TheWolf said:i don't think there is an option to make Link left handed...
Your point? I'm left handed. I have no accuracy at all with my right hand, so my left hand has to be used.
TheWolf said:i don't think there is an option to make Link left handed...
Dammit I was just about to point that out.ELS-01X said:
castle007 said:Stop spoiling the game![]()
Shikamaru Ninja said:The music and art style is like EAD at its best. The scenario design and gameplay you know will be tops. Aonuma + Takano +Takahashi for the win!!
Ecrofirt said:Your point? I'm left handed. I have no accuracy at all with my right hand, so my left hand has to be used.
TheWolf said:but what is this mirror nonsense?
just saying. your swings won't mimics Links.
Tiwghlight took over the Hyrule castle.MiamiWesker said:Nice find. Is the castle trapped in something? Is it just a strange light hitting it? Very weird.
It can also be the Temple of Time. It has the same sybol engraved on the teleport pedestal.Jonk said:I dont think anyone else has posted this but...
There will be THE LIGHT TEMPLE in this one. The temple that we never got to see in Ocarina.
Check out this picture
![]()
In the image above, on the floor, you will see the emblem of [bLight[/b] (the three circles and three triangles) from the Light Medallion Ruaru (or whatever his name is) gives you in Ocarina of Time. At the beginning of the new trailer posted at IGN, you will also see the decorations of the pillars and other adornments in the surroundings.
It is the Light Temple alright!
BTW, that enemy's sword above looks a LOT like a Gerudo sword (like the one Ganadorf display's in Smash Brother's Melee in his trophy)
i believe thats only there for those demos, so any new player can easily navigate the gameHimuro said:Guess I'm the only one.
TheWolf said:i don't think there is an option to make Link left handed...
hell ya! and Undying really was a cool game. really underrated.plagiarize said:i like the ghost stuff most. reminds me of scrying in Clive Barker's Undying actually. that stuff was really atmospheric (let you see ghosts and events from the past and stuff).
Damn right!LegendofJoe said:The music at the end of that video is shock inducingly good. This will be the game that defines single player gaming for years to come.
There supposedly is...TheWolf said:i don't think there is an option to make Link left handed...
Wii said:There supposedly is...
Yah, that's what I remember reading, but don't remember who said it.Neo Child said:In the Wii version Link changes hands if you are right or left handed.
In the Cube version he is always left handed.
Wii said:Yah, that's what I remember reading, but don't remember who said it.
... Who said it?
tanasten said:If they mirrored the complete game it's because camera and level design issues. It's pretty impressive that any developers takes in care at that high level level design. If true, this shows how much effort Nintendo is putting in the game.
Just IMPRESSIVE.
Two months away, and this will be mine.
Best game of all time!
I really don't like the sound of the mirroring at all. They designed and built the entire game the way it was for a reason, and to just completely reverse everything like that only to make Link right-handed sounds rash and wrong.tanasten said:If they mirrored the complete game it's because camera and level design issues. It's pretty impressive that any developers takes in care at that high level level design. If true, this shows how much effort Nintendo is putting in the game.
open_mouth_ said:looks good, but the animations need some work and hopefully they polish things up more. It doesn't have the same "polish" as the N64 Zelda's... yet.
So you can fall all the way down over and over again and blame the Wii controls? :lolAurora said:One thing I didn't like however was the Wolf jumping segments. All you're basically doing is tapping A and watching a small cutscene of the Wolf jumping. There seems to be no element of control which is a shame.
There's nothing wrong with the Wii I tell ya, NOTHING! Even when it is, it isn't!Wii said:So you can fall all the way down over and over again and blame the Wii controls? :lol
Aurora said:One thing I didn't like however was the Wolf jumping segments. All you're basically doing is tapping A and watching a small cutscene of the Wolf jumping. There seems to be no element of control which is a shame.
Ford Prefect said:I really don't like the sound of the mirroring at all. They designed and built the entire game the way it was for a reason, and to just completely reverse everything like that only to make Link right-handed sounds rash and wrong.
papercut said:Not if they mirror everything, dude. You'll never be able to tell, unless you're Zoolander and can't turn left.
DavidDayton said:Let's approach this logically.
Why is Link right-handed in these new screenshots?
Presumably to ensure that right-handed gamers can play without becoming confused, as sword strokes are supposed to match your controller movements. Miyamoto wouldn't change Link's handedness for any other reason, especially considering that Miyamoto is left-handed (and that he's the one who yelled at NOA for making Kirby white instead of pink.)
Now, let's think once more... if Link was made right-handed for playability concerns, it stands to reason that Miyamoto thinks highly of playability. He's also the guy that mentioned making sure that DS titles were playable to left-handed users (of which he is one). If Miyamoto and company are concerned enough about playability to change a character design which is close to his heart, does it not also logically follow that they'd ensure the same playability for all folks? Why would they change the entire game for right-handed folks but not ALSO make sure left-handed folks would play?
They aren't going to make left-handed folks struggle with not having Link respond to their actions (mismapped hands); if they had thought that were suitable, they would have left him left-handed in the game. If it were important enough to change the control style, they'll make sure left and right handed people can both control the game well.
What I am rather curious about is whether this means that the whole game is mirrored (as speculation seems to be), or whether it is just Link. Mirroring the whole game would be an interesting choice, as it would effectively solve the problem while also confusing anyone looking at the "mirror" game.
Saoh said:i cant understand how some people (read as: Amir0x) actually prefers to wait 'till Dec.
Amir0x said:well i just want to play the game with good controls
he didn't say they were bad. just that the ones we've had in all the previous games are good, which they are.Pureauthor said:Originally designed, I can understand, but what's your call to claim that Wii control scheme is bad?
Pureauthor said:Originally designed, I can understand, but what's your call to claim that Wii control scheme is bad?
Amir0x said:that it looks like a piece of unwieldy shit
that doesn't appeal to me personally