Uno Venova
Banned
Why are you against Microsoft building a better exclusive portfolio.There are tons of multiplats, jaysis who buys every exclusive?
Why are you against Microsoft building a better exclusive portfolio.There are tons of multiplats, jaysis who buys every exclusive?
That's not what he was responding to. The person essentially made a statement that third party games don't exist and people only play exclusives. He didn't mention anything about them not building an exclusive portfolioWhy are you against Microsoft building a better exclusive portfolio.
Phil had fun in Japan and has realized this year that first party is important. Let's wait until at least E3 2019 before we start complaining
Why are you against Microsoft building a better exclusive portfolio.
There are tons of multiplats, jaysis who buys every exclusive?
There are tons of multiplats, jaysis who buys every exclusive?
Its shallow only because games arent being rushed out. Now they dont force it anymore. They take their time, which is a good thing. Is it as good as previous years, no it isnt. But Sony also had a few years where there was nothing for months on end.
I get that it might not change anything, but if you're not against it I don't see why it's a problem for others to talk about it.I'm not, but they have some great games and it is what it is right now. Constant doom and gloom over it isn't going to change anything. The multiplatform offerings for the foreseeable future look great.
Not following the ESRAM thing, as games aren't being made just for the 1X. Devs aren't in a position where they can ignore the Xbox One now.I'm even hoping some of these games will still receive late ports, as if maybe they'll like the 1X hardware that much now that the ESRAM is gone (IIRC), as I'd be interested in 4k or downsampled Nier as one example, but it's just wanton speculation. Anyways, just an opinion.
Not following the ESRAM thing, as games aren't being made just for the 1X. Devs aren't in a position where they can ignore the Xbox One now.
I've said it about a dozen times in similar threads. The biggest difference between Sony and MS on first party titles, other than Sony simply having a far larger first party stable, is timing.
MS loads up on the holiday window when every big 3rd party release is already hitting. As a result everything but their headliner titles get drowned out.
Last generation Sony committed hard to a spring, summer, and early fall release focus of their first party titles, getting out of the way of the big holiday 3rd party blitz entirely, and it has paid off amazingly well.
Their first party titles are selling better, especially the more niche ones, they keep interest levels in the platform up year round, and the big early year releases make great bundle fodder for the holidays.
It's simply a superior strategy. The fact that it is teamed with a broader first party stable is just compounding the advantage.
I'm not, but they have some great games and it is what it is right now. Constant doom and gloom over it isn't going to change anything. The multiplatform offerings for the foreseeable future look great.
The reason isn't because of the hardware it's cause there is no audience there. They won't make back the cost of porting it to Xbox with the amount of people that would buy it for that console. The best example of it was last gen with lost oddessy. An exclusive brand new rpg from the father of final fantasy being sold at a time when Xbox was at it's height of popularity and it sold like shit. Then more Japanese games sold like shit. Why would those companies try again on a less successful console. It the main reason why the Xbox lost most Japanese games the later half off last gen.I've been pretty cool with MS's 1st party portfolio and am optimistic they'll work on expanding it, but what I've been having trouble wrapping my mind around are the behaviors of several 3rd party devs. I don't know if the ESRAM was that genuinely annoying to work with or if it was actual ongoing resentment towards MS after that disastrous 2013 E3 PR (where they literally put themselves in a position, for a moment, to be perceived as an all-controlling Ma' Bell who was openly hostile towards brick & mortar), but I hope it changes as we get into the 1X.
The most vapid excuse I tend to hear is "Well, we were thinking about the Japanese market..." as if that comprehensive English localization that undoubtedly cost a pretty penny counted for nothing and, in the year 2017, it isn't exceedingly obvious that it's a global market. This isn't the 90s anymore where you avoid the risk of manufacturing. "No, we're just going to put Nier and KoF on PS4/PC because in our immediate environment, as we walk down the street, we only see owners of these two hardware platforms." Even if you think the culture of the ~25 million owners isn't receptive to your game, why not just go ahead and do a digital-only release, skip pressing the disks, unless there's some MS policy blocking it? How much R&D can it take when you already have it running smoothly on DX?
I'm even hoping some of these games will still receive late ports, as if maybe they'll like the 1X hardware that much now that the ESRAM is gone (IIRC), as I'd be interested in 4k or downsampled Nier as one example, but it's just wanton speculation. Anyways, just an opinion.
MAUs > Exclusives
What are "MAUs"? I've seen this brought up a few times around here, like everyone's up on the latest acronyms.
🤔Exactly, I'm not missing out, multi-plats and the King X is the place to be for the BEST ver in the console world..not a goddamn complaint whatsoever.
As for the Exclusives on the Pro I deff enjoyed my time with Horizon, UC4 and somewhat Bloodborne.
Exclusives, even the "console exclusives" we're talking about in this thread, are a good thing, and more is always better.
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No, they're really not.
Not everyone is as childish and selfish to think a toy is only good when the other kids can't have one too.
Console exclusives are a selling point for a console.
They're not.
Multiplats are games too. One can be only interested in GTA, FIFA and Minecraft, in fact most of the people buying consoles do.
Exclusives matters because they're exclusive obviously. But exclusives have a reputation for being good. Sony has UC, TLOU, GT, Crash Spyro horizon etc. Nintendo has Mario Zelda DK all that stuff. Ms has halo gears forza and... not much else. It makes it seem Ms has fewer great titles which by the numbers is true. Couple that with a lack of japanese support Ms is in dire need of making their portfolio more attractive.
Nintendo, Sony and Microsoft all disagree with you. Console exclusives are a selling point for a console. This isn't a controversial statement.
They can make their portfolio more attractive without adding a single new exclusive. Specially their japanese options - most are "exclusive" to sony consoles by inertia, not by contract.
This exclusive fetishism gaf have is ridiculous and it only fuels console wars fanboyism.
Microsoft won't release any new xbox exclusive. Every game will hit pc as well. I don't think they disagree, no. Console exclusives are as much of an selling point as better infrastructure, friends on the platform, better prices. One of several factors, not the only, not the strongest.
Great. Feel free to re-read my post, because we're in agreement.
PS4 for has been pretty barebones too when looking at sony exclusives. 1 game interested me (horizon) and not much else. The issue with microsoft, is the type of exclusive.Quantity they are on par with Sony, for me it's their quality and range of exclusives that stink.
Are you talking about timed exclusives or console exclusives. There's several different kind of exclusives and it's hard to know exactly which one is upsetting you.We're not. You still believe exclusives are a good thing and i don't. Buying timed exclusivity for tomb raider did microsoft (and more importantly, consumers) no good. You don't improve your own product trying to sabotage the competition. Exclusive deals might move some sales here and there, but they're still bad for the consumer who feels forced to commit to a product (or several).
Are you talking about timed exclusives or console exclusives. There's several different kind of exclusives and it's hard to know exactly which one is upsetting you.
Monthly Active Users.
It's Microsofts new merit of success since sales aren't on their side this gen.
Games funded exclusively by a platform to play exclusively on said platform is a bad thing?We're not. You still believe exclusives are a good thing and i don't. Buying timed exclusivity for tomb raider did microsoft (and more importantly, consumers) no good. You don't improve your own product trying to sabotage the competition. Exclusive deals might move some sales here and there, but they're still bad for the consumer who feels forced to commit to a product (or several).
We're not. You still believe exclusives are a good thing and i don't. Buying timed exclusivity for tomb raider did microsoft (and more importantly, consumers) no good. You don't improve your own product trying to sabotage the competition. Exclusive deals might move some sales here and there, but they're still bad for the consumer who feels forced to commit to a product (or several).
I'd rather there not be any exclusives for any console.
I'd rather there not be any exclusives for any console.
So should Netflix not produce original content for only their platform?
USPs are how business works, content is part of that. I'm all for third parties to be available on all platforms, but why would you spend millions in a game and let your competition have it on their platform?
I disagree. I want exclusives on every platform.
Pretty much.Me, too, then I wouldn't have to buy them and would just play everything on my PC.
But if they want to sell me a locked down box, they had damn well better have some compelling content that exists only on that platform.
Yeah it's really weird that people still don't get the point of exclusives and argue against it. Even iOS and Android have exclusive apps/games. Since the dawn of software there was exclusive content.
Pretty much.
If all of Sony's exclusive stuff, whether first or third, came to PC, I'd go to PC. The overall exclusive content draws me into the platform. That is what you need to do to get some people into the ecosystem.
I get the point of exclusives, i just don't agree with them. Cinema and videogames wouldn't die without netflix or sony/microsoft spending billions to do their own things. Would rather have that money invested on the platforms themselves and their services. A game does not lose value if it reaches several platforms instead of just one.