Mael said:
Which is why half the DS owners are female?
You're strawmanning my argument, or at least not understanding it.
That a significant portion of the gaming populace does not (indirectly) care for graphical capabilities does not contradict the statement that
another, (mutually exclusive) significant portion of the gaming populace does.
I mean people at Nintendo stated multiple times that they release new hardware because their studios are too limited in what they want to do (and we can assume that they mean EAD and no one else).
Yes, although I'm not sure what this has to do with my argument.
So far they've shown NO will to make the cinematic experience the westtern 18-35 males crave and we can't say it did them any worse.
Yes, they have. Nintendo was perfectly happy to play ball with Microsoft and Sony with the N64 and the GameCube. Of course, they stopped doing so because they (correctly) believed it to be unprofitable for them. However, what this should tell us is that Nintendo's unwillingness to compete with Microsoft and Sony is related to how much they feel it is beneficial to them financially, and not because of some fear of the icky consumers who want them to do so. As soon as Nintendo believe it financially profitable to proceed in a certain manner (and I feel that they should feel so come the start of the next generation), then I would hope that they follow through on those feelings.
To think that Nintendo is primary aiming for this type of market despite everything they've done since the 90's is like expecting Boeing to make motocycles because it's the hip thing to do.
My argument isn't that Nintendo would be primarily aiming for this demographic; I don't think they'd even have to start developing (more) games specifically for it either.
The financial worth of the decision mainly comes in attracting third-parties: Nintendo could have released a graphically competitive console this generation. It decided not to because to do so would have demanded an expensive console launch, something that directly impeded their plans to attract the expanded audience. However, the downside of this is that Nintendo has lost money (by way of royalties) from all the third-parties games tht haven't been released on the Wii, owing, in part, to the graphical differences between the Wii and the PS3/360. Releasing a graphically competitive machine would go some way to attracting third-party development; as a result, as soon as releasing a graphically competitive console can be done on the cheap, I see no reason for Nintendo to pursue that avenue.