To have something above baseline functional, like when Nintendo commissioned Sony to make a sound chip for the SNES.Vinci said:Why would a company spend more on something than they 'have to'?
It's incredibly simple. Like, the easiest thing.demonkid666 said:But those are static images. How would a scrolling or 3d game work with that tech while moving?
You people are actually seeing something crossing your eyes at the two SMB pics?
Yes. In both of them you can see depth.lawblob said:You people are actually seeing something crossing your eyes at the two SMB pics?
With the large version you focus in front of the screen. With the small version you focus behind the screen.Dogenzaka said:I tried and I couldn't cross my eyes that far, and I don't want to try that again.
Salaadin said:Is that thing supposed to look 3d without crossing my eyes? If so, yeah, it works. Thats kinda cool actually.
Vic said:I got super-hype about the Nintendo Revolution specs years ago and got burned in the end since it wasn't even close from what was rumoured, or in other words, what I excepted. Although it's not far-fetched to claim that the graphics with better that the DS's, speculating that it will be at the Gamecube's level is just asking for disappointment IMO.
remember, that's a lot of how the DS was a success at reaching into new markets. a portable is natural much more 'viral' in nature than a home console because your chances of bumping into one are a lot greater.EatChildren said:If the no-glasses 3D tech is of good quality then the device will practically sell itself. See someone playing and you'll see the tech.
gimmmick said:No one will ever beat the LTD of the ps2 now.
Me neither.Dragona Akehi said:I've been trying this shit for dogs years. I can't do it.
I'm really curious about this too. We know that the camera on the DSi is of high enough resolution for the DSi to do eye tracking. The question is, could the 3DS use that eye tracking to adjust the Parallax Barrier to better match your eyes?Drkirby said:I wonder if there would be a way to "tune" the 3D if it gets out of phocus to you. Like the contrast wheel on the old gameboy, but to adjust the parallax barrior.
We've reached a point where it's possible that it could happen. The system could be released with GameCube-esque graphics and be affordable, but not only that, profitable. It'll probably happen.Vic said:I got super-hype about the Nintendo Revolution specs years ago and got burned in the end since it wasn't even close from what was rumoured, or in other words, what I excepted. Although it's not far-fetched to claim that the graphics with better that the DS's, speculating that it will be at the Gamecube's level is just asking for disappointment IMO.
in theory yes.bmf said:I'm really curious about this too. We know that the camera on the DSi is of high enough resolution for the DSi to do eye tracking. The question is, could the 3DS use that eye tracking to adjust the Parallax Barrier to better match your eyes?
I'm not sure you want the camera to be running all the time. That's gonna drain the batteries pretty fast.bmf said:I'm really curious about this too. We know that the camera on the DSi is of high enough resolution for the DSi to do eye tracking. The question is, could the 3DS use that eye tracking to adjust the Parallax Barrier to better match your eyes?
I really don't see why its impossible. I mean, the PSP has been putting out almost PS2 level graphics since 2005. By the time the 3DS launches it will be 6 years from later from even that. The cost to get portable tech to output Gamecube level graphics can't be that high anymore, even with the new fancy 3D stuff.Vic said:I got super-hype about the Nintendo Revolution specs years ago and got burned in the end since it wasn't even close from what was rumoured, or in other words, what I excepted. Although it's not far-fetched to claim that the graphics with better that the DS's, speculating that it will be at the Gamecube's level is just asking for disappointment IMO.
You dumb bastard. It's a schooner not a sailboat.RandomVince said:So if wind waker comes out on the 3DS I take a small segment of the players wont be able to see the sailboat?
/rimshot
I really cant wait for this. Such a nice suprise announcement.
Take it up with the developers claiming it's GC-quality at GDC.Vic said:I got super-hype about the Nintendo Revolution specs years ago and got burned in the end since it wasn't even close from what was rumoured, or in other words, what I excepted. Although it's not far-fetched to claim that the graphics with better that the DS's, speculating that it will be at the Gamecube's level is just asking for disappointment IMO.
Unfortunately I don't think there's any easy way to do that unless you actually have two slightly skewed photos of the same thing.Dragona Akehi said:I want to say that you might be OK with the 3DS. I have no idea.
And I'm serious: someone dino-gif "it prints money" and a free tag.
Branduil said:Unfortunately I don't think there's any easy way to do that unless you actually have two slightly skewed photos of the same thing.
I think I do know a way to fake it though. Someone give me the original gif and I'll give it a try.
I am getting something with the small one, but not muchHitokage said:With the large version you focus in front of the screen. With the small version you focus behind the screen.
84 days.ShockingAlberto said:June is too goddamn far.
nicely done. not the prettiest mock up but it gets the point across.optimiss said:http://i41.tinypic.com/11rx0jo.jpg
optimiss said:http://i41.tinypic.com/11rx0jo.jpg[IMG][/QUOTE]
Rumored analog stick is missing.
I just had a mental image of Nintendo releasing the 3DS with 3 screens. One touch screen and then above two screens side by side - ".... and then you just cross your eyes and ..."silverbullet1080 said:Yes. In both of them you can see depth.
GCX said:Rumored analog stick is missing.
optimiss said:http://i41.tinypic.com/11rx0jo.jpg
Gino said:nicely done. not the prettiest mock up but it gets the point across.
Who cares about some anonymous developers. We used to ride-on with this kind of rumour here at GAF:ShockingAlberto said:Take it up with the developers claiming it's GC-quality at GDC.
Nintendo Revolution specs revealed? said:http://arstechnica.com/old/content/2005/09/5344.ars
You've all seen the curious Nintendo Revolution controller, but what about the Revolution console itself? No official information has been released, and we don't really expect to see it soon, but it's Friday, so a little rumor-mongering is in order.
A Factor 5 employee who goes by the name "Han Solo" claims to know the Revolution's specs, and has leaked them (middle of page 3). Why listen to some guy trapped in 1977? Señor Solo, as I'm sure he's known to his Spanish-speaking friends, proved worth listening to when he nearly nailed the Xbox 360 stats before the official details came out. That said, we can't treat this as reliable information, but it may prove to be good fodder for a Friday evening console war. Or maybe, just maybe, Nintento and Sony fans will join hands and sing songs about the merits of a market with more than one player.
If you're the kind of person who hates rumors, then... why are you still reading? OK, with that out of the way, here we go.
The brains of the console are rumored to be a single dual-threaded IBM "custom" PowerPC 2.5 GHz CPU, with 256 KB L1 cache and 1 MB of L2 cache (L3 cache is rumored). The system will also sport a Physical Processing Chip (PPU) with 32MB of dedicated RAM, while the CPU itself will saddled up next to 512MB of system RAM. The custom ATI GPU solution is rumored to consist of a RN520 600MHz core, backed with 256MB of RAM and "32 parallel floating-point dynamically scheduled shader pipelines." While the output will theoretically be capable of putting out 1080p resolution (higher even, at 2048x1268), Solo says that HD support has not yet been decided (which fits with Nintendo's own comments).