acevans2 said:
I'm kinda mad they're nickel and diming everyone on Motorstorm, when the game was touted as lacking content for a full-priced game when it came out
Yeah, I feel the same way.
I love MotorStorm, and had considered getting the first download pack when it came out (though I never actually got around to it). Then they came out with a second one a few weeks ago. Now they have a third one, and the naming convention kind of implies there are still more to come. What gives?
I'm rapidly losing enthusiasm about the whole "downloadable content" business now. I don't mind the concept of releasing a download pack a few months after release, in order to boost interest in the game (and possibly attract new buyers to the game). But why are we seeing games with three, four, or more purchasable add-on packs? I feel like these already pricey $60 games are turning into $70-$80 games.
Instead of releasing several small download packs, developers need to beef up and consolidate the content to make it a better value. They should release something substantial, even if it means the price has to be slightly higher. As it is now, most of these packs are too much money for not enough content.
I don't know whether to download any mini-packs because I always figure a different, possibly better mini-pack might come along in a week or two...or maybe it'll be out four months from now. I'd love it if developers just said, "This is our one and only content pack" and bring a sense of closure on the whole project.