Seraphis Cain
bad gameplay lol
I do not like the floaty jumps or the condecsending Nick Jr. narrator.
Don't badmouth Stephen Fry.
I do not like the floaty jumps or the condecsending Nick Jr. narrator.
Anyway, if this isn't the best platformer of this generation what is?
Super Meat Boy.Anyway, if this isn't the best platformer of this generation what is?
Because it isn't a very good platformer? The fun comes from building levels not actually playing them. These kinds of games that rely on user generated content are almost always niche, being a colourful, whimsical game on the PS3 probably didn't help either.
Because of the floaty physics and the boring campaign. I got it for free and I still didn't feel like putting in more than an hour into it.
Too cute, not enough guns/explosions/short-haired white male protagonists.
(I love LBP)
lol @ floaty gameplay complaints. Stop trying to play it like Mario. You have to take realistic physics into account when you play it, otherwise the levels wouldn't be able to be created the way they are. Also, you can completely edit jumping or movement physics in LBP2.
Anyway, if this isn't the best platformer of this generation what is?
Super Mario Galaxy, period.
*Rolls eyes*
Donkey Kong doesn't play like Mario and it sells a ton. Kirby doesn't play like Mario and it sells a ton. Even within the Mario series the physics in each game aren't exactly the same. The floatiness really puts people off
It isn't just that the jumping is floaty and the movement is unsatisfying to control, it's that mastery over the control outside of score/time attacks seem shallow and unrewarding, something that doesn't happen with a Sonic or Mario or any other superior platformer. At least, to me this is one of the most clear feelings that manifests itself in my mind as I play it for a decent length of time.
I know.1 and 2.
It's not too floaty. People just say that when they suck at the game.
Rayman Origins, Super Meat Boy, I'd even put Splosion Man above LBP.Anyway, if this isn't the best platformer of this generation what is?
What? The game is incredibly easy because it's so floaty. Being floaty makes the entire game easy mode.
Proof that engineers and nerds made the game, and didn't seriously test it with regular people; or didn't listen to all the feedback they got.
how many copies did LBP2 sell?
Super Mario Galaxy doesn't really seem as innovative as Little Big Planet. Seems like the same old mario with a different style.
Meisadragon said:I guess some people don't like the visual style
Super Mario Galaxy doesn't really seem as innovative as Little Big Planet. Seems like the same old mario with a different style.
Super floaty.
Yeah I read the Edge article. I remember reading that it was Nintendo that skipped on them. I got to find that because I want to know who was spreading that bs.Nope, sony just snatched it first
I should have stated that it was the classic 16-bit Sonic games most people care about as platformers.Which sonic game? I just played a little big of sonic generation and I don't think it is better than lbp at all. It isn't even remotely rewarding.
Nailed it. It needs more weight and the 2nd game didn't give us that.
Innovation isn't a pre-requisite for being one of the best platformers and games of a generation. It never has been, and I have no earthly idea what would make you believe such a thing. But even considering that, I would still say Super Meat Boy is the platformer of the gen over Galaxy.
oh jesus fuck
You know, I could write endlessly on why LBP's platforming is considered mediocre. But then again LBP is not just about the platforming. It's a simplistic game with fresh ideas, one of the few games this generation with actual local multiplayer, it has a great aesthetic, and it's level "editor" is all kinds of awesome.
I thought that LBP was a popular franchise and it deserves to be, how much did it sell?
1.5 million as of October 2011. With the PS3 holiday bundle it is probably more now.
Editor = awesome.
Core gameplayand general aesthetic= not so awesome.
Thought it'd be higher.