I tested Cyberpunk in the same place as DF on the same settings (1440 ultra RT) with my 2080Ti.RDR2, Cyberpunk
Did you read the paper?Literally just like any other game engine .
And isnt the "legacy code" of this engine is the same as the destiny 1 2 engine ?
Well. Two to three times faster than my 2080Ti, that is very nice indeed. Too bad about the insane price.
It bottlenecks a 5800x3d at anything below 4k
jesus.
Even the 12900k has issues
Why are you getting so emotional?
It's big. The end.
Did you read the paper?
How can you say it isnt Legacy code causing issues?
They basically used interrupts to inject new code in between legacy code at runtime.
Reworking that engine not taking the Xbox One into account really is the only way to get Halo Infinte or whatever comes next using that engine to run legit well on the CPU.
Saying its the "same engine" is incredibly reductive and almost certainly means you clearly dont actually understand the differences between the engines.
Bungie has a talk/paper on their multithreading, when you compare the two approaches clearly they arent "the same engine".
But we are going off topic anyway.
So we can just leave that before a derail happens
At what point have you changed enough of an engine that you no longer call it the same engine.its just mean that the approaches of 343 is different from bungie and it showed that it worse .
Tbh I dont really give a shit about any talk or reasons they give , its all excuses . There are others engine from others dev , if they can do it then 343 have no excuses if they cant make it as good as them .
Not if it increases input lag too.
Also not sure what those Flight Sim results were earlier in the thread but he gets around 130fps at 4k ultra over Manhattan (its towarrds the end of the vid).
Sounds like if you're not playing at 4K with a beastly CPU then you have no business buying a 4090.
Its actually cpu bound in some games at 4k too if you watch that vid, he has a 5900x too!.CPU bound 1080p results is what they were.
This card is CPU bound up to 1440p.
I'm a console gamer at heart, but man, I'd love to spend some series coin on a 4090 + 13900k and pair them to that Alienware QD OLED.
It has the same performance as the other RTX cards, with a diference o 3 fps. Almost margin of error.
AMD and NVidia have different drivers, so sometimes these diferences can occur.
Son?You would very quickly have a change of heart there son
Son?
Lmao good one.
If only I could afford it
My preferred pronouns are bro/dudei meant sir ....
This graph doesn't represent reality, though.Although the price is very high, it's price/performance is actually good.
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This graph doesn't represent reality, though.
At the moment, the 6900XT is going for $660 and the RTX 3090 is going for $1000, which brings these cards' cost-per-frame down by 33%.
The 6900XT is now $8.12 per frame and the RTX3090 is $11.90.
Why are they comparing release MSRP to 2 year-old graphics cards?
I just can't help but feel slightly disappointed.
I get why everybody's going nuts over the insane numbers but I just can't ignore the fact that Rich also said "Oh by the way, if you don't have a super high refresh rate display, you'll have screen tearing with DLSS 3.0 and stutter/higher latency if you use vsync through Control Panel".
I mean what the hell? Maybe I'm missing a point (and if I do, feel free to educate me, I'm by no mean an expert) but my idea of owning a high end GPU is to play at 4K with smooth/locked fps (60/120) with max settings and max RT. What's the point of having an insane amount of frame if it creates tearing on your screen and might produce stutter and latency when you try to cap it?
Rich said he hopes DLSS 3.0 will improve specially with locked frame-rate and I do too but let's not forget that DLSS 3.0 is one of the main selling point used by Nvidia to justify the price tag. If I was dropping close to 2k on a card, I'd expect the new tech to produce a smooth experience on my current setup. I'm sure they'll iron things out with time but still...
All of these games are basically designed around PS3 era CPUs. They hardly push any destruction or physics or high number of NPCs etc. The CPU is all used for rendering higher FPS which is more engine bound than anything. So many games simply dont max out every thread on the CPU.Its actually cpu bound in some games at 4k too if you watch that vid, he has a 5900x too!.
Crazy card.
I made this little collage of all the 4090 video thumbnails, for your viewing pleasure
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lol embarrassing.I made this little collage of all the 4090 video thumbnails, for your viewing pleasure
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DLSS 3.0 is only available on a few games. The vast majority of games are running at insane framerates at native 4k. No need for DLSS 3.0.I just can't help but feel slightly disappointed.
I get why everybody's going nuts over the insane numbers but I just can't ignore the fact that Rich also said "Oh by the way, if you don't have a super high refresh rate display, you'll have screen tearing with DLSS 3.0 and stutter/higher latency if you use vsync through Control Panel".
