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Media Create Sales: Week 20, 2014 (May 12 - May 18)

shinra-bansho

Member
Nov 13, 2011
16,595
0
0
But I think you're making an assumption there. It may well be a correct assumption, don't get me wrong; I just don't think it's right to present it as a fact.

I own a PS4 and a Wii U right now because I'm a collector and will own all systems in due course. But I suspect I'd have bought a PS4 at launch anyway, without that caveat. And that would have been a mistake, and I'd be regretting it now; I would have bought into the hype. I've not purchased a PS4 game since launch; I've not played anything outside the launch games I bought and the first wave of PS+ titles.

It's hard to be completely certain; I accept I'm trading in a 'what if' scenario somewhat. As an example: it's a reason why I've been a bit vehement about DriveClub, despite that being a game I'm somewhat interested in; it would have been a reason for purchasing the system at launch, and it got heavily delayed. Until DriveClub actually is *launched*, the promise of future DriveClub is indeed part of the hype.
Everything posted on here unless it's some sort of empirical data should be taken as opinion. I think it's valid opinion, and that it's reflective of the consumer-base. But I don't feel the need to add that caveat in regularity.

In any event, yes consumers aren't always rational.
It's probably more rational to buy the systems after everything you think you'll want to play for them is available. It's probably most logical to wait until the price reaches a point when it realistically won't drop any further. Or to wait until game prices hit rock bottom rather than pre-ordering things that will be available in abundance. Games aren't necessities, they're just enjoyment in the end and it's more rational to spend such money elsewhere.

I just don't think there's anything particularly irrational about purchasing these systems now, for the entertainment value they offer now even if the underlying reason is more long term thinking.
 

KtSlime

Member
Feb 28, 2009
9,062
0
0
Tokyo
I haven't played Revelations. But for what I've read the game is full of closed spaces and it's quite dark. Using small areas / corridors and darkness / fog to hide drawing distance have been used by game developers since forever to push graphics on "weak" systems. :p

Not that I'm trying to downgrade Capcom's effort or how cool Revelations looks :)
Zombies aren't very scary in brightly lit spacious places.
 
I did another look to the Idolm@ster franchise and can say One for All did pretty good at its first week and best on consoles but 20k away from the psp but that had a much bigger install base.

PS3 games

03./00. [PS3] The Idolmaster 2 # <SLG> (Bandai Namco Games) {2011.10.27} (¥7.980) - 65.512 / NEW <89,46%>
01./00. [PS3] The Idolmaster: One for All # <SLG> (Bandai Namco Games) {2014.05.15} (¥8.208) - 83.395 / NEW

360 games
05./00. [360] The Idolm@ster: Live for You! (Bandai-Namco) - 43,697 / NEW
10. / 00. [360] The Idolmaster 2 (Bandai Namco) {2011.02.24} - 34.621 / NEW

psp games
03. [PSP] Idolmaster SP: Perfect Sun (Namco Bandai) 46,000 / NEW
04. [PSP] Idolmaster SP: Missing Moon (Namco Bandai) 39,000 / NEW
05. [PSP] Idolmaster SP: Wandering Star (Namco Bandai) 35,000 / NEW

shiny festa games
02. (__) [PSP] The Idolmaster Shiny Festa: Groovy Tune (Bandai Namco) - 42,375 / 42,375
05. (__) [PSP] The Idolmaster Shiny Festa: Honey Sound (Bandai Namco) - 34,400 / 34,400
06. (__) [PSP] The Idolmaster Shiny Festa: Funky Note (Bandai Namco) - 34,382 / 34,382

Gravure games:

14./00. [PS3] The Idolmaster: Gravure For You! Vol. 3 <ETC> (Bandai Namco Games) {2011.12.29} (¥9.980) - 18.992 / NEW
08./00. [PS3] The Idolmaster: Gravure For You! Vol. 4 <ETC> (Bandai Namco Games) {2012.01.26} (¥9.980) - 18.179 / NEW
10./00. [PS3] The Idolmaster: Gravure For You! Vol.5 <ETC> (Bandai Namco Games) {2012.02.23} (¥9.980) - 17.038 / NEW
10./00. [PS3] The Idolmaster: Gravure For You! Vol.6 <ETC> (Bandai Namco Games) {2012.03.29} (¥9.980) - 17.759 / NEW
07./00. [PS3] The Idolmaster: Gravure For You! Vol.7 <ETC> (Bandai Namco Games) {2012.04.26} (¥9.980) - 17.314 / NEW
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Mar 10, 2011
22,885
0
865
28
theflyingthoughtsblog.wordpress.com
I think what is going on is that you must be really bored to start again with the first day preorder rankings on amazon.
It's just that I wasn't expecting such demand for this game right as preorders started being available, especially since it's on Wii U. It's obvious that it's impossible to see if it's going to translate into great sales at this stage, but it's a surprising start for me, very doubtful about it's potential on Wii U.
 

