Is the tradeoff worth it?They are listening.
I wanted discless gaming and an improved controller. Got them both.
I saw this thread earlier in the week and just shrugged it off. Now after the "clarification" today I'm just shaking my head. Who are they listening too? They can't be listening to gamers.
After the initial surge of consumers that don't care about their rights I'm finding it very difficult to see where the demand for the xBone is going to come from.
So...then you don't care about your rights.
That's incredibly condescending. I'm fine with all these policies, yet I care about my rights a lot. It's just that I'm perfectly happy to exchange the rights that I personally have zero use for for others that are immediately useful to me, with potential for further direct and indirect benefits down the road.
They are listening.
I wanted discless gaming and an improved controller. Got them both.
So... I do.
That's incredibly condescending. I'm fine with all these policies, yet I care about my rights a lot. It's just that I'm perfectly happy to exchange the rights that I personally have zero use for for others that are immediately useful to me, with potential for further direct and indirect benefits down the road.
What benefits are there to losing rights?
Off the top of my head, the immediate benefits are being able to download and play the entirety of my library from any Xbox One in the world, the ability to keep playing my games even if my discs get damaged, the ability to get rid of that physical clutter altogether, and all games being developed with broadband connection and Kinect as the lowest common denominator, since they are standard features available to all Xbox One owners.
Further down the line, the direct benefits might include cheaper games and a more dynamic marketplace in general, whereas the indirect benefits might include a healthier industry with more incentive for developers to participate in, and less studios and publishers going out of business. Of course, it would be naive to believe that these measures would eliminate those problems in their entirety, but they would certainly help.
The only remaining question I'd like to see addressed is what happens with authentication once the platform is fully superseded and left behind.
This is like saying that I DO care about my right to drive a vehicle once I have the license, but I am perfectly happy to give up that right for $100, since I do not plan on ever driving a vehicle, ever.
...but I still care about my rights to drive a vehicle, yo!
You NEVER buy second-hand games from non-EB sources? (I hate buying used and I still have 3 current-gen titles).
You NEVER loan / borrow / rent?
You aren't concerned about what will happen to your games a decade from now, once the XBox One is no longer sold?
I don't understand how this is unachievable with the standard retail model + digital store.
Off the top of my head, the immediate benefits are being able to download and play the entirety of my library from any Xbox One in the world, the ability to keep playing my games even if my discs get damaged, the ability to get rid of that physical clutter altogether, and all games being developed with broadband connection and Kinect as the lowest common denominator, since they are standard features available to all Xbox One owners.
Further down the line, the direct benefits might include cheaper games and a more dynamic marketplace in general, whereas the indirect benefits might include a healthier industry with more incentive for developers to participate in, and less studios and publishers going out of business. Of course, it would be naive to believe that these measures would eliminate those problems in their entirety, but they would certainly help.
The only remaining question I'd like to see addressed is what happens with authentication once the platform is fully superseded and left behind.
Stuff.
Exactly. If discs are a bother, digital games are already a thing and you can buy and play those without having to bend over and ask nicely.I don't understand how this is unachievable with the standard retail model + digital store.
You get the pro's you listed from buying digitally. with the only detractor being you need a decent internet connection to download the games.
Off the top of my head, the immediate benefits are being able to download and play the entirety of my library from any Xbox One in the world, the ability to keep playing my games even if my discs get damaged, the ability to get rid of that physical clutter altogether, and all games being developed with broadband connection and Kinect as the lowest common denominator, since they are standard features available to all Xbox One owners.
Further down the line, the direct benefits might include cheaper games and a more dynamic marketplace in general, whereas the indirect benefits might include a healthier industry with more incentive for developers to participate in, and less studios and publishers going out of business. Of course, it would be naive to believe that these measures would eliminate those problems in their entirety, but they would certainly help.
The only remaining question I'd like to see addressed is what happens with authentication once the platform is fully superseded and left behind.
Besides, if MS rarely do good prices on Live now, what makes you think they'll suddenly start doing it when they have an even tighter grip over their consumers and all Xbox One software? Publishers will not start passing savings on to us. It's just not how these businesses work.
Do you keep games from previous generations? Are you OK with probably not having that ability with this box?
I can't seem to find that tweet on his twitter account...Did he delete it?
I already addressed that in my previous post.
I'm a collector of sorts, but the older I get, the more I become aware of the fact that my time is limited, and I'm probably never coming back to 99% of those games.
They are listening.
I wanted discless gaming and an improved controller. Got them both.
It's achievable, we have that model now. It's realistically unsustainable, however, hence the changes.
They are listening.
I wanted discless gaming and an improved controller. Got them both.
Off the top of my head, the immediate benefits are being able to download and play the entirety of my library from any Xbox One in the world, the ability to keep playing my games even if my discs get damaged, the ability to get rid of that physical clutter altogether,
all games being developed with broadband connection as the lowest common denominator
Further down the line, the direct benefits might include cheaper games and a more dynamic marketplace in general, whereas the indirect benefits might include a healthier industry with more incentive for developers to participate in, and less studios and publishers going out of business. Of course, it would be naive to believe that these measures would eliminate those problems in their entirety, but they would certainly help.
They listened just to give us what we didn't want. Like McNulty getting the job out on the boat.
Not willingly, but competition will force them. Xbox One's ecosystem won't exist in a vacuum, if prices are better elsewhere, people will go there, it's as simple as that.
One of the reasons you don't see as many big sales on Xbox Live (or PSN, for that matter) as you do on Steam is precisely the retailers' pressure. Microsoft, Sony and Nintendo have to tiptoe around these issues because those same retailers also carry their hardware. By positioning Xbox One as more of a general entertainment device and finding new ways of selling it to people, Microsoft are attempting to distance themselves from that grip. It's a process that has already been started, and it will be finished in this generation or the next one.
I already addressed that in my previous post.
That's incredibly condescending. I'm fine with all these policies, yet I care about my rights a lot. It's just that I'm perfectly happy to exchange the rights that I personally have zero use for for others that are immediately useful to me, with potential for further direct and indirect benefits down the road.
You would like your disc based games to become useless one time activation codes? You would like it if MS servers go down and you can't play any of your games?
Please, what are your BENEFITS in this situation?