Project X Zone 2: New World for 3DS

Mar 19, 2009
51,003
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0
Toronto, Canada
#1


http://www.e-duesse.it/News/Videogi...-2015-crescita-orizzontale-e-verticale-186946

Maybe it's related to this

https://www.facebook.com/1485295486...0.1073741828.148529548648462/420851184749629/

It seems there's been a Namco Bandai press conference in Italy, during the "Level Up" event in Milan, and they have shown their upcoming games. Among them, two unannounced titles

Project X Zone 2: Brave New World (3DS)
Saints Seya Soldiers' Soul (PS4/PS3/PC)

The article has been removed from the site. Saints Seya has also been mentioned in a one week old MCV.com article

http://www.mcvuk.com/news/read/why-...ts-name-to-bandai-namco-entertainment/0147473
Saint Seiya is real, so presumably this is too. It might be related to this teaser.
 
Aug 14, 2013
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#19
more games with megaman in them

i don't think they'll ever learn how to get around their design issues though
that shit dates all the way back to the original namco x capcom and pxz somehow managed to reiterate on the exact same problems
 

Parakeetman

No one wants a throne you've been sitting on!
Feb 22, 2012
23,672
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#22
!!!

YAAAAAAAAAAAAAAAAAAAAS!!! I LIVE!!!



Project x Zone was sooooo good, It got a little boring but I loved it and want more =D


As mentioned in the bannam countdown site, this does now make sense if its PxZ2. Since the other previous 2 games also had the Shibuya area in part of the story.
 
Feb 15, 2013
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#25
I wonder if sonic and megaman (classic) is going to be in this one? take advantage of the Worlds Unite (or was it collide?) comic that's coming out soon.
 
Apr 17, 2013
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#28
The original PxZ was a fun little thing, but the gameplay got stale super fast and the game went on way too long. Probably wouldn't buy a sequel.
 
Aug 3, 2012
11,981
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Merced, CA
#32
You know, I didn't hate the original as a vehicle for the non-creepy kind of fanservice (though it had a frustrating amount of that, too).

It was just way, way, way too long.
I agree, the battles in that game just kept getting longer and longer too -_-. I enjoyed it, but they might need a bit more gameplay variety in the fights, or something.
 

Parakeetman

No one wants a throne you've been sitting on!
Feb 22, 2012
23,672
0
0
#35
Dec 14, 2014
716
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UK
#37
Made my thoughts of the possibility of PxZ2 in the other thread (would enjoy it), but am I just bad at this game? Battles just end up taking over an hour at least and while I want to go back and finish it, I am slightly hesitant. Those hours were still addictive but, yeah...
 
Mar 30, 2012
7,263
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twitter.com
#42
I hope some adjustments were made to make the game more fun. I didn't hate the first game, but it was waaaaay too long for it's own good.

Ahhh, I'm probably guaranteed to buy the game if Dante and the RoF characters return.
 
#48
Made my thoughts of the possibility of PxZ2 in the other thread (would enjoy it), but am I just bad at this game? Battles just end up taking over an hour at least and while I want to go back and finish it, I am slightly hesitant.
They take around an hour regardless. There's one level (I think it was the introduction of Jin) where, 20 minutes in, a failstate gets introduced that you can easily, easily lose to if you haven't spent the map positioning your fastest characters to handle it.