Funky Papa
FUNK-Y-PPA-4
I think he snapped. Whatch out for flying chairs!
Zaptruder said:You mean the, Red Faction has destructible environments, ergo Warhawk that also has destructible environments is an upgraded port of a PS2 game line of logic?
Yeah, if it wasn't so hilarious of a comment, you'd probably be banned on the grounds of sheer idiocy.
Doom_Bringer said:Screw all of you seriously. I don't see what you guys see in Warhawk. It is not a huge leap over RS, Yager or Crimson Skies. It doesn't have any next gen fx like motion blur, depth of field, or any post processing effects. The physics suck, the geometry is mostly static with the exception of a few buildings and radio towers and even those are accompanied by PS2 like firecracker explosions. The on foot segment is also pathetic.
Incognito sucks at graphics. THE END
Doom_Bringer said:Screw all of you seriously. I don't see what you guys see in Warhawk. It is not a huge leap over RS, Yager or Crimson Skies. It doesn't have any next gen fx like motion blur, depth of field, or any post processing effects. The physics suck, the geometry is mostly static with the exception of a few buildings and radio towers and even those are accompanied by PS2 like firecracker explosions. The on foot segment is also pathetic.
Incognito sucks at graphics. THE END
Doom_Bringer said:Screw all of you seriously. I don't see what you guys see in Warhawk. It is not a huge leap over RS, Yager or Crimson Skies. It doesn't have any next gen fx like motion blur, depth of field, or any post processing effects. The physics suck, the geometry is mostly static with the exception of a few buildings and radio towers and even those are accompanied by PS2 like firecracker explosions. The on foot segment is also pathetic.
Incognito sucks at graphics. THE END
which game are we talking about here? gundam or warhawk? :lolChiggs said:What are the chances of this game being shown at TGS? I'm fully willing to eat crow if some impressive new media surfaces.
Just for the record, I don't think the game looks bad, it just looks...average. Nothing stands out.
It does look better than Crackdown.
BlueTsunami said:Doom_Bringer has a knack for wearing "Can't see shit" goggles. It amazes me how he can filter out the good aspects of certain games and totally up play everything that it doesn't have.
Holy ****Doom_Bringer said:Don't talk about about a subject you are unfamiliar with....
oh shit.. :lolOldschoolgamer said:
Doom_Bringer said:Seriosuly how many arcade flying games have you played buddy?? Don't talk about about a subject you are unfamiliar with....
None of these are "next gen fx" since they've been used in current gen games and none should be considered mandatory for a game since what they're typically used for is to simulate the deficiencies of camera vision rather than approximate real human vision.Doom_Bringer said:It doesn't have any next gen fx like motion blur, depth of field, or any post processing effects.
BlueTsunami said::lol:lol:lol
omfg
Someone give him a tag that says...
Has a degree in Arcade Flying Games
ralexand said:Are people trying to argue that those on foot missions in Warhawk look good?
They don't. It's as simple as that. What are people seeing?
ralexand said:Are people trying to argue that those on foot missions in Warhawk look good?
They don't. It's as simple as that. What are people seeing?
ralexand said:Are people trying to argue that those on foot missions in Warhawk look good?
kaching said:None of these are "next gen fx" since they've been used in current gen games and none should be considered mandatory for a game since what they're typically used for is to simulate the deficiencies of camera vision rather than approximate real human vision.
Amir0x said:No actually Doom just is nuts, there's the comedy.
Warhawk looks good considering its scale and what's going on, much better than any comparable scale next-gen game and nowhere near PS2/GC/Xbox titles. And that's the only thing we can go by.
Not particularly, but there's no clear evidence that the soldier models have been downgraded at all from what was shown in the E3 2005 trailer, which is where Doom_Bringer's rant tries to go based on tiny screencaps taken from the more recent but blurry vids.ralexand said:Are people trying to argue that those on foot missions in Warhawk look good?
kaching said:Not particularly, but there's no clear evidence that the soldier models have been downgraded at all from what was shown in the E3 2005 trailer, which is where Doom_Bringer's rant tries to go based on tiny screencaps taken from the more recent but blurry vids.
