Good reason? You got a source or proof? I think it'll be 5TF.Nope. Not even the whole console is 5TF. Get ready for disappointment.
Edit: actually I have good reasons to believe it will be closer to the 4TF that was initially revealed.
Good reason? You got a source or proof? I think it'll be 5TF.Nope. Not even the whole console is 5TF. Get ready for disappointment.
Edit: actually I have good reasons to believe it will be closer to the 4TF that was initially revealed.
Good reason? You got a source or proof? I think it'll be 5TF.
Ah ok. I hope it's 5TF of goodness.Nope, just a feeling. We'll have to wait but 09/07 is close.
It'll be 5TF GPU, 2+Ghz Jaguar with 12GB RAM.NEO will be 4.2tflops with jaguar at 2+GHZ. RAM 8GDDR5 RAM at 218 GB/s.
People need to stop unreasonably hyping themselves up for things that won't happen. The NEO has its own place in Sony's portfolio, and its not one they are looking at as its own unit.
It has a specific function:deliver PS4 games at a higher quality than PS4 can deliver them, and provide 4K content.
Anything more than that would actually be a waste of an investment for that goal IMO.
It'll be 5TF GPU, 2+Ghz Jaguar with 12GB RAM.
It'll be 5TF GPU, 2+Ghz Jaguar with 12GB RAM.
Pretty much. If Cell had taken off as Kutaragi hoped, they could've begun this process a decade ago. Going forward, the current platform could easily last them decades.PS3 tried to use CELL, and Sony got burned for that. Since I expect the gaming consoles for the foreseeable future to involve zero exotic components, it certainly makes sense to just make consoles pre-built PCs, in that backward compatibility would be a default feature.
The planned console cycles would likely be:
1. New console
2. Release console 1.5 and the slim version, mid way through the lifecycle.
3. Release Console 2, make sure all games for Console 2 is still reasonably playable on 1.5, and barely playable on 1.
4. Release Console 2.5 and the slim version of 2, slowly stop Console 1 and 1.5 production depending on how low the sales drop off.
etc.
" the whole idea of keeping the ecosystem intact and scaleable is right."if there is a ps5 and it is backwards compatible
PS3 tried to use CELL, and Sony got burned for that. Since I expect the gaming consoles for the foreseeable future to involve zero exotic components, it certainly makes sense to just make consoles pre-built PCs, in that backward compatibility would be a default feature.
The planned console cycles would likely be:
1. New console
2. Release console 1.5 and the slim version, mid way through the lifecycle.
3. Release Console 2, make sure all games for Console 2 is still reasonably playable on 1.5, and barely playable on 1.
4. Release Console 2.5 and the slim version of 2, slowly stop Console 1 and 1.5 production depending on how low the sales drop off.
etc.
PS3 tried to use CELL, and Sony got burned for that. Since I expect the gaming consoles for the foreseeable future to involve zero exotic components, it certainly makes sense to just make consoles pre-built PCs, in that backward compatibility would be a default feature.
The planned console cycles would likely be:
1. New console
2. Release console 1.5 and the slim version, mid way through the lifecycle.
3. Release Console 2, make sure all games for Console 2 is still reasonably playable on 1.5, and barely playable on 1.
4. Release Console 2.5 and the slim version of 2, slowly stop Console 1 and 1.5 production depending on how low the sales drop off.
etc.
This is exactly what I see happening as well. Trying to make ps5 games that are playable on neo and not on OG ps4 is just going to confuse people. Have a clean break, let devs take full advantage of ps5 power and not bother with watered down versions or compatibility issues, communicate to consumers that all games released on previous consoles will be playable on the new console and show games that will justify the ps5 purchase.No.
This is how I think it could be happening if Sony is really going to follow the patch of mid gen upgrade:
1- Release PS4
2- Release Slim and upgraded version mid gen
3- Release PS5 after the end of PS4 cycle
4- PS5 is BC with PS4 and PS4k because THEY ARE the same console.
again....
5- Release PS5
6- Release slim and upgraded version mid gen
7- Release the next PS ( PS6? ) after the end of PS5 cycle
8- PS6 is BC with PS5 and maybe PS4 both versions because the mid gen upgrade is still the same console as the original
Beside they stated before they are sticking with console generations... they don't have to follow MS path, each have their own paths to walks in.
They are releasing Neo for 3 main factors:
1- They are trying to push the VR the best possible way
2- They are trying to push the 4K
3- PS4 was released under-powered already
If weren't for the VR and 4K and the under-powered we wouldn't be seeing Neo.