Nibel

Member
Oct 18, 2011
27,702
0
0
twitter.com
Treasure Box - 1st
Premium Box - 7th
Regular Edition - 11th

The heck is going on :lol
I assume that Musou games are for the much more dedicated gamers; the ones who actually use Amazon to pre-order games; good numbers, but they'll fall fast

Mpl90 gets very excited easily by inconsequential things as long as there's some vague relation to Nintendo involved. Nothing new here.
 

tilinelson2

Banned
Jan 2, 2014
159
0
0
São Paulo, Brazil
It's just that I wasn't expecting such demand for this game right as preorders started being available, especially since it's on Wii U. It's obvious that it's impossible to see if it's going to translate into great sales at this stage, but it's a surprising start for me, very doubtful about it's potential on Wii U.
Some VNs with LEs, that sell only 10k, climb to the top of Amazon charts as soon as they are available.

Amazon charts are much more about for how long the game stays on top. And even staying in the top 10 for weeks may mean selling not much more than 100k.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Mar 10, 2011
22,885
0
865
28
theflyingthoughtsblog.wordpress.com
The US version of Minecraft PS3 is #11 on Amazon JP right now. That's the real news.
Honestly? It's really a big news, I'm wondering when MC will be officially released in Japan on consoles, there's money that could be made.

By the way, do we know possible stats about the PC version in Japan?
 

pieatorium

Member
Mar 22, 2009
10,810
0
0
It's just that I wasn't expecting such demand for this game right as preorders started being available, especially since it's on Wii U. It's obvious that it's impossible to see if it's going to translate into great sales at this stage, but it's a surprising start for me, very doubtful about it's potential on Wii U.
there was like 6 versions of love live vita game in the top 10 amazon ranks for a week when it first came up for pre order last year.

first week anything will chart, I think Zelda Muso will do decently but amazon pre orders are probably the worst thing to get excited about
 

L Thammy

Member
Nov 4, 2012
15,055
0
0
That Tecmo-Koei is publishing Zelda Musou in Japan interests me, too. Not because of the revenue split (Mplol90) but because of the costs. Correct me if I'm wrong, but aren't the costs of publishing and development are both entirely the burden of the publisher under normal circumstances?

Nintendo needs third-party partners more than Tecmo-Koei needs Nintendo, so I would think that Nintendo would foot the entire bill. Though I guess if Nintendo publishes this in America, all it may amount to is Tecmo Koei printing the disks for the Japanese run, which will probably be pretty small.

I still want another game in the Soma Bringer world. :(
I want another game in the Soma Bringer art style. And Soma Bringer itself.
 

extralite

Member
Jun 27, 2011
1,843
0
485
electrolit.net
Indeed. Capcom's work on the 3DS is nothing short of magic sometimes. RER is incredibly gorgeous, especially in 3D. As for Ace Attorney 5, it has the best 3D effect imo, and gorgeous visuals (though it's a VN/ADV game, so it's easier to get such results).
AA5 is not a visual novel, it's a linear command based adventure.

Visual novel refers to either games with a novel (as in text) narration in the strict sense or to multi pathed adventures in the broader sense. No need for the "VN/", it's a traditional adventure, fair and square. Without branching paths.
 

L Thammy

Member
Nov 4, 2012
15,055
0
0
AA5 is not a visual novel, it's a linear command based adventure.

Visual novel refers to either games with a novel (as in text) narration in the strict sense or to multi pathed adventures in the broader sense. No need for the "VN/", it's a traditional adventure, fair and square. Without branching paths.
Wikipedia, TVTropes, and the Visual Novel Database website seem to think that it can be called a VN. So it's seems to be a fairly popular mistake, at the very least.
 

extralite

Member
Jun 27, 2011
1,843
0
485
electrolit.net
Wikipedia, TVTropes, and the Visual Novel Database website seem to think that it can be called a VN. So it's seems to be a fairly popular mistake, at the very least.
There is alot of confusion about the term in the West, yes. Comes mostly from the time when multi pathed adventures (which were influenced by novel games) ported to Saturn were called VNs by their publishers. To many people (in the West especially) it wasn't perfectly clear that the multi path aspect was the reason why they were called by that term. This was also when the term broadened its meaning, to include traditional adventures that had adopted the heavily branching path concept.

The definition I gave is from the Japanese wikipedia. From what I've seen, often the term &#12499;&#12472;&#12517;&#12450;&#12523;&#12494;&#12505;&#12523;&#31995; (VN-related) is used for VNs in the broad sense, in other words non-novel games with branching paths.
 

