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Media Create Sales: 1/1 - 1/7

Vic

Please help me with my bad english
Greenpanda said:
A few questions for those objecting to some DS software being referred to as non-games:

1. Would you consider Mario Paint to be a "game" or "not a game?" (And I'm not talking about the fly-swatting mini-game.)

2. Would you consider Adobe Photoshop to be a "game" or "not a game?"

3. If you consider Mario Paint to be a game but Photoshop to be not a game, why do you consider one to be a game and the other not? Because one comes on an SNES cartridge?

I guess some people have the opinion that anything that comes on a console disc or cartridge must be a "game" and I'd disagree. Software, sure. But not games.
Wow! The absurdity in this thread have no limit. You're comparing Mario Paint with Photoshop? The only comparison possible with an desktop editing software would have been with MS Paint. They are both extremely similar in their tools and methods for editing and creating images. They are NOT made for professionals, they are not serious applications as Photoshop is for images editors.

So even with the point I'm trying to make, is Mario Paint a game? Yes of course. How come? It wasn't an image tool software made for the pros as I said, it's was a software made to have fun with by anyone who would be playing it. It obvious with the Mario theme of the game, the (multiple) music style, the style of the drawing tools, the mini-games, the way that it was sold to the customers (the boxart. the SNES like mouse), etc. The same way Brain Age is a "fun" training software, not a serious training software made for college students who need to pass their semester.
 

KINGMOKU

Member
Greenpanda said:
A few questions for those objecting to some DS software being referred to as non-games:

1. Would you consider Mario Paint to be a "game" or "not a game?" (And I'm not talking about the fly-swatting mini-game.)

2. Would you consider Adobe Photoshop to be a "game" or "not a game?"

3. If you consider Mario Paint to be a game but Photoshop to be not a game, why do you consider one to be a game and the other not? Because one comes on an SNES cartridge?

I guess some people have the opinion that anything that comes on a console disc or cartridge must be a "game" and I'd disagree. Software, sure. But not games.
So are we talking about brain training, and animal crossing, or mario paint? You found the most obtuse game to fit your argument you possibly could.

You fail.

Photoshop is a tool.

If animal crossing is a tool, I would love for you to explain how it is.

Same goes for Brain Training.

Good god already. If it entertains you, and serves no real purpose, as a tool would, its a game.

Mario paint is more of a distraction.
 

AlphaSnake

...and that, kids, was the first time I sucked a dick for crack
Can someone help me understand the console chart? What weeks is it detailing?

The last three weeks of December?
The first three weeks of December?
The last 2 weeks of Dec. and 1st week of Jan?

Help.
 

Vic

Please help me with my bad english
AlphaSnake said:
Can someone help me understand the console chart? What weeks is it detailing?

The last three weeks of December?
The first three weeks of December?
The last 2 weeks of Dec. and 1st week of Jan?

Help.
It's written in the thread title...
 

Mar

Member
Lapsed said:
Let us take a look the 'bible' for Nintendo's business strategy:



Improving existing genres would not grow the industry. But focusing on eliminating disinterest and creating new value in games, Nintendo was able to grow the market. A good example are the Brain Age games which are valued entirely different than other games (just as non-fiction books are valued differently than fiction books).



The last line signals why someone else just cannot tack on the touch screen (or Wii-mote) onto another system. Brain Age and Wii Sports are more value innovations than technology demonstrations.

Interesting, the PS3 and PSP could easily fit the above definition of being 'technology-driven' and overshooting what buyers are ready to accept and pay. The Xbox 360 definately fits someone focusing on 'market entry timing' to create an industry foothold.

We can easily classify the companies' strategies as:

Playstation = Industry standard
Xbox 360 = Red Ocean
DS, Wii = Blue Ocean

One more quote:



Many observers (and some analysts) point that cost is the primary difference between the consoles. They believe that once the Xbox 360 and PS3 come down in price, its sales will go up. In their analysis, they are forgetting about value. People don't buy a 360 or PS3 today not just because of the price but because of low value (due to the limited game library). Once the game library increases, the value of the system goes up (this is true for all systems).

Nintendo has been trying to break the cost-value relationship. If PSP had a price drop, would it suddenly begin outselling the DS? Most likely not because the DS is generating new value that is pulling in non-customers.

