Good times, good times. There wasn't even much of a gameplay leap initially back then like so many want to make it out to be.
I'll admit though, Killzone, Quantic, and Media Molecule were the only ones that really impressed me.
Infamous looked ok, mostly due to me being distracted by some bad textures and not caring much for in-game cinematic footage. Knack and The Witness (robots taking over after man's extinction, calling it now!) looked interesting, but nothing that couldn't be done now and be serviceable. Capcom and Square Enix using target renders didn't do much for me, though I loved the shield rim melting in Deep Down. Watch Dogs was awesome, but I expected it. Destiny is all about the actual gameplay in selling me this world, visuals be damned.
I guess it depends on your mindset and how familiar you are with hardware, costs, and all that jazz.