be done.
This isn't some type of magical device like you guys make it out to be, it's just REALLY slow RAM with a large capacity.
No, because changes could be made elsewhere in memory management to where the RAM itself could offset the load. It would make development more difficult no doubt but it absolutely could be done.
This isn't some type of magical device like you guys make it out to be, it's just REALLY slow RAM with a large capacity.
More devs with no names and no actual quotes.
But but muh 12 teraflops. Game pass! Transparency!
That is what is called stage 5, acceptance. Right after bargaining (hey, that SSD is alright).
Can't wait until the actual games are out and proper comparisons can be made between the systems.