Blue Ocean Strategy continues with an interesting example of the wine industry. The demand for wine had been flat but competition and supply resulted in price wars, overemphasising prestige on the bottles, and becoming intimidating to non-wine drinkers. Wine drinkers would debate over the subtle differences of taste that noncustomers couldn't grasp. If a noncustomer complained, the wine drinkes would stick out their pointy finger while sipping their elaborate drinks and declare the non-customers as unsophisticated.

A new wine designed to combat the problems of the industry called Yellow Tail was introduced. The wine was non-intimidating, cheaper, tried to be 'fun', and drew in non-customers. Many regular wine drinkers "went down" to Yellow Tail's level. But many wine drinkers did not and snorted dissatisfaction at it. They considered Yellow Tail as a 'non-wine'. As Yellow Tail exploded in popularity where the company couldn't keep up with the demand, these wine drinkers believed Yellow Tail would destroy the wine industry.

The same parallels can be made with the gaming industry. When hardcore gamers debate textures, game designers, their home theater set ups, 1080p and framerates, I am reminded of wine enthusiasts debating over subtle tastes of wines which are invisible (and intimidating) to the mass market. Wine drinkers believed their industry was mass market when it was actually niche (just like gamers), and that they, the wine drinkers, were more sophisticated than regular people.

Those who complain about 'non-games' are really complaining at the lack of 'sophistication' those games have. Brain Age has no graphics. Animal Crossing has no 'ending'. When a hardcore gamer complains that Wii Sports isn't a game because "it is not sophisticated", this is exactly the point. Wine drinkers lost sight that wine was supposed to be fun to consume, not some symbol of sophistication. Imagine a hardcore gamer trying to upset a Wii Sports (or even Wii Play) party by saying, "Stop! That game is unsophisticated! It is not a true game!" Everyone would laugh at him.

The traditional gamer value games based on their sophistication. But the non-customer will value games differently. To non-customers, Wii Sports and Brain Age are the most sophisticated video games ever made.

Awesome post once again. My hat is off to you sir!
 

AlphaSnake

...and that, kids, was the first time I sucked a dick for crack
VicAlpha said:
It's written in the thread title...

No it isn't. That's software. I said cosoles. The hardware chart has THREE weeks of sales data + total. Which of those three weeks is it?
 

BorkBork

The Legend of BorkBork: BorkBorkity Borking
AlphaSnake said:
No it isn't. That's software. I said cosoles. The hardware chart has THREE weeks of sales data + total. Which of those three weeks is it?

1.) Nintendo DS Lite - 344,878 | 176,219 | 344,878 | 7,768,202
2.) Nintendo Wii - 195,331 | 96,332 | 195,331 | 1,114,974
3.) PlayStation Portable - 118,186 | 68,675 | 118,186 | 4,650,315
4.) PlayStation 3 - 69,944 | 71,727 | 69,944 | 527,502
5.) PlayStation 2 - 52,037 | 38,169 | 52,037 | 20,206,896
6.) Xbox 360 - 18,235 | 16,909 | 18,235 | 282,937
7.) Game Boy micro - 3,311 | 2,082 | 3,311 | 563,241
8.) Game Boy Advance SP - 2,364 | 1,743 | 2,364 | 5,917,404
9.) GameCube - 1,258 | 847 | 1,258 | 4,170,726
10.) Nintendo DS - 75 | 102 | 75 | 6,582,430
11.) Game Boy Advance - 57 | 51 | 57 | 8,823,166

First column is sales from 1/1 to 1/7, second column is last week sales, third column is year to date sales (same as first because it's the first week of the year), and fourth is lifetime sales.
 

elostyle

Never forget! I'm Dumb!
Didn't other pokemon games do much more in the past? Or was that chart worldwide?

Looking at the hardware chart, everything is up except PS3 and DS phat. Was there a PS3 game released last week?
 

ethelred

Member
Greenpanda said:
A few questions for those objecting to some DS software being referred to as non-games:

1. Would you consider Mario Paint to be a "game" or "not a game?" (And I'm not talking about the fly-swatting mini-game.)

2. Would you consider Adobe Photoshop to be a "game" or "not a game?"

3. If you consider Mario Paint to be a game but Photoshop to be not a game, why do you consider one to be a game and the other not? Because one comes on an SNES cartridge?

I guess some people have the opinion that anything that comes on a console disc or cartridge must be a "game" and I'd disagree. Software, sure. But not games.

Not really, no. I'd call Mario Paint an application -- more along the lines of Pictochat or Electroplankton. At least, based off my understanding of it. I've never used/played Mario Paint.

