Piston Hyundai
Member
Quake 2 never looked this good on real N64 hardware. The image quality makes it look better than some Dreamcast games.
That's not even the same HUD as the N64 version. I don't know what the hell he was thinking.
Quake 2 never looked this good on real N64 hardware. The image quality makes it look better than some Dreamcast games.
If you want a good late gen PS1 FPS to compare with, there's Alien Resurrection
lol
Stunt Race FX is a fantastic arcade racing game totally ruined by the framerate.
I wish Nintendo would remake it :-
Show me a PSX game that look like this
...solid frame rate etc.
N64 wins.
Wait, what?N64 Quake 2 actually used sprites in place of 3d models for the player hands and weapons.
N64 Quake 2 actually used sprites in place of 3d models for the player hands and weapons.
Yes. Kinda like the PC original Quake enemies.Pretty sure it used 3d models, just without motion interporlation on the animations. Correct?
How about comparing it to a similar low budget and subpar JRPG, like maybe Beyond the Beyond or something?Exactly, he should've compared that big-budget JRPG from Squaresoft to something like...
errm...
ah.
Pretty sure it used 3d models, just without motion interporlation on the animations. Correct?
If anything, this helps OP's position. By using modern emulators with advanced post-processing (z-buffer, texture tweaks, increased resolution) one can make PS1 games look reasonably decent, whereas in the case of N64 games, there's not much that can be done regarding the low-detail textures.ITT: comparisons where one of the shots is at post stamp resolutions, and comparisons of emulated shots where N64's native Z buffer and texture filter don't matter because both emulators use Z buffer and texture filtering.
Show me a PSX game that look like this
So, what do we see here? A fully open ended 3D world that you have freedom to explore (its fully loaded with no loading spots), with sharp graphics, unlimited draw distance, nice geometry detail, rich textures, solid polygons with no warping, beautiful animation, solid frame rate etc.
N64 wins.
Okay I'm far from an expert but are you sure these aren't emulated screenshots? Looks suspiciously clean at times.The N64 had Turok 2: Seeds of Evil which used the expansion pack and has definitely helped the game age better than most N64 games. Overall I would think N64 wins this debate:
[pics]
Low poly assets with pixeled textures is an aesthetic I really like.
N64's texture blurring is to me akin to modern emulator sprite filtering and hurts the artstyle.
I wish indie devs would move into 3D games using a MML/Vagrant Story/MGS1/other good looking PS1 game visual style.
Of course, there's plenty of technical flaws in this era that should be left behind, so I mean more like "good looking PS1 game run through an emulator to increase res and fix glitches".
Okay I'm far from an expert but are you sure these aren't emulated screenshots? Looks suspiciously clean at times.
Shadow Man looks better on N64:
Mortal Kombat 4 looks better on N64:
Tony Hawk Pro Skater
The N64 had Turok 2: Seeds of Evil which used the expansion pack and has definitely helped the game age better than most N64 games. Overall I would think N64 wins this debate:
Rogue Squadron:
http://2-game.be/games/Star Wars Rogue Squadron 1.jpg
Star Wars Episode 1 Racer:
Shadow Man looks better on N64:
Mortal Kombat 4 looks better on N64:
San Francisco Rush Extreme Racing looks better on N64:
Wipeout looks better on N64:
Quake 2 looked great on PS1 with better textures but the N64 version has better image quality:
N64 version:
PS1 version:
This is pretty much all that is needed.
Pretty sure it used 3d models, just without motion interporlation on the animations. Correct?
There's also Wipeout 3 and Threads of Fate
When displayed at their native resolution without any emulation bells and whistles, I also prefer the PS1 "look". N64 games are just a blurry mess, and often ran at a horrible framerate. And I think disregarding the technical side of things, the PS1 just ended up having the best looking games of the generation.
On some level, primarily when it came to overall image quality and image integrity. The PS1 pushed more polygons and had better texture quality.
It's all about knowing how to work with what you got.
MML2 still looks charming as hell thanks to a seriously forward thinking art style.
I just took all these from on real hardware via RGB and running them through an XRGB Mini upscaler. This is even giving an added benefit to the N64 as it has to be modded to even output RGB. Otherwise S-Video is as good as it got back in the day.
I tried to get the best looking picture out of each game. Click on them to view them in full detail.
Wipeout
Tony Hawk Pro Skater
Racing games
3D platformers
PS1 games are on the top N64 games are on the bottom.
The blur filter that covers everything on the N64 just makes it look bad, even compared to the PS1 with it's texture warping.
PS1 games look better in stills by virtue of not having a perpetual vaseline filter on them, but the moment you see them in motion, it's clear what held up better.
Thanks for the comparison! N64 really was horrifically blurry. What the hell is even going on there.
Those low FPS, though...The N64 had Turok 2: Seeds of Evil which used the expansion pack
So Good.
What is the middle fighting game and how did it look so good?
Its the Vaseline filter that is literally in every n64 game. Most peoples rose tinted glasses don't include the filter, but it has always been there. It completely kills the image quality of the system. It was probably put in to alleviate the aliasing, but it ends up just looking bad, especially in 2015.
Not to mention the awful draw distance the system had.
I really enjoy the n64, but both the Saturn and ps1 aged significantly better.
Spyro on PS1 has some really good graphics, and I think the game aged really well:
The N64 had Turok 2: Seeds of Evil
Does anyone think this game runs at an acceptable framerate on an actual n64?
The N64 had Turok 2: Seeds of Evil which used the expansion pack and has definitely helped the game age better than most N64 games. Overall I would think N64 wins this debate:
Does anyone think this game runs at an acceptable framerate on an actual n64?
Also this. You cannot ignore the warping graphics or the stiff,and often jittery, animation on the PS1. As well at things like frame rate.
Duke Nuklem Zero Hours vs Time to Kill
Also Duke 3D's PS1 and N64 counterparts.
Mortal Kombat 4 looks better on N64: