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New Gunda-- Warhawk debate thread (aka DoomBringer melts)

duckroll said:
It was playable? Nothing was playable at the Playstation Meeting! It was a longass demo reel of trailers. Playable my ass!

Not playable to the public but the game director was playing it
 

Bad_Boy

time to take my meds
Amir0x said:
MGS4 wasn't shown at that E3, Fight Night hasn't even been shown for PS3 anymore... I think they abandoned Fight Night 3.3 plans or whatever, the Getaway is also just video at the moment... and Warhawk, ok give you that :D
ok MGS4 TGS mybad, still 2004. edit: 2005...typo on my part.
Fight Night shouldnt look any worse than Fight Night on 360, So you could say it met target footage pretty well.
Getaway was shown at GDC this year in realtime that looks exactly like the e3 2005 demo.
And warhawk...yeah, but they really need to show us some different areas.

Doom_Bringer said:
Warhawk looks worse. It doesn't have the same amount of enemies on screen and the 3rd person stuff was totally downgraded big time, it looks like a PS2 game
maybe it doesnt have the same amount of enemies because the map demoed wasnt the same? there have been several interviews where the devs have said warhawk will still have hundreds of planes on screen at once.
you have any direct images of the 3rd person stuff shown after e3 2005?
 

Amir0x

Banned
Wollan said:
MGS4 wasn't even shown and DMC4 has never been shown anywhere. And for the Getaway tech demo it's still only that.
But I agree on Warhawk, it's better in most regards, we haven't seen a forest level yet but will more than likely show up in final game.

Not true, DMC4 has been shown twice - at E3 VERY briefly with a 10 second clip, and at TGS again with a new clip.

devil-may-cry-4-20060117003428575.jpg


E3 2005

devil-may-cry-4-20050917055152411.jpg


TGS 2005

Doom_Bringer said:
Warhawk looks worse. It doesn't have the same amount of enemies on screen and the 3rd person stuff was totally downgraded big time, it looks like a PS2 game

Yeaaahhh... no, PS2 games don't look anywhere close. Of course, maybe you own a special magic PS2 but that's cool then.
 

TTP

Have a fun! Enjoy!
Just out of curiosity, where do u see the downgrade considering THESE IS NO AFFINITY AT ALL between the kind environments, mechs and camera position between these pics and the E3 2005 ones? Where do u see the "polygonization" considering that the Gundam model IS "edgy" (and is PERFECT in those pics) compared to the more rounded Zacks? Jeez...

If you wanna do a real time vs CGI comparison, this is the real time pic to use: http://images.playfrance.com/news/jeux/2100/zoom/0654.jpg
 
Amir0x said:
Yeaaahhh... no, PS2 games don't look anywhere close. Of course, maybe you own a special magic PS2 but that's cool then.

I was talking about the on foot segment. Honestly RE4 and MGS3 look better than the warhawk on foot stuff. And the game it self isn't a giant leap...I'd say its comparable to Crimson Skies or Rouge Squadron games
 

Wollan

Member
I edited before your post Amir0x. ;) And as I said, those are just target renders.

edit: I just found a cool Warhawk art:

928383_20060508_screen009.jpg
 

Ceb

Member
Doom_Bringer said:
I was talking about the on foot segment. Honestly RE4 and MGS3 look better than the warhawk on foot stuff. And the game it self isn't a giant leap...I'd say its comparable to Crimson Skies or Rouge Squadron games

If you "honestly" mean that, your opinion isn't worth much.
 

dark10x

Digital Foundry pixel pusher
Doom_Bringer said:
I was talking about the on foot segment. Honestly RE4 and MGS3 look better than the warhawk on foot stuff. And the game it self isn't a giant leap...I'd say its comparable to Crimson Skies or Rouge Squadron games
I don't think you're being fair or have truly seen what this game looks like...but you'll see soon enough. ;)

Regardless, it's foolish to compare the on-foot sections of such a game to other games that focus on small, highly detailed locales. There is still more going on with Warhawk on foot regardless of what you may think, however, and it runs at 60 fps.
 

duckroll

Member
Famitsu says this game is now 60% complete. Does that mean over 50% of the game was completed in just 3 months? :lol
 

Amir0x

Banned
Doom_Bringer said:
I was talking about the on foot segment. Honestly RE4 and MGS3 look better than the warhawk on foot stuff. And the game it self isn't a giant leap...I'd say its comparable to Crimson Skies or Rouge Squadron games

This sounds like another one of your 'degrade a PS3 title without knowing what it really does/looks like' rants now, sooo... yeah.

