Red Dead 2 on PS4 is 30fpsAt least it's 60, R* where you at?
Many 7th gen ports to PS4 ran at 30fps
Besides the game on PS3 and X360 drops to 20fps
You be completely fine when games in 7th gen couldn't even hold 30fps
Lets not get ahead of ourselves. There's still plenty of time to be disappointed.At least it won't be a downgrade compared to the HD Collection from 2012.
TrashgrabSo the PC version is going to be locked at 1080p too ? WTF is that shit...
Oof.Folks on Steam are playing at 1080p
Well as they don't have PC powerful enough to ran games at 1440p 60fps with high settings
Imagine playing in 1080p in 2K23Folks on Steam are playing at 1080p
Well as they don't have PC powerful enough to ran games at 1440p 60fps with high settings
Yeah, locked.Didn't the original PS2 release of mgs2 have 60fps?
I keep telling yah, 4K is worthless, stick with 1080p.
Lack of technical prowess left over there, nor will they spend the resources on it since they know gamers buy up trashgrabs based on IP name alone.Why? If the Switch can render it at 1080p, why is the PS5 and XSX rendering it at the same resolution?
It is long in the tooth. That being said, it is more powerful than both the 360 and PS3 which ran these games at 60fps. Fuck, even the ps2 ran them at 60fps (at least MGS2 did anyway). Absolutely no excuse from Konami here, this is gonna be a lazy fucking port.Switch is very long in the tooth. Unfortunate because it'd probably be my preferred platform but not at 30 fps / 720p.
Apparently people have just started to OC the memory on the Switch to get better frames. Just got done watching MVG do a video about the Red Dead on Switch.Why is the Switch not able to run a 60 FPS 360/PS3 game, at 60 FPS ?
Never fear, PC is never truly locked. Mods will save it. Hell, probably won't even need the mods, might be able to just alter some lines in an .ini doc, but yeah it's ridiculous that this will probably be required.So the PC version is going to be locked at 1080p too ? WTF is that shit...
144hz is what matter, a 4K 144hz monitor is too expensive, it cost $499.99 on Micro centerImagine playing in 1080p in 2K23
1440p bare minimum, 4K master race (with DLSS 4K is very accessible.)
These games aren't 360/PS3 but PS2 games, and on PS2 MGS2 run at 60 fps.Why is the Switch not able to run a 60 FPS 360/PS3 game, at 60 FPS ?
You might actually be right.It’s an artistic choice.
I keep telling yah, 4K is worthless, stick with 1080p.
Yes, MGS2 was already running at a locked 60fps on PS2 and Xbox, whereas MGS3 was only 30fps with frequent dips into the 20s on PS2.Didn't the original PS2 release of mgs2 have 60fps?
I imagine Konami leading the charge asking Sony for a PS5 Pro to deliver the collection at 4K@60 ."Sir, the internet has reacted poorly to 720p."
"Uh, just say we'll 'target' 1080p."
Do you think Metal Gear Solid 2 at 30 fps 720p is running through emulation on Switch?
Could it run at 60 fps if it was done in native code?
Yea, most people have shit PC's. Doesnt mean 1080p is better.
Its not about visuals. Its about a lack of aliasing giving it a pre rendered look.Game journos don't spread misinfo for outrage clicks challenge: IMPOSSIBLE
Anyway, 1080p is fine for MGS2 and 3 anyway. 2160p is overkill for PS2 games frankly, the difference in visual is minor. Smaller than the difference between 720p and 1080p, I would argue.
When devs get too ambitious, that what happenYes, MGS2 already runs at a locked 60fps on PS2 and Xbox, whereas MGS3 is only 30fps with frequent dips into the 20s on PS2.
They have the updated textures from the old HD Collection.These are PS2 games with no added visual changes. Game should be 4k120fps on PS5/XSX.
Both consoles have enough vram so that shouldn’t cause any performance issues. Fuck it, game should have a 8k60fps quality mode and 4k120fps performance mode if they want to charge $60 for PS2 games.Zone of the Enders 2 is 4K on PS4 Pro so there is no reason why this can't be.
They have the updated textures from the old HD Collection.