I have not experienced this issue during my 10 hours of play time up to now and I am very allergic to stuttering or frame rate drops. It is probably not related to the TV or monitor. Played it on 4k 60 Hz TV as well as two different 144 Hz monitors with different resolutions (HD and 4k).
Not great on PC either, but I always chalk it up to DX11 & their awful engine, same as for Odyssey. Weird how it behaved like that on PS5 too though, considering how much more control the API gives them there.
Glad this was fixed. I decided to get this for PS5 (already ordered it, but didn't get it yet), despite usually getting my multiplatform games on Xbox.. and I was thinking "of course, the one game I diverge from that, this happens" when I saw this thread title lol
I'm almost done with this game and never had any technical issues whatsoever. Runs great on PS5. I heard that's the best console version too which is amazing.
I'm almost done with this game and never had any technical issues whatsoever. Runs great on PS5. I heard that's the best console version too which is amazing.
I'm almost done with this game and never had any technical issues whatsoever. Runs great on PS5. I heard that's the best console version too which is amazing.
It runs perfectly now. They also improved the haptic feedback and adaptive trigger support. When you scout out an area, the trigger will tell you when you're getting closer to a point of interest. And it also gives great feedback when you're charging the big ass hammer attack.