They are releasing Neo for 3 main factors:
1- They are trying to push the VR the best possible way
2- They are trying to push the 4K
3- PS4 was released under-powered already
If weren't for the VR and 4K and the under-powered we wouldn't be seeing Neo.
This is exactly what I see happening as well. Trying to make ps5 games that are playable on neo and not on OG ps4 is just going to confuse people. Have a clean break, let devs take full advantage of ps5 power and not bother with watered down versions or compatibility issues, communicate to consumers that all games released on previous consoles will be playable on the new console and show games that will justify the ps5 purchase.
The concern is realSony really have to nail this conference.
I don't think they had a great year personally. No mans Sky and Uncharted were disappointing for me. Wait and see on the last guardian. Adam Boyes leaving was a blow. All these hacking threads we seem to be getting and no two step. Now they increasing Ps plus which is poor compared to games with gold.
Sony really have to nail this conference.
I don't think they had a great year personally. No mans Sky and Uncharted were disappointing for me. Wait and see on the last guardian. Adam Boyes leaving was a blow. All these hacking threads we seem to be getting and no two step. Now they increasing Ps plus which is poor compared to games with gold.
I really disagree with that. It is hard to believe Neo ownership would ever be more than just a small subset of the PS4 market. I have no doubt that enthusiasts in Neogaf would have an above average rate of Neo conversion, but Sony is unlikely to think their "premium" console would ever be the mainstream and baseline for game development.
Neo would be a hard sell, and Sony knows it. But as long as they have both the premium and budget options covered via the two new hardware releases, they have nothing to worry about. The Slim and the OG PS4 will remain the baseline for both gaming and VR, because the 35.9 million install base is just too strong to abandon.
NEO will be 4.2tflops with jaguar at 2+GHZ. RAM 8GDDR5 RAM at 218 GB/s.
People need to stop unreasonably hyping themselves up for things that won't happen. The NEO has its own place in Sony's portfolio, and its not one they are looking at as its own unit.
It has a specific function:deliver PS4 games at a higher quality than PS4 can deliver them, and provide 4K content.
Anything more than that would actually be a waste of an investment for that goal IMO.
You misunderstood me.
They are not abandoning the regular PS4... it's over 40M now and it will just keep raising with the Slim version.
Neo is there to be offered to those who are interested in a better VR experience and want more stable gaming performance.
You need to stop telling people what to think or hope for because all you are concerned about how your current PS4 will fare in comparison.
This is laughable!For the last few months I kept getting hammered with claims that PSVR is only meant to work with NEO
You need to stop telling people what to think or hope for because all you are concerned about how your current PS4 will fare in comparison. For someone that has zero interest in buying one you talk about it as much as anyone. You have no idea what Sony goals are yet you continue to talk as if you are an authority on the matter.
But he is absolutely right.
PS3 tried to use CELL, and Sony got burned for that. Since I expect the gaming consoles for the foreseeable future to involve zero exotic components, it certainly makes sense to just make consoles pre-built PCs, in that backward compatibility would be a default feature.
The planned console cycles would likely be:
1. New console
2. Release console 1.5 and the slim version, mid way through the lifecycle.
3. Release Console 2, make sure all games for Console 2 is still reasonably playable on 1.5, and barely playable on 1.
4. Release Console 2.5 and the slim version of 2, slowly stop Console 1 and 1.5 production depending on how low the sales drop off.
etc.
I don't understand why some people are trying to turn Neo into PS5. Microsoft clearly wanted the next gen to come early because they wanted a clean slate, but Sony has no reason to. Sony has won this gen via PS4 and they have no reason to end it prematurely.
Sony would release PS5 when they think they are ready to do so. Microsoft would not be able to force Sony into it no matter how powerful Scorpio ended up being, because Sony is the current market leader. Third parties would develop games for the largest install base like they always do.
If powerful hardware was really that all-enticing, then all the console games should have been available on PC by now.
But, what i am saying makes logical sense, no?
Sony has no need to run for upping the specs of NEO for quite a few reasons.
People just keep forcing the narrative that Sony has to have even more substantial upgrades lying in wait than what we know about because they are scared of Scorpio for some reason and have to compete in a power scaling contest.
But to me, that would actually not do much to their current success, would actually hurt the consistency of their message, and would likely raise prices higher than they would need to be for Sony's vision of an iterative unit that is held back by current gen technology, but can take advantage of its horse power to make the games run at higher quality.
