Just finished the Batman episode. Good stuff overall.
There was a C-64 game I played, non-isometric, but before the Ocean movie Batman game, known as Batman: The Caped Crusader. It had a weird way of overlapping new hallway screens on top of the visible underlying borders of the screens you had come through before. I wonder if this is what you were referring to?
I have copy of a bootloader for it. The game was next to impossible so it was nice to run it and get arund a bit more, being immune to al the various deadly things constantly hitting you on every screen.
I don't know why Batman games, as you mentioned, were so brutally difficult, so many times. I know Benj had some good things to say about Batman Returns for Lynx--and the game did have big sprites and good music and graphics--but I returned it, as I never could progress past the first level. This was pre-internet, but I honestly think many overly-hard Lynx games don't even
have cheat codes to make them winnable. I'd be curious if Benj ever saw level 2 of Batman Returns.
It was a shame the episode ended when it did. I mean, I didn't expect a lot of Arkham game coverage in Retronauts, but there's still a bunch of interesting stuff to cover. You left off right at the SNES and Genesis Batman & Robin, but right before mentioning the Sega CD game. Unlike Spiderman Vs Kingpin, this was a totally different game, a racing game using the Sega CD's sprite scaling.
It wasn't very good but it did feature whole unique animated clips done by Bruce Timm and co just for the game. You can find these around the webs as "
And then, finally, I know there were lots of juicy inside baseball stories about the disaster that was Batman: Dark Tomorrow, based on the classic blue-and-grey Batman, which ended up as Koei/Tecmo's swan song as a publisher, IIRC. Stories of lvish PR and parties tied to this shit game hold hold some interest.
I hope you do come back to the topic. I'm glad we got some
info on the cancelled The Dark Knigh adaptation game last year.