Doom_Bringer said:You haven't even played the game man!! How do you know the scale? Its just a bunch of barren and static environment. Friggin Yager looks better
Amir0x said:Uh, Warhawk is a fully seamless world hundreds of square miles large where you can go anywhere at anytime with literally hundreds of enemies on screen at once on both land AND ground.
Listen, if you don't know shit about the game just stop talking about. It's cool man, you cannot possibly look any more "out-there" than you already do in this thread.
So? Where does that make post-processing effects mandatory for all next-gen games, like it's the only way to prove it's next-gen? And how do you even know whether Warhawk is using any "post-processing effects" since the very term is so general it can apply to a wide range of both very subtle and very obvious effects?Doom_Bringer said:um Blazing Angels has some really nice post processing effects
Doom_Bringer said:yes hunderds of squre miles of large barren environment where you can go anywhere at anytime with literally hundereds of low polly insect like enemies on screen at once both oin land and ground....
btw I know everything about warhawk
Amir0x said:Listen, if you don't know shit about the game just stop talking about. It's cool man, you cannot possibly look any more "out-there" than you already do in this thread.
Doom_Bringer said:btw I know everything about warhawk
PUT THIS UNDER HIS NAME !!! :lol :lolDoom_Bringer said:btw I know everything about warhawk
Wollan said:What's the term? Sinked, hooked and lined?
Amir0x said:Uh, Warhawk is a fully seamless world hundreds of square miles large where you can go anywhere at anytime with literally hundreds of enemies on screen at once on both land AND ground.
Listen, if you don't know shit about the game just stop talking about. It's cool man, you cannot possibly look any more "out-there" than you already do in this thread.
are you serious, lol same guy? that explains everythingBlueTsunami said:Remember people, this is the same person that wanted Burnout level sparks in Assassins Creed when swords collide and argued for like 3 pages about it. The dude is batshit insane
The demos that have been provided of Warhawk so far haven't really been meant to simulate a full-scale gameplay situation but rather have been designed to focus on certain elements of the game engine. At E3, the demo was geared towards simply giving people time to try out the motion-sensing aspects of the new controller for example.wiiboxstation said:my question concerning warhawk. When we are flying over the buildings there is no sign of life on the streets and when the screen showed on foot action there seemed to be no realtime action in the skies. so my question is that is the large scale actually seperated between onfoot action then the game loads into flying action? with the procedurally developed water which is iterated at a certain distance, what is there besides the island and the water and the clouds above surrounded by what ive counted as a dozen ships in a level
BlueTsunami said:Remember people, this is the same person that wanted Burnout level sparks in Assassins Creed when swords collide and argued for like 3 pages about it. The dude is batshit insane
Ha ha, barren terrain.Doom_Bringer said:yes hunderds of square miles of large barren environment where you can go anywhere at anytime with literally hundereds of low polly insect like enemies on screen at once both oi land and ground....
btw I know everything about warhawk
Chiggs said:Wow...
Xbox or PS2 sparks?
meltpotato said:oh come on Ami. I'll agree that DB is getting agro as hell and stretching a bit, but i gotta agree with him on this one point.
we haven't seen this stuff yet. The game is going to launch in about 3-4 months and, aside from the video from about a year ago that didnt show in game, we haven't seen these "hundrerds of enemies. quality destructible environments. some of the stuff that has been said sounds pretty good but we haven't seen all this tons of shit going on that would deliver a lower bar for graphics. after some of the bullshots and ridiculous claims we have gotten in the past few years, i'll believe it once i have it in my hands.
that said i hope they deliver all the things they have promised as it sounds pretty awesome.
It isn't amazing, I agree, but it does look very solid in the way that Incog's previous games have. I'm also going to give it a chance based on the fact that I've enjoyed many of their previous games (especially TMB).Nozi said:Having played Warhawk at e3, I'd say it was just average. Not as bad as some of the posters in this thread are making out, nor as amazing as others are. It's really an unremarkable title in many ways and doesn't deserve all this attention.