Spiegel

Member
Feb 20, 2007
7,957
0
970
Spain
Is Kaz Hirai saying that PS4 hardware is profitable already?

http://av.watch.impress.co.jp/docs/news/20140522_649764.html

&#24179;&#20117;CEO&#12300;PS4&#12399;&#12377;&#12391;&#12395;&#12495;&#12540;&#12489;&#12454;&#12455;&#12450;&#21336;&#20307;&#12391;&#21033;&#30410;&#12434;&#35336;&#19978;&#12375;&#12390;&#12362;&#12426;&#12289;&#24467;&#26469;&#12398;&#12503;&#12521;&#12483;&#12488;&#12501;&#12457;&#12540;&#12512;&#12499;&#12472;&#12493;&#12473;&#12392;&#12399;&#30064;&#12394;&#12427;&#20107;&#26989;&#20307;&#21046;&#12392;&#12394;&#12387;&#12390;&#12356;&#12427;&#12301;
 

RalchAC

Member
Jun 9, 2013
7,121
0
0
Zombies aren't very scary in brightly lit spacious places.
I know. That doesn't change that those kind of tricks makes easier to push graphics on a platform though :p

I wasn't trying to downplay the game. If the game was designed around small areas and in the end is and looks good, perfect.

Yes, and that it differs in that regard to the business model of previous platforms.
So no pricecut this year. Ok.

Not that I was expecting it.

Investors must be really relived, seeing how PlayStation financials were during the first half of past generation.
 

Suzushiiro

Banned
Aug 7, 2013
3,093
0
0
New York, NY
Like I said in the April NPD thread, console buyers can be roughly divided into two groups: the early adopters who will buy the system ASAP no matter what, and everyone else who will wait until more games come out, a specific game comes out, or a price drop. PS4 stock at launch was much better than previous consoles, so early adopter sales were very front-loaded. The quality of its library is going up at the same rate as most consoles, though, so the rest of the world is buying them at the same rate, leading to lower sales per month but higher LTD sales at this point in the cycle compared to previous ones.

It's happening everywhere, but it's especially prominent in Japan because most of the good games on the system right now are franchises/genres that Japan traditionally doesn't give a shit about. If sales are still terrible once FFXV and other games from franchises that actually sell over there come out, then you can start proclaming the death of console gaming in Japan.
 

KtSlime

Member
Feb 28, 2009
9,062
0
0
Tokyo
I know. That doesn't change that those kind of tricks makes easier to push graphics on a platform though :p

I wasn't trying to downplay the game. If the game was designed around small areas and in the end is and looks good, perfect.
It's been a while since a Biohazard game has caught my attention, it has been added to my list of games to play this summer.

Like I said in the April NPD thread, console buyers can be roughly divided into two groups: the early adopters who will buy the system ASAP no matter what, and everyone else who will wait until more games come out, a specific game comes out, or a price drop. PS4 stock at launch was much better than previous consoles, so early adopter sales were very front-loaded. The quality of its library is going up at the same rate as most consoles, though, so the rest of the world is buying them at the same rate, leading to lower sales per month but higher LTD sales at this point in the cycle compared to previous ones.

It's happening everywhere, but it's especially prominent in Japan because most of the good games on the system right now are franchises/genres that Japan traditionally doesn't give a shit about. If sales are still terrible once FFXV and other games from franchises that actually sell over there come out, then you can start proclaming the death of console gaming in Japan.
You mean if FFXV comes out, it's the only thing that has my interest on that platform, and SE has been jerking me around with the game for 8 years now. I bought a PS3 to play that game, won't make the same mistake again.
 

Frodo

Member
Nov 6, 2012
10,043
0
0
I like what he does with comgnet but now Amazon as well.

Come on.
He has always commented about Amazon pre-orders and positions. And while the information we can gather from those posts are far less useful than Comgnet, I don't see what the problem with talking about it in a sales thread is.
 

Psycho_Mantis

Banned
Jul 28, 2012
26,651
0
0
He has always commented about Amazon pre-orders and positions. And while the information we can gather from those posts are far less useful than Comgnet, I don't see what the problem with talking about it in a sales thread is.
Amazon can be useful when its monthly totals. Many people do that in the NPD thread. Daily are useless.
 

Green Slime

Banned
Nov 13, 2011
6,585
2
0
sorry, I meant "by how much"? I don't think MK8 will have any significant impact on WiiU's sales, but should move at least 30k...better keep expectations low lol
I think it'll have the biggest impact of any software release thus far. What that amounts to remains to be seen.
 

Aostia

El Capitan Todd
Sep 2, 2011
18,552
4
0
great news for ps4 profitabiliy.
that, compared to ms xbone pricing with kinect and wiiu loss until few months ago tells a lot about this gen and how well Sony is handling it

Zelda mosou will sell 10x what Orochi3 sold on wiiu so DAT IMPROVEMENT



LOL
 

prag16

Member
Jul 12, 2012
10,473
1,642
755
sorry, I meant "by how much"? I don't think MK8 will have any significant impact on WiiU's sales, but should move at least 30k...better keep expectations low lol
30k opening week would probably qualify as a significant impact, coming off of all the sub 10k weeks. Hard to predict the size of the bump.

