Sony doesn't allow Fallout 4/Skyrim mods on PS4

Scorpio looking more and more promising with every day. First Neo being underwhelming and now this... I'm a sad panda =(

Would love to hear Sony's side of the story though.