But there are plenty of big differences between these three things and Brain Age, Animal Crossing, and most certainly Wii Sports. Calling a sports game a non-game requires a special kind of density, wouldn't you think?
 

Vic

Please help me with my bad english
AlphaSnake said:
No it isn't. That's software. I said cosoles. The hardware chart has THREE weeks of sales data + total. Which of those three weeks is it?
1.) Nintendo DS Lite - 344,878 | 176,219 | 344,878 | 7,768,202
2.) Nintendo Wii - 195,331 | 96,332 | 195,331 | 1,114,974
3.) PlayStation Portable - 118,186 | 68,675 | 118,186 | 4,650,315
4.) PlayStation 3 - 69,944 | 71,727 | 69,944 | 527,502
5.) PlayStation 2 - 52,037 | 38,169 | 52,037 | 20,206,896
6.) Xbox 360 - 18,235 | 16,909 | 18,235 | 282,937
7.) Game Boy micro - 3,311 | 2,082 | 3,311 | 563,241
8.) Game Boy Advance SP - 2,364 | 1,743 | 2,364 | 5,917,404
9.) GameCube - 1,258 | 847 | 1,258 | 4,170,726
10.) Nintendo DS - 75 | 102 | 75 | 6,582,430
11.) Game Boy Advance - 57 | 51 | 57 | 8,823,166

By seeing the chart, I'm sorry. Who wouldn't be confused by reading this mess :lol

I think it's
This week | Last week? | This year | Total life sales
 

AlphaSnake

...and that, kids, was the first time I sucked a dick for crack
BorkBork said:
1.) Nintendo DS Lite - 344,878 | 176,219 | 344,878 | 7,768,202
2.) Nintendo Wii - 195,331 | 96,332 | 195,331 | 1,114,974
3.) PlayStation Portable - 118,186 | 68,675 | 118,186 | 4,650,315
4.) PlayStation 3 - 69,944 | 71,727 | 69,944 | 527,502
5.) PlayStation 2 - 52,037 | 38,169 | 52,037 | 20,206,896
6.) Xbox 360 - 18,235 | 16,909 | 18,235 | 282,937
7.) Game Boy micro - 3,311 | 2,082 | 3,311 | 563,241
8.) Game Boy Advance SP - 2,364 | 1,743 | 2,364 | 5,917,404
9.) GameCube - 1,258 | 847 | 1,258 | 4,170,726
10.) Nintendo DS - 75 | 102 | 75 | 6,582,430
11.) Game Boy Advance - 57 | 51 | 57 | 8,823,166

First column is sales from 1/1 to 1/7, second column is last week sales, third column is year to date sales (same as first because it's the first week of the year), and fourth is lifetime sales.

Oh, wow. Thanks. There are so many numbers that I didn't even realize the first and third columns were identical. I have a numerical problem with my brain -- numbers confuse the hell out of me.

Raw64: Thanks. =)
 

Jiggy

Member
Greenpanda said:
A few questions for those objecting to some DS software being referred to as non-games:

1. Would you consider Mario Paint to be a "game" or "not a game?" (And I'm not talking about the fly-swatting mini-game.)

2. Would you consider Adobe Photoshop to be a "game" or "not a game?"
Bringing up Mario Paint is beyond apples and oranges and into the realm of apples and orange soda. If there's no goal there's no game, and anything you choose to do with the software is no less valid or fulfilling than anything anyone else chooses to do with it, but BA, BBA, etc. have objective goals that you're intended to aim for and that the game was specifically designed for.
 
The only piece of DS software released outside Japan even close to Mario Paint is Electroplancton, and I don't think anyone here is calling it a game.
 

Galactic Fork

A little fluff between the ears never did any harm...
Greenpanda said:
A few questions for those objecting to some DS software being referred to as non-games:

1. Would you consider Mario Paint to be a "game" or "not a game?" (And I'm not talking about the fly-swatting mini-game.)

2. Would you consider Adobe Photoshop to be a "game" or "not a game?"

3. If you consider Mario Paint to be a game but Photoshop to be not a game, why do you consider one to be a game and the other not? Because one comes on an SNES cartridge?

I guess some people have the opinion that anything that comes on a console disc or cartridge must be a "game" and I'd disagree. Software, sure. But not games.

1: I would not consider mario paint to be a game. It's a toy really.