No PS2 game comes close, and once you factor into it the scale of the title it's not even in the same generation. Because it's next-generation!
 

dark10x

Digital Foundry pixel pusher
duckroll said:
Famitsu says this game is now 60% complete. Does that mean over 50% of the game was completed in just 3 months? :lol
You laugh, but it's possible. According to someone at Retro, as of the E3 prior to the release of Metroid Prime, they basically only had the initial ship completed with some very basic work done on other areas. Obviously, they had design documents and ideas, but they basically created the vast majority of the game in the period between E3 and November (and considering how complex and detailed that game world was, I'd say that was amazing). Halo was much the same way, as the entire XBOX game (as we know it) was done in a very short period of time. It's not that suprising. :)
 

Chiggs

Gold Member
duckroll said:
Famitsu says this game is now 60% complete. Does that mean over 50% of the game was completed in just 3 months? :lol


Given the quality of your average Gundam game, that's probably fairly accurate.
 

Bad_Boy

time to take my meds
I'd like to see the new famitsu scans, something tells me they are not just pictures of this e3 build, but infact something new. Anyone got them?
 

Amir0x

Banned
Doom_Bringer: It's 60 fps, 720p, has HDR lighting, way WAY more geometry than a PS2 game, tons of enemies in the air and sky (mixed between tanks/ground vehicles/aerial vehicles/group troops), and fully destructable environments.

If there is a PS2 game you think looks close to that, or does anything near that, be my guest to show me... I'll be here lollerating.
 

Chiggs

Gold Member
Amir0x said:
No PS2 game comes close, and once you factor into it the scale of the title it's not even in the same generation. Because it's next-generation!

I hope we get some new Warhawk media soon, because the defense of this game is a bit baffling, despite it's 60fps claim to fame.

Oh, and the "on foot" segments don't exactly fill me with awe, either.
 

dark10x

Digital Foundry pixel pusher
The only thing this game's got going here is HDR lighting...but still it looks very poor
You're judging from THAT?!? :lol

First of all, even using that awful footage, you can clearly see that there is a plenty of geometry used in that background and that scene is fairly complex. You can also see that there is self-shadowing going on and the game can support lots of models. It also runs at 60 fps. You can't forget the massive scale the game has going for it.

If you were to see the game properly, your opinion would change. It's so incredibly stupid to make broad generalizations based on such limited media.

What YOU are seeing is an art style that doesn't appeal to you and immediately passing judgement based on this without being able to appreciate the details.
 
Amir0x said:
Doom_Bringer: It's 60 fps, 720p, has HDR lighting, way WAY more geometry than a PS2 game, tons of enemies in the air and sky (mixed between tanks/ground vehicles/aerial vehicles/group troops), and fully destructable environments.

Ace Combat is 60 fps, the high res doesn't matter to me because my TV sucks, HDR lighting can be easily faked on PS2, the enemies are low poly, the geometry isn't that detailed and we don't know about if the environments are fully destructable
 

dark10x

Digital Foundry pixel pusher
Doom_Bringer said:
Ace Combat is 60 fps, the high res doesn't matter to me because my TV sucks, HDR lighting can be easily faked on PS2, the enemies are low poly, the geometry isn't that detailed and we don't know about if the environments are fully destructable
That's a lot of bullsh*t right there. I can't believe you actually posted that.

Dur, high-res doesn't matter because my TV sucks. Why are you ruining your credibility like this?

You're totally ignoring the technical side of things and throwing other aspects aside.
 

Amir0x

Banned
Chiggs said:
I hope we get some new Warhawk media soon, because the defense of this game is a bit baffling, despite it's 60fps claim to fame.

Oh, and the "on foot" segments don't exactly fill me with awe, either.

If it's baffling to you I can't help you :lol

HDR, a fully streaming seamless world bigger than GTA, 60fps, 720p, much higher geometry, WAY, WAY more enemies on screen at once (mixed between land, air and ground troops... which you can participate in at anytime), and fully destructable environments.

If that defense of the game is 'baffling', then nobody on earth can help you. No game on Xbox, GC or PS2 come remotely close, and it also destroys any comparable next-gen game that does this at the scale.

Doom_Bringer said:
Ace Combat is 60 fps, the high res doesn't matter to me because my TV sucks, HDR lighting can be easily faked on PS2, the enemies are low poly, the geometry isn't that detailed and we don't know about if the environments are fully destructable

Ahahahahahahaha. Seriously, I don't know why you thought that was the logical next step in your defense :lol

Nothing on those systems are close. Done deal.
 
dark10x said:
You're judging from THAT?!? :lol

First of all, even using that awful footage, you can clearly see that there is a plenty of geometry used in that background and that scene is fairly complex. You can also see that there is self-shadowing going on and the game can support lots of models. It also runs at 60 fps. You can't forget the massive scale the game has going for it.

If you were to see the game properly, your opinion would change. It's so incredibly stupid to make broad generalizations based on such limited media.

What YOU are seeing is an art style that doesn't appeal to you and immediately passing judgement based on this without being able to appreciate the details.