I mean what the hell? Maybe I'm missing a point (and if I do, feel free to educate me, I'm by no mean an expert) but my idea of owning a high end GPU is to play at 4K with smooth/locked fps (60/120) with max settings and max RT. What's the point of having an insane amount of frame if it creates tearing on your screen and might produce stutter and latency when you try to cap it?
Rich said he hopes DLSS 3.0 will improve specially with locked frame-rate and I do too but let's not forget that DLSS 3.0 is one of the main selling point used by Nvidia to justify the price tag. If I was dropping close to 2k on a card, I'd expect the new tech to produce a smooth experience on my current setup. I'm sure they'll iron things out with time but still...
This graph doesn't represent reality, though.
At the moment, the 6900XT is going for $660 and the RTX 3090 is going for $1000, which brings these cards' cost-per-frame down by 33%.
The 6900XT is now $8.12 per frame and the RTX3090 is $11.90.
Why are they comparing release MSRP to 2 year-old graphics cards?
Isn't that factually wrong, proven by the native 4K/RT results on cyberpunk? There's also a bunch of Unreal Engine 5 games coming up which will definitely need DLSS.You don't need DLSS with this card.
I guess you're right, DLSS 3.0 is not widely implemented yet and will be improved over time so it's not a big issue. Still slightly disapointed, specially for the upcoming 4080, 4060, etc...DLSS 3.0 is only available on a few games. The vast majority of games are running at insane framerates at native 4k. No need for DLSS 3.0.
As someone who sat through DLSS 1.0 revisions, I have no doubt they will iron out these things fast. Nvidia drivers come out on a regular monthly if not biweekly basis.
I was already running Matrix at native 4k 45 fps on my 3080. Its poorly optimized on the CPU side but I dont see why Matrix couldnt run at around 100 FPS on this card.Isn't that factually wrong, proven by the native 4K/RT results on cyberpunk? There's also a bunch of Unreal Engine 5 games coming up which will definitely need DLSS.
So they extracted ONE!!! freaking frame of worst case scenario? Omg, it's game over for DLSS.
To summarize,
- They indeed over engineered the cooling for presumably higher power draw from Samsung, switching to TSMC is the best thing about this generation, and really it means that AMD was playing against a "handicapped" Nvidia cards last generation.
- 4k/120FPS is finally here. We have arrived. Glorious stuff.
- 1440p/300FPS+ is here which means we can finally take advantage of those ultra fast monitors coming out. Glorious stuff. Especially exciting for people like me who enjoy fast paced first person shooter games. Pro players would love this card. How much of this is diminishing returns on actual gameplay... who knows.
- Absolutely no reason to buy this if you are fine playing non RT games at 1440p/60
gg
I know your pain and suffering. my 6800xt has coil whine and it is pretty bad. My first card ever that had it THAT bad. Funny enough, my laptop 1070 has coil whine too but I rarely ever play anything on it that would actually push that nastiness.my 3080 ti has coil whine its so annoyingly loud
I know this is considered useless, but did the reviews try 8k at 60fps? Especially on the Samsung QLED 8k TV's with VRR
I had a 3090 FE that had some atrocious coil whine, worst I've ever heard. I'll wait to see what the community finds before deciding which one (if any) I'll go with.I know your pain and suffering. my 6800xt has coil whine and it is pretty bad. My first card ever that had it THAT bad. Funny enough, my laptop 1070 has coil whine too but I rarely ever play anything on it that would actually push that nastiness.
I just can't help but feel slightly disappointed.
I get why everybody's going nuts over the insane numbers but I just can't ignore the fact that Rich also said "Oh by the way, if you don't have a super high refresh rate display, you'll have screen tearing with DLSS 3.0 and stutter/higher latency if you use vsync through Control Panel".
I mean what the hell? Maybe I'm missing a point (and if I do, feel free to educate me, I'm by no mean an expert) but my idea of owning a high end GPU is to play at 4K with smooth/locked fps (60/120) with max settings and max RT. What's the point of having an insane amount of frame if it creates tearing on your screen and might produce stutter and latency when you try to cap it?
Rich said he hopes DLSS 3.0 will improve specially with locked frame-rate and I do too but let's not forget that DLSS 3.0 is one of the main selling point used by Nvidia to justify the price tag. If I was dropping close to 2k on a card, I'd expect the new tech to produce a smooth experience on my current setup. I'm sure they'll iron things out with time but still...