2: Photoshop is not a non game either, it's an application or a tool.

That's the thing though, I don't think many of us are trying to defend cooking navi or the kanji lessons. The training games are set up in game format. Big brain academy even has a freaking vs mode! VS!!! And animal crossing is part of an already established genre that's been around for years. The Sims, Creatures 1, 2, and 3, I'd put seaman in there too.
 
elostyle said:
Didn't other pokemon games do much more in the past? Or was that chart worldwide?

Looking at the hardware chart, everything is up except PS3 and DS phat. Was there a PS3 game released last week?

As far as I remember Pokemon Sapphire/Ruby did arround 5 million in Japan, so D/P look like they will easily top that.
 
OK, if people don't consider Mario Paint a game, then I guess our views aren't as different as I thought :) . (I honestly thought that people would say Mario Paint is a "game.") Cool, I'm glad we're more or less on the same page.
 
1. (NDS, Square-Enix) Dragon Quest Monsters: Joker - 266,827 / 860,820
2. (Wii, Nintendo) Wii Sports - 166,011 / 732,719
3. (Wii, Nintendo) Wii Play - 141,702 / 664,512
4. (NDS, Nintendo) New Super Mario Bros. - 128,211 / 3,986,506
5. (NDS, Nintendo) General Knowledge Training - 109,752 / 1,063,093
6. (NDS, Nintendo) Brain Age 2 - 99,320 / 3,805,787
7. (NDS, Nintendo) Animal Crossing - 94,917 / 3,843,832
8. (NDS, Pokemon) Pokemon Diamond - 94,370 / 2,479,819
9. (NDS, Nintendo) Kirby Squeek Squad - 93,522 / 836,588
10. (NDS, Pokemon) Pokemon Pearl - 78,398 / 2,054,443
11/ Mario Kart DS (NDS, Nintendo)
12/ Jump Ultimate Stars (NDS, Nintendo)
13/ DBZ Budokai Tenkaichi 2 (Wii, Bandai) - 66,906
14/ Wario Ware Smooth Moves (Wii, Nintendo)
15/ Brain Training (NDS, Nintendo)
16/ Metal Gear Solid Portable Ops (PSP, Konami)
17/ Zelda Twilight Princess (Wii, Nintendo)
18/ Oshare Majô Love & Berry (NDS, Nintendo)
19/ Yakuza 2 (PS2, Sega)
20/ Kanji Test (NDS, Rocket Co.)
21/ Tamagotchi 2 (NDS, Bandai)
22/ DS Menu Collection (NDS, Nintendo)
23/ English Training (NDS, Nintendo)
24/ Pokémon Battle Revolution (Wii, Nintendo)
25/ Tales of the World (PSP, Namco)
26/ Seiken Densetsu 4 (PS2, Square-Enix)
27/ Yakuza - The Best (PS2, Sega)
28/ Momotarô Dentetsu (PS2, Hudson)
29/ Magic Taizen (NDS, Nintendo)
30/ Tetris DS (NDS, Nintendo)

Why are we fighting over non-traditional games anyways when traditional games are still selling better and in greater numbers?

We should be arguing over what's the standard on a flop or non-flop in Japan. This includes MULTIPLE standards depending on franchise, installed base, advertisements, time of release etc
 

Rock_Man

Member
LanceStern said:
THIS is what hinders me from going to Famitsu:

Famitsu:


Media-Create:


I HATE what Famitsu has done to NSMB and Animal Crossing.

Eh? You haven't included the first week of 2007 in the Famitsu numbers.

Only using sources favouring your favourite games is not a proper way to do it by the way. :p
 
Rock_Man said:
Eh? You haven't included the first week of 2007 in the Famitsu numbers.

Only using sources favouring your favourite games is not a proper way to do it by the way. :p

