Mohonky
Member
Microsoft better be ready with a parity check.
Why is this shit still happening?
Microsoft better be ready with a parity check.
Since it was lost in the bottom of the page, you can actually push it even further than 12K. With the in-game downsampling AA methood you can then downsample the 12K result from 4.5X resolution (9X pixels, DS9X AA Mode in-game) reaching a whopping 223 million pixels rendered per frame (4K is just 8 million pixels).They're both 60fps, which is what REALLY matters, but still, the trend continues.
12k, though. Time to remortgage the house. I reckon two Titan X would pull it off.
Because the people interested in the console version will probably play the game on a 1080p screen, where not using the native resolution has the consequence of altering IQ in a bad way?But people are fighting here and there over 180 fucking lines, like they make a huge difference.
Wouldn't be the first time if it happens the opposite too.Waiting for digital foundry then ..
wouldn´t be the first time that 1080p on PS4 trades off framerate which is more stable on X1´s 900p ...
For a car game a locked 60 is a must (IMHO)
Because the people interested in the console version already know which versions they can play and don't need anybody telling them this or that?Because the people interested in the console version will probably play the game on a 1080p screen, where not using the native resolution has the consequence of altering IQ in a bad way?
I expect 720p and 30 fps.
WiiU will probably call of duty resolutions like last gen @ 60fps max.
12k resolution on PCs? Does any monitor support that yet? Hell... can anyone run that at 60fps yet?
Seriously. This resolution gate is the most ridiculous thing I've ever seen in gaming. Right now there're systems running 12k resolutions and people are fighting over 180 lines just to prove how superior their system is? It's laughable, to say the least.
I don't think you want to use Forza as an example.Well, Forza can do it. It could be done.
Not surprised considering the raw untapped power of the PS4 hardware.
What's this thread about, already?Because the people interested in the console version already know which versions they can play and don't need anybody telling them this or that?
Seriously. This resolution gate is the most ridiculous thing I've ever seen in gaming. Right now there're systems running 12k resolutions and people are fighting over 180 lines just to prove how superior their system is? It's laughable, to say the least.
Nah. 4K is easy enough. I built my PC years ago, just slapped a 970 FTW into in and it now plays most all of my games in 4K at max settings.
Only had to drop resolution or settings on Crysis 3, The Witcher 2, and expecting the Witcher 3.
But if you had 2 970s, or better, you would be fine for almost everything.
Yeah, that's why you see people saying things such as PS4 version will have drops in framerate just because and posting lists of games on Xbox being 900p while 1080p on PS4... right...What's this thread about, already?
Ah yes, it's about the resolution of the game on consoles.
Some people are interested in knowing what the game will be able to run at on the console(s) they own, and that's why such threads exist.
That's wasn't his point I think. The PS4 does not have an AF issue. Yeah I've seen the threads.Because it's just as much a consideration for IQ as resolution is.
If you have both consoles, the 1080/900 divide isn't that much if the PS4 version has no AF, it makes deciding what version to buy difficult.
I don't think you want to use Forza as an example.
Such arguments aren't better or worse than saying 180 lines don't make a difference, like you did.Yeah, that's why you see people saying things such as PS4 version will have drops in framerate just because and posting lists of games on Xbox being 900p while 1080p on PS4... right...
Waiting for digital foundry then ..
wouldn´t be the first time that 1080p on PS4 trades off framerate which is more stable on X1´s 900p ...
For a car game a locked 60 is a must (IMHO)
Because the people interested in the console version already know which versions they can play and don't need anybody telling them this or that?
Seriously. This resolution gate is the most ridiculous thing I've ever seen in gaming. Right now there're systems running 12k resolutions and people are fighting over 180 lines just to prove how superior their system is? It's laughable, to say the least.
I'm not sure most people here are taking this little piece of info in that direction. But the choice is easy:
1. Where your friends and the people you know that will be playing the game are.
2. If you have no friends nor know anybody, then go for the better version.
But people are fighting here and there over 180 fucking lines, like they make a huge difference.
Because the people interested in the console version already know which versions they can play and don't need anybody telling them this or that?
Seriously. This resolution gate is the most ridiculous thing I've ever seen in gaming. Right now there're systems running 12k resolutions and people are fighting over 180 lines just to prove how superior their system is? It's laughable, to say the least.
yep, if you care about resolution so much play on PC.
I heard that after DX12 the XO version will run at 4k 120fps.
Forza 5 is a good example of a game running at ideal framerate/resolution with good presentation. Like they said, it's an indication it can be done, but obviously it's not a simple task.
Or PS4 for 1080p.
Because the people interested in the console version already know which versions they can play and don't need anybody telling them this or that?
Seriously. This resolution gate is the most ridiculous thing I've ever seen in gaming. Right now there're systems running 12k resolutions and people are fighting over 180 lines just to prove how superior their system is? It's laughable, to say the least.
Not surprised considering the deficiencies of the Xbone hardware.
Well, Forza can do it. It could be done.
Why is this shit still happening?
But who wants to be stuck in the 1080p stone age?
That shouldn't be a problem going forward.
Why?, has the issue been addressed?... honest question.
According to those in-the-know, Sony released a bulletin informing developers on how to implement it. We've also had Dying Light and DMC patched adding AF with no performance hit.Why?, has the issue been addressed?... honest question.
12k resolution on PCs? Does any monitor support that yet? Hell... can anyone run that at 60fps yet?
That's an unfair comparison given that Forza has about half the cars on grid, no dynamic Time of Day and lighting, no dynamic weather, less accurate tire simulation etc. Just because we are comparing two games of the same genre doesn't mean that they are even close to being comparable in terms of resources needed. pCars is also done with something like 1/10 of the budget with multiple platforms supported and a 3rd party developer.Well, Forza can do it. It could be done.
Yes: https://www.youtube.com/watch?v=ZaN61w2BYLsDoes he mean 3 x 4k monitors?
But the cloud/DX12/etc!
Microsoft better be ready with a parity check.
I wonder what it would even look like if such a monitor existed. The windows on my house probably don't show me a 12k quality image.12k wtf man. A 3x 4k monitor setup? Where's smokey at we need a guinea pig
That's an unfair comparison given that Forza has about half the cars on grid, no dynamic Time of Day and lighting, no dynamic weather, less accurate tire simulation etc. Just because we are comparing two games of the same genre doesn't mean that they are even close to being comparable in terms of resources needed. pCars is also done with something like 1/10 of the budget with multiple platforms supported and a 3rd party developer.
Yes: https://www.youtube.com/watch?v=ZaN61w2BYLs
yep, if you care about resolution so much play on PC.