The only thing I think why Neo need to be 5TF because they want to achieve graphic and performance parity with Scorpio in 1080p resolution.
The only thing I think why Neo need to be 5TF because they want to achieve graphic and performance parity with Scorpio in 1080p resolution.
The only thing I think why Neo need to be 5TF because they want to achieve graphic and performance parity with Scorpio in 1080p resolution.
I didn't say it wasn't logical but definitely is not a lock like you persistently proclaim. I'm just not sure why you feel it is your duty to keep every one's expectations in check about these specs. I mean how many times are you going to make that same statement? Do you think you are doing a public service of saving us from disappointment? It just comes off as self-serving knowing your stance on the whole situation. I'll be fine regardless of what happens, but what if you are wrong? Are you going to have a meltdown? At the least you will eating a truckload of crow.
There is no need for that.
First, because Scorpio is almost certainly either overpriced or sold at a loss. Either way Sony has no reason to match it.
Second, Sony is the market leader so all third party games would be made using PS4 as the baseline hardware. The Scorpio would be such a small proportion of the market that it is impossible to have it as a benchmark, unless you are Microsoft and making first-party games.
I just got an email from Amazon Spain saying that PS VR got delayed to at least October 31st.
Is that just the one you preordered or a general delay? Amazon might not be getting enough stock to cover their preorders.
The email says the release date has changed. So not just my order. Might be an error? I don't know, but it is weird.
All true, but if we talk about 1080p, publisher could port that ultra setting into enhance console, they need to be at least 4.8-5TF to hit 60fps.
If Neo stay 4.2TF, some games might have to lower the setting on Neo. But it's really hard to tell the different, that I agree.
I wish game developers care about hitting 60fps. Frankly if they haven't cared about hitting 60 fps before now, why should they start caring with Scorpio?
All true, but if we talk about 1080p, publisher could port that ultra setting into enhance console, they need to be at least 4.8-5TF to hit 60fps.
If Neo stay 4.2TF, some games might have to lower the setting on Neo. But it's really hard to tell the different, that I agree.
NEO will be 4.2tflops with jaguar at 2+GHZ. RAM 8GDDR5 RAM at 218 GB/s.
People need to stop unreasonably hyping themselves up for things that won't happen.
I have 2FA on my PSN account right now.All these hacking threads we seem to be getting and no two step.
Games are going to be running for XB1 and PS4 as baseline anyway. If both Scorpio and NEO aimed for 1080p, they would both get ultra settings for games with good IQ.
What we're generally talking about is gaming at higher resolutions and which unit will come closer to hitting native 4K
Nah no melt down. If i'm wrong, i'm wrong. I understand if you don't think its acceptable for me to be saying that expecting too much will lead to disappointment.
I just am personally tired of seeing the hype cycle of excitement, and inevitable disappointment in regards to people's over-inflated expectations.
Expect little, and always be pleasantly surprised with more.
It'll be 5TF GPU, 2+Ghz Jaguar with 12GB RAM.
But, what i am saying makes logical sense, no?
Sony has no need to run for upping the specs of NEO for quite a few reasons.
People just keep forcing the narrative that Sony has to have even more substantial upgrades lying in wait than what we know about because they are scared of Scorpio for some reason and have to compete in a power scaling contest.
But to me, that would actually not do much to their current success, would actually hurt the consistency of their message, and would likely raise prices higher than they would need to be for Sony's vision of an iterative unit that is held back by current gen technology, but can take advantage of its horse power to make the games run at higher quality.
They aren't hitting 60fps to begin with with the jaguar cores on games not specifically optimized in development to hit 60fps.
I think Sony know what they are doing, they don't simply choose random spec.
I believe they put enough spec to achieve certain threshold that is most cost efficient without diminished return.
But I'll be disappointed if running current PS4 games in 60fps is not that certain threshold.
I think Sony know what they are doing, they don't simply choose random spec.
I believe they put enough spec to achieve certain threshold that is most cost efficient without diminished return.
But I'll be disappointed if running current PS4 games in 60fps is not that certain threshold.
12GB would need a 384 bit bus which has minimum die size requirements and I cannot see that happening. 16 GB is more likely but probably cost prohibitive.
That's a good point, do we have a vague guess on the bulk cost of 16GB? Even just speculation could help to rule out the likelihood of it happening.
I could say that's far more likely for PS5 than NEO, considering the bandwidth they have to use is not even close to being able to use half that much ram in a single frame.