Was MGS4 ever available in digital form on the PSN Store? I never knew.
Yep! I got it for like $5 in a recent sale. I think it got a digital release (at least in NA) around the time the trophy patch came out.
Was MGS4 ever available in digital form on the PSN Store? I never knew.
Anyone have some good settings for NA NieR? Was testing out my dump and I can't even get it to get anything but a black screen most of the time atm.
EDIT: Thinking my dump is bad since the log is saying it's not finding some files so going to redump and try again.
If it says it can't find a SELF/ELF file it's because it's encrypted. You need to decrypt the SELF file to produce an ELF file.
i guess that is an improvement but still a long way to go.
New video: Demon's Souls: Playable in RPCS3 (i7-6700K)
New Patreon update: Thank You for the Overwhelming Support
New video: Demon's Souls: Playable in RPCS3 (i7-6700K)
New Patreon update: Thank You for the Overwhelming Support
That demon's souls video is beautiful. I can't wait until high resolution support comes to RPCS3. I'll run Demon's at 5fps if I could finally get some 8K screenshots of that world.
In another year they'll have most games fully playable, I bet.New video: Demon's Souls: Playable in RPCS3 (i7-6700K)
New Patreon update: Thank You for the Overwhelming Support
Persona 5 Is Now Playable in RPCS3
Seems like they have fixed the biggest remaining bugs on the latest wip build. Needs a pretty beefy PC still of course, but this is pretty rad.
I'd imagine the assets are comparable to Dark Souls. Change the rendering resolution and it's probably another DSFix waiting to happen.
I'd imagine the assets are comparable to Dark Souls. Change the rendering resolution and it's probably another DSFix waiting to happen.
In another year they'll have most games fully playable, I bet.
How is the possibility of playing PS3 Tales of Vesperia on this looking?
I wonder how long it will take to be able to force a resolution override? that's what I am holding out for.
Great progress on all the emulators recently.
[...]
The time is now right for adding a new $3000 goal. If this level is reached graphics developer kd-11 will be able to work full time on RPCS3, which will significantly speed up progress and allow him to focus on certain time consuming tasks. Support for high resolution rendering, that is running any game at any resolution like 1080p, or 4k, is one such task. Moreover other graphics enhancements like using better anti-aliasing and anisotropic filtering is another such task. Another thing of note is that some games like Persona 5 run at a near constant 30 fps with the null renderer, that is no graphics rendering, but even Vulkan can slow the game down to 10 fps. This performance penalty can be seen in many games already. There are many major performance improvements to be made around the area of graphics emulation, but this is also very time consuming and hard work that.
[...]
I wonder how long it will take to be able to force a resolution override? that's what I am holding out for.
Great progress on all the emulators recently.
could somebody pls help me? I'm able to start DeS, create a character and start a new game without problems, but than this happens.
Pretty sure you'll want to check "Write colour buffers" in the settings, mate.
When in doubt, check the page for the game on Emunewz, since that's the RPCS3 forum:
http://www.emunewz.net/forum/showthread.php?tid=176925
you need write colour buffers checked in gpu options.could somebody pls help me? I'm able to start DeS, create a character and start a new game without problems, but than this happens.
Does Demon's Souls run well for you guys? I have a i7 4790k @ 4.4 ghz with a 1080GTX and as soon as I enter world 1-1 the framerate dips something fierce.
It shows 30 fps but it must run at something sub 20 and the stuttering is extreme. The game is much smoother in all the videos I've seen. Tried Vulkan and OpenGL, it didn't change much.
edit: I tried Soulcalibur V, it's a slideshow.
New update fixes flickering on Ni No Kuni with vulkan, good performance boost over opengl which you'd had to use before to avoid it
https://ci.appveyor.com/project/rpcs3/rpcs3/build/0.0.3-5651
New https://www.youtube.com/watch?v=L3biAV_1pQ8
Last month https://www.youtube.com/watch?v=jQP3Z4nEm1A