My point is that none of those games bare very very very very very very few would work without VR. Their only gimmick is that they are VR games in field of garbage.
Your point is nonsense. That's like saying pointing and clicking with a mouse or dragging a cursor with an analog stick is just the same gameplay as playing with a lightgun in the arcades where you actually have to physically take aim with something that resembles a gun (with no crosshair, truly aim).
So yeah, you could have the exact same content without the lightgun, the same levels, enemies, scripted events, but the gameplay would be shit without the lightgun and the vastly different to thumb twiddling and mouse dragging player skills it tries to challenge.
Just as it was shit to play all those arcade ports on your console if you didn't also buy the lightgun accessories (back in the day lightguns were actually possible, not the Wii/Move/Aim/AimTrak caricatures that aren't really as precise).
And that emulation of guns (in actual 3D space and closer to real life functions rather than a flat screen yet without losing movement and other action controls thanks to having conveniently placed analog sticks and buttons on top) is far from the only thing VR can do.
It's just a minor example that even people who never played VR can understand but you somehow pretend not to. As if pressing X for a horizontal and Y for a vertical slash in Soul Calibur is at all similar to 1:1 weapon wielding in Blade & Sorcery and other VR games.
Your Fallout 4 VR doesn't only have headtracking, it's similar to Skyrim VR with full 1:1 hand movement weapon and other controls. It's not as good as full VR games, there are not enough interactions, physicality and intuitiveness, but it doesn't agree with your headtracking-only or bust take either, it argues against yourself!
So, again, you've said all this shit before, on page 2. Why circle jerk? You've added nothing and just ignore everything that was said to you before and expect people to repeat the conversation again for what purpose? Just to ignore them like you ignored all the examples of what you can do with VR hand controls that you can't intuitively replicate without it only to reiterate that they can "play the same" out of VR to put them down (yet you're the only one advocating VR games that play the same out of VR since they don't take advantage of its full potential as that's all you like in VR anyway, lol).
Is it that hard to just deal with the fact not everyone shares your opinion, including the developers of VR software and hardware, so that you can't just move on and keep playing the non-VR games in VR happily as you claim to do already? Nobody's taking your vorpx away.
Just have your fun as we do in VR games rather than try to convince everyone, user or bystander, by constantly repeating with no arguments, just opinions, that we're actually playing shit software because you don't like it so it can only be the one objective truth of its quality, lol.