Just listened to the Activision show and have to come to the defence of their Space Shuttle game.
As a kid obsessed with space and video games this sim game was utterly mind blowing.
It used nearly every button and switch on the console to simulate the controls on the shuttle.
The manual was absolutely essential, and rather than a hindrance using it mirrored the way that astronauts trained to carry out tasks by using written instruction sets.
I don't know how many trips I took into space and back, it really caught my imagination as a kid and looking back on it now I'm amazed by how ambitious the whole project was for the time.
As a kid obsessed with space and video games this sim game was utterly mind blowing.
It used nearly every button and switch on the console to simulate the controls on the shuttle.
The manual was absolutely essential, and rather than a hindrance using it mirrored the way that astronauts trained to carry out tasks by using written instruction sets.
I don't know how many trips I took into space and back, it really caught my imagination as a kid and looking back on it now I'm amazed by how ambitious the whole project was for the time.