1) Do you have the numbers for the first week or can direct me to them

2) I like liking things I like, even if it's not the most efficient ("proper and unbiased") way to do it
 

donny2112

Member
I finally got to this thread and read all the way through. I didn't see Famitsu's two-week numbers put up, yet, so these may actually be new
, though that's unlikely ;)
. :)

http://www.famitsu.com/game/rank/top30/2007/01/11/120,1168503732,65421,0,0.html

Famitsu Dec 18-31

1. NDS Dragon Quest Monsters: Joker 633084 / NEW
2. NDS Pokemon Diamond/Pearl 554245 / 4302815
3. NDS New Super Mario Bros. 265493 / 3818214
4. WII Wii Sports 238640 / 553214
5. PS2 Seiken Densetsu 4 229524 / NEW
6. WII Wii Play 208164 / 503185
7. NDS Hoshi no Kirby DS 200626 / 698133
8. PSP MGS: Portable Ops 194423 / NEW
9. NDS Animal Crossing: Wild World 186408 / 3655021
10. NDS General Knowledge Training 182746 / 916600
11. NDS Jump Ultimate Stars 176637 / 548474
12. NDS Brain Training 2 171431 / 3748638
13. NDS Love & Berry DS 144364 / 778734
14. NDS Mega Man Star Force Pegasus/Leo/Dragon 142019 / 219171
15. PSP Tales of the World 127855 / NEW
16. PS2 Yakuza 2 102746 / 465380
17. NDS 1000 Healthy DS Recipes 98484 / 194798
18. NDS Mario Kart DS 93074 / 1784657
19. WII Wario Ware: Smooth Moves 88717 / 196766
20. NDS Brain Training 84575 / 3002457
21. WII Legend of Zelda: Twilight Princess 79483 / 285274
22. NDS Tamagotchi 2 75241 / 713237
23. NDS IQ Training 73048 / NEW
24. WII Pokemon Battle Revolution 70663 / 130973
25. NDS Kanji Brain 70657 / 221184
26. NDS English Training 63153 / 1529618
27. NDS Kanji Quiz DS 60691 / 340429
28. NDS Magic Taizen 59892 / 163746
29. PS2 Momotarou Dentetsu 16 59120 / 167327
30. PS2 Yakuza (BEST) 58685 / 275340
 
You know, when I last entered the thread, it was one page shorter.

Thus, when I came back today, I clicked 'Last Page', and realized I was one page over where I had left off last night, and hit the button to go back.

But before the command went through, I managed to read someone quoting ethelred's question of how Animal Crossing was like a Sports game.

And I knew I was in for something special.
 

cvxfreak

Member
I picked up the latest issue of Famitsu here in Osaka and I haven't seen any of the off-hand statistics for the top 100 of 2006 posted here, so this may be of some interest in case no one's posted them yet. If someone's posted them, then link me to the post please. I'm sick of being late in Japanese sales news :lol :lol :lol

Top 3 PS3
1. Ridge Racer 7 - 98,616
2. Gundam: Target in Sight - 96,714
3. Resistance - 72,694

Top 3 360
1. Blue Dragon - 119,396
2. Dead or Alive 4 - 103,307
3. Dead or Alive Xtreme 2 - 57,060

Top 5 placement manufactuers:

1. Nintendo - 30/100
2. Bandai Namco Games - 15/100
3. Square Enix - 13/100
4. Konami - 8/100
5. Capcom - 7/100
5. Sega - 7/100

Top 5 by units:

1. Nintendo - 24,216,590
2. Square Enix - 6,847,891
3. Pokemon - 5,584,691
4. Bandai Namco Games - 4,228,898
5. Konami - 2,495,964

2004 total sales: 56,090,000 across 1019 games
2005 total sales: 55,430,000 across 1077 games
2006 total sales: 77,160,000 across 1240 games

Major dates:

3.02 - DSL crystal white launched
3.11 - DSL ice blue and enamel navy launched
3.16 - Final Fantasy XII launched
5.27 - New Super Mario Brothers launched
7.20 - DSL noble pink launched
9.02 - DSL jet black launched
9.28 - Pokemon Diamond + Pearl launched
11.11 - PlayStation 3 launched
12.2 - Wii launched
12.7 - Blue Dragon launched
 
cvxfreak said:
I picked up the latest issue of Famitsu here in Osaka and I haven't seen any of the off-hand statistics for the top 100 of 2006 posted here, so this may be of some interest in case no one's posted them yet. If someone's posted them, then link me to the post please. I'm sick of being late in Japanese sales news :lol :lol :lol

All I want to point out is that the top 3 360 games beat the top 3 PS3 games.
 

