FF Seraphim
Member
Ace Combat VR is gonna be sooooo fucking good. PSVR might be tempting at the right pricepoint.
Ace Combat is what has me buying a PSVR day one.
Ace Combat VR is gonna be sooooo fucking good. PSVR might be tempting at the right pricepoint.
I missed RIGS the moment I took off the headset. Still do, and even Driveclub VR. My GearVR is just not the same.
Never used a VR headset, but what happens when you have a laggy online connection? Couldn't some people get kind of dizzy, just like with a bad framerate?
Seriously, not enough people noticing the star of the show here.Liammmmmmmmmm
Holyshit
Is DC VR happening? You already played it? How was it? Need some details please.
Fuck I can't wait. The controls look awesome, game play is unique, visuals are on point and from what I can tell based on impression, the 'presence' is there.
Does this game have 3d positional audio? Do all PSVR games have that?
Punished Liam in full effect.Liammmmmmmmmm
Holyshit
It's usually single player modes that always looks noticeably better in every game - despite them having AI. That a multiplayer VR game can look this good on PS4, should only mean that we should get even better looking single player stuff.Baked lighting and no AI certainly help, but this looks far better graphically than I was expecting for any PSVR game.
I was one of the first at PSX to play this, and got the sweet jersey they were handing out.
Game was really really cool, despite the fact that my unit was having some drift issues. Definitely excited about this and can't wait to PSVR down the road.
First moment of getting in the mech, and looking down at my own body was one of the most "WOW" moments I've had in gaming in a long time.
When you start a match, you are launched out of cylinder and shot 100 or so feet in the air. I was totally convinced I was that high up, and was legitimately scared lol.
It legitimately made my stomach drop the first time it happened. The sensation of feeling like you are flying 100 ft in the air was crazy convincing
Doesn't look exciting to me. I guess its something you have to play to feel it.
I thought I was stroking out while trying to read this thread title.
I uh... um... thanks for sharing I guess? Did you at least wash your hands after?
That's one hell of a confusung thread title.
I think this game looks pretty boring, what about it looks fun to you guys? Or what is fun about it for those that played it already? I feel like I'm missing something :/
I think this game looks pretty boring, what about it looks fun to you guys? Or what is fun about it for those that played it already? I feel like I'm missing something :/
This is one of my most anticipated PSVR games. Looks to be a unique take on FPS, and we can certainly use more of those.
I think this game looks pretty boring, what about it looks fun to you guys? Or what is fun about it for those that played it already? I feel like I'm missing something :/
i keep picturing how you'd play that with a bunch of buddies around do you all have to bring your own headsets or is it pure multiplayer, i dunno.
Ace Combat is what has me buying a PSVR day one.
I missed RIGS the moment I took off the headset. Still do, and even Driveclub VR. My GearVR is just not the same.
I missed RIGS the moment I took off the headset. Still do, and even Driveclub VR. My GearVR is just not the same.
Wait, you have seen Driveclub VR? When did this happen?
Yeah someone spill the beans on this. I didn't even know there was a DC VR version coming. This is a game changer!
You haven't try it. That's probably what you're missing.
It legitimately made my stomach drop the first time it happened. The sensation of feeling like you are flying 100 ft in the air was crazy convincing
They had it at PSX. Instead of the Kitchen demo (which had an hour long queue) I tried it out first (and RIGS later in the day). Was not as pristine a presentation as regular Driveclub and only used gamepad, but it still looked phenomenal especially for a VR title and the sense of speed / fear of crashing caused me to momentarily freak out when I looked behind me.Is DC VR happening? You already played it? How was it? Need some details please.
They had it at PSX. Instead of the Kitchen demo (which had an hour long queue) I tried it out first (and RIGS later in the day). Was not as pristine a presentation as regular Driveclub and only used gamepad, but it still looked phenomenal especially for a VR title and the sense of speed / fear of crashing caused me to momentarily freak out when I looked behind me.
http://i.imgur.com/Y7w4tjk.png[/ig][/QUOTE]
Out of curiosity can you recall if the framerate seemed like 60, or higher?
Doesn't look exciting to me. I guess its something you have to play to feel it.
All PSVR games are displaying at 120hz and it certainly felt much smoother than vanilla DC, so I assume it was constant 60fps + reprojection.Out of curiosity can you recall if the framerate seemed like 60, or higher?
All PSVR games are displaying at 120hz and it certainly felt much smoother than vanilla DC, so I assume it was constant 60fps + reprojection.
Actually, games that run at 60 get reprojected to 120. But games that are at 90 stay at 90, they don't go up to 120.Huh, I thought reprojection was only being used on certain experiences like the robot playground demo. Source?