Think one of the biggest features cut, that was also my most anticipated one, was the Dynamic AI structure. If I remember correctly the idea would have been no set territory for the AI groups, and that the AI would battle each other to claim territory and expand and etc. I remember reading a preview in our local mag (New Age Gaming) where it explained how every time you played the game, the AI would work differently. Like the Bandits would have raided villages, if they won, they would take it over and begin striking other places and etc. So then the faction that was attacked would try and take it back.
I know they have someform of it in the game atm, but having bandits patrol an area is not really the same as having a NPC faction invading and trying to take claim to the area.
Hopefully Stalker 2 is just stalker uncut
I know they have someform of it in the game atm, but having bandits patrol an area is not really the same as having a NPC faction invading and trying to take claim to the area.
Hopefully Stalker 2 is just stalker uncut