I have seen the 400 MB HD footage from Blimb's site on my PC and honestly it looks like @%^@. While the warkhawk is very detailed the same can't be said about the enemies which are really low poly... while the geometry is complex it is also very static. I mean you shoot countless missiles at the battleships and they never go down or interact with the environment in anyway at all, they just stand there taking damage...and honestly I don't care about 60 FPS, I just like my frame rates locked.

BTW I was really looking forward to this game because I love flying games but the E3 footage was a major let down
 

Amir0x

Banned
duckroll said:
Unless Warhawk is being released in Japan as Gundam Target In Sight, I think this thread has run its course. :p

I think it's better to talk about a game that isn't terrible like Gundam :lol
 

duckroll

Member
Amir0x said:
I think it's better to talk about a game that isn't terrible like Gundam :lol

So you make up for talking about a bad game by........ talking about another bad game? :lol
 
Amir0x said:
If that defense of the game is 'baffling', then nobody on earth can help you. No game on Xbox, GC or PS2 come remotely close, and it also destroys any comparable next-gen game that does this at the scale.

.

oh really?

gc_starwarsrogue_screen001.jpg

gc_starwarsrogue_screen002.jpg

gc_starwarsrogue_screen004.jpg
 

Bad_Boy

time to take my meds
Doom_Bringer is obviously talking about this screen...
warhawk1.jpg

But I'm interested if he has any recent direct shots we dont know about to make a logical comparison. Hey, maybe even of the same character this time.
 
Bad_Boy said:
Doom_Bringer is obviously talking about this screen...
warhawk1.jpg

But I'm interested if he has any recent direct shots we dont know about to make a logical comparison. Hey, maybe even of the same character this time.

FAKE
928383_20050519_screen002.jpg


Real
928383_20060508_screen008.jpg


Fake
928383_20050516_screen001.jpg


Real
21owro2.jpg


Got it?
 

kaching

"GAF's biggest wanker"
duckroll said:
Famitsu says this game is now 60% complete. Does that mean over 50% of the game was completed in just 3 months? :lol
Hahahaha - I get it because the demos that devs bring to E3 are *always* the very latest build they have, never simply the most stable build they have, that might be months old. It's funny cuz it's always the former, never the latter.
 
Bad_Boy said:
look at yourself. do you even see the difference in the size and quality of the shots you're comparing.

dig that hole buddy!

higher res will only make the screen uglier while the smaller picture hides flaws
 

DarienA

The black man everyone at Activision can agree on
Weird I know I've seen more REAL shots of Warhawk that had more enemies on screen than the one Doom posted...
 

dark10x

Digital Foundry pixel pusher
Doom_Bringer said:
oh really?

gc_starwarsrogue_screen001.jpg

gc_starwarsrogue_screen002.jpg

gc_starwarsrogue_screen004.jpg
So, what are you trying to demonstrate? That RS3 looks worse than Warhawk? Why yes, it does. Look at those screens you just posted. It's like you're actually not even looking at anything at all and just making broad statements.
 

Amir0x

Banned
DarienA said:
Weird I know I've seen more REAL shots of Warhawk that had more enemies on screen than the one Doom posted...

they said they got so many enemies on screen at once at one point that they actually had to scale it back because they would just be bumping into other enemies constantly in the sky :lol
 

Bad_Boy

time to take my meds
Doom_Bringer said:
higher res will only make the screen uglier while the smaller picture hides flaws
your missing a keyword, lemme restate.

do you even see the difference in the size and quality of the shots you're comparing.

Forsete said:
Its clearly a downgrade, as can be seen in this shot.

warhawk.jpg


;)

:lol
oh shit son, you blew this case wide open.
TOP DOG DETECTIVE RIGHT HERE!

;)
 

mrklaw

MrArseFace
duckroll said:
Famitsu says this game is now 60% complete. Does that mean over 50% of the game was completed in just 3 months? :lol


There are only three percentages:

10% = "we've spent ages on this tech demo but it still looks shit, but if we say 10% you'll give us the benefit of the doubt. Really we're supposed to ship this shit at Christmas. We'd better order more pizza"

50% - "Still borked but the graphics on the main character are done now. the 'other' 50% lets your imagination fill in the gaping holes in the design"

80% - "Its basically done, but we haven't passed TRC yet so if you find a bug please don't tell anyone"
 
dark10x said:
So, what are you trying to demonstrate? That RS3 looks worse than Warhawk? Why yes, it does. Look at those screens you just posted. It's like you're actually not even looking at anything at all and just making broad statements.

NO, RS looks better than Warhawk! The game has volumetric fogging, self-shadowing, good water effects, good particle effects and on foot segments. While the game might not be locked at 60 FPS or 720p resolution it stil gives Warhawk a run for its money.
 
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