BorkBork

The Legend of BorkBork: BorkBorkity Borking
cvxfreak said:
Top 3 PS3
1. Ridge Racer 7 - 98,616
2. Gundam: Target in Sight - 96,714
3. Resistance - 72,694

Top 3 360
1. Blue Dragon - 119,396
2. Dead or Alive 4 - 103,307
3. Dead or Alive Xtreme 2 - 57,060

:eek:
 

starship

psycho_snake's and The Black Brad Pitt's B*TCH
PS3 games sales are pretty disappointing but Resistance will become the biggest FPS game in Japan which is good, that game deserves more love.
And just look at Nintendo sales. I said wow. :D
 

ethelred

Member
cvxfreak said:
2004 total sales: 56,090,000 across 1019 games
2005 total sales: 55,430,000 across 1077 games
2006 total sales: 77,160,000 across 1240 games

Holy crap... I mean, I know the DS has basically turned around a massive gaming slump in Japan, but seeing it put into hard numbers like that which illustrate just how huge it is is still really incredible. The difference there is just insane... 21.7 million? Jesus.[/QUOTE]

For all people are complaining about it killing gaming, it sure seems to be reinvigorating gaming in Japan like nothing since the NES.

Pureauthor said:
All I want to point out is that the top 3 360 games beat the top 3 PS3 games.

That IS amusing.
 
cvxfreak said:
Major dates:

3.02 - DSL crystal white launched
3.11 - DSL ice blue and enamel navy launched
3.16 - Final Fantasy XII launched
5.27 - New Super Mario Brothers launched
7.20 - DSL noble pink launched
9.02 - DSL jet black launched
9.28 - Pokemon Diamond + Pearl launched
11.11 - PlayStation 3 launched
12.2 - Wii launched
12.7 - Blue Dragon launched
that's so cute
 

cvxfreak

Member
Kobun Heat said:
that's so cute

I thought it was hilarious too. :lol

Blue Dragon got to be a major launch date, while stuff like Mother 3 (which caused the GBA to outsell PS2 that week) or FFIII didn't get any special treatment.
 
Hmm, i find it funny that sophisticated (well maybe) people like you guys on this board find it so hard.
The nintendo DS is a VIDEO GAME console/ portable/ whatever u want to call it. The little things is plays are called VIDEO GAMES. Wow, that was easy wasn't it. Just because something aims to teach you something doesn't make it a "non-game".
Anyway, Mario Paint was cool.
 
VultureDude said:
wow, 70,000 japanese gamers playing an FPS? this is new. how is gears of war expected to sell?

Over 80,000 - 100k Japanese gamers played Halo, Halo 2 and the Metroid Prime series

Unless you were being sarcastic
 
mj1108 said:
So are we now saying that we're going to replace the term "Platinum status" with "non-game status"?
I guess that means that in the last decade, until the last year or so, gaming had become so niche, that in order to sell 1,000,000 copies, it had to appeal to those outside the normal gamer demographic.
 

MrSardonic

The nerdiest nerd of all the nerds in nerdland
piesoftware2006allsalesek2.jpg


cvxfreak said:
I haven't seen any of the off-hand statistics for the top 100 of 2006 posted here...If someone's posted them, then link me to the post please.

There are some of these statistics calculated from the top 100 data here:

http://www.neogaf.com/forum/showthread.php?t=137459&page=2

However, I did that analysis using duckroll's figures:

http://www.neogaf.com/forum/showpost.php?p=5292948&postcount=1

and moor-angol's publisher list:

http://www.neogaf.com/forum/newreply.php?do=newreply&p=5330176

Both of which must contain errors because you said:

cvxfreak said:
Top 5 placement manufactuers:

1. Nintendo - 30/100
2. Bandai Namco Games - 15/100 [I have 14/100]
3. Square Enix - 13/100
4. Konami - 8/100
5. Capcom - 7/100
5. Sega - 7/100

Top 5 by units:

1. Nintendo - 24,216,590
2. Square Enix - 6,847,891
3. Pokemon - 5,584,691
4. Bandai Namco Games - 4,228,898 [I have 4,022,824]
5. Konami - 2,495,964 [I have 2,498,088]

The nature of the errors means that both the figures and the publisher list posted above must have a few differences with the one actually found in Famitsu.

Could you please have a look through duckroll's and moor-angol's post above and see if you can spot the missing BandaiNamco game and the errors (at least 2) in the sales figures. Thanks
 
BandaiNamco games in the top100 are 15, i just finished checking from here:
http://geimin.net/da/06/rank.php

first BandaiNamco game is Tamagotchi 2 at position 14


Konami profit is the right one posted by cvxfreak, but BandaiNamco one is wrong, that site says 4.220.898yen, cvxfreak wrote 4.228.898, so maybe it was just a typing error
 
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