The more important thing will be to see what the new baseline is after kart dies down a bit or how quickly it goes back sub 10k.
 

Chris1964

Sales-Age Genius
Dec 17, 2008
11,738
0
0
new releases {2014.05.29}

[3DS] Jukugo: Sokuhiki Jiten <EDU> (Altron) (¥4.968)

[PSV] Chou Megami Shinkou Noire: Gekishin Black Heart # <SLG> (Compile Heart) (¥7.344)
[PSV] Chou Megami Shinkou Noire: Gekishin Black Heart [Limited Edition] <SLG> (Compile Heart) (¥10.584)
[PSV] Eiyuu Senki # <SLG> (5pb.) (¥7.344)
[PSV] Eiyuu Senki [Limited Edition] <SLG> (5pb.) (¥9.504)
[PSV] Nobunaga's Ambition: Creation <SLG> (Koei Tecmo) (¥8.424)
[PSV] Arcana Heart 3: Love Max!!!!! <FTG> (Arc System Works) (¥7.344)
[PSV] Motto Ane, Chan to Shiyouyo! + Plus # <ADV> (Net Revolution) (¥7.344)
[PSV] Motto Ane, Chan to Shiyouyo! + Plus [Special Limited Edition] <ADV> (Net Revolution) (¥8.424)

[PSP] Heart no Kuni no Alice: Wonderful Twin World # <ADV> (QuinRose) (¥6.480)
[PSP] Heart no Kuni no Alice: Wonderful Twin World [Deluxe Edition] <ADV> (QuinRose) (¥9.180)

[WIU] Mario Kart 8 <RCE> (Nintendo) (¥6.156)

[PS4] Trials Fusion <SPT> (Ubisoft) (¥4.298)

[PS3] Mobile Suit Gundam: Side Stories # <ACT> (Bandai Namco Games) (¥8.208)
[PS3] Mobile Suit Gundam: Side Stories [Limited Edition] <ACT> (Bandai Namco Games) (¥14.893)
[PS3] Arcana Heart 3: Love Max!!!!! <FTG> (Arc System Works) (¥7.344)
[PS3] Atelier Escha & Logy: Alchemists of the Dusk Sky (PlayStation 3 the Best) <RPG> (Gust) (¥4.104)

[360] Bullet Soul: Infinite Burst # <STG> (5pb.) (¥6.264)
[360] Bullet Soul: Infinite Burst [Limited Edition] <STG> (5pb.) (¥9.504)
 

Chris1964

Sales-Age Genius
Dec 17, 2008
11,738
0
0
They only expect a million worldwide so it would be wow.

Still too bad though probably.
You didn't get it. 450k would be an amazing result but would demand a miracle.

When someone tries to make fun of the sales of a game using the sales of another he should know what that game trully sold.
 

ZSaberLink

Member
Jul 29, 2010
4,303
106
725
You didn't get it. 450k would be an amazing result but would demand a miracle.

When someone tries to make fun of the sales of a game using the sales of another he should know what that game trully sold.
450K in Japan would be amazing for the game. That'd be selling on 3D World levels which would be insane. Btw, One Piece Warriors sold like crazy on PS3. Any particular reason for that or was it just the right combination?
 

Kouriozan

Member
Mar 22, 2012
28,515
1
445
France
450K in Japan would be amazing for the game. That'd be selling on 3D World levels which would be insane. Btw, One Piece Warriors sold like crazy on PS3. Any particular reason for that or was it just the right combination?
One Piece is just super popular and there is tons of Musou fan on PS3.
 

Nibel

Member
Oct 18, 2011
27,702
0
0
twitter.com
450K in Japan would be amazing for the game. That'd be selling on 3D World levels which would be insane. Btw, One Piece Warriors sold like crazy on PS3. Any particular reason for that or was it just the right combination?
One Piece is probably the biggest manga/anime property in Japan

The gap between One Piece and no.2 is huuuuuuuuuuuuuuuuuge; no expert on that field, but One Piece is crazy succesful
 

Psycho_Mantis

Banned
Jul 28, 2012
26,651
0
0
450K in Japan would be amazing for the game. That'd be selling on 3D World levels which would be insane. Btw, One Piece Warriors sold like crazy on PS3. Any particular reason for that or was it just the right combination?
One piece went from 800k+ to 400k+. One piece is insanely popular in Japan but iirc the first game was not good.

DW fan base (whats left of them) are also on PS and Zelda has been reduced to a 300k on Wii.

Now a DW Zelda game on WiiU.....yeah