wapplew
Member
You're kidding, right? The PlayStation 2 played PlayStation 1 games and that was very much appreciated. I'd hate to buy a Scorpio or a PS5 only to lose access to all my games once again. That's just a stupid thing for consumers and it's a stupid thing for developers, since now the games are just taken off the market and some of you are then happy to buy a 'remaster' (which more often than not is the same exact game only with the native resolution cranked up) again - How is this better than new consoles not making this crappy cut, especially since they're all - similar to the PC - using the same architecture now anyway?
I understand your folks point about new gen begins with a new baseline, but why do we have to think that way at this point in the game? Nobody on the PC side would be okay with Nvidia shipping out a new GPU that'll ensure that your entire STEAM library is unplayable now - And if they would, people would riot and not buy the thing.
Are there any next-gen games out there that purely in terms of gameplay couldn't have been done on a last-gen console? I have a hard time coming up with any. Devs will just have to treat consoles like PCs, having multiple hardware configurations that they'll adjust their games to. Having to make this distinction between 'cross-gen games' or 'well, those were DIFFERENT games cause they were shipped for different boxes is just really bogus. Wouldn't you have preferred to buy Titanfall ONCE and then being able to play it on your 360, PC, Xbox One - Instead of having to buy a separate version? That's EXACTLY what Microsoft is doing here. You buy a game for the Xbox Platform, which means you'll be able to play it on any of the Microsoft platforms.
And I'm sure at some point - simply due to the nature of technology - older hardware won't be able to run the newest games. But that doesn't have to happen now. Current gen boxes still have plenty of power and if for the next few years I'm able to play games in HD/30 on current gen and 4k/60 on next-gen, I'm fine with that.
Everyone know the benifit of OS base approach, we have plenty of those, it's very lucrative for platform holder to go this route.
But typical generation approach is some kind of blessing too. There are very very few industry do generation reset. I think this allow/catalyst new invention.
When dual analog stick become standard, 3D camera control become standard. That's a benifit of clean break, it help the adoption of new tech.
That why I fear console taking PC/mobile OS base approach, once they do it, there's no going back. Platform holder will do anything to maintain status quo.