It definitely applies to most of Nintendo's games. I challenge you to find even 5 games in established Nintendo franchises from the last 15 years that didn't have something radically different from prior entries in that franchise. They exist, but there aren't many. Nintendo does not like making sequels that are more of the same.
Mario Kart?
Mario and Luigi?
Fire Emblem barely changed until Awakening redefined the franchise.
Smash?
2D Mario?
2D Donkey Kong?
Mainline Animal Crossing?
Luigi's Mansion?
I can keep going. All of these franchise just refine as sequels should and introduce some usually minor new elements that freshen up the formula but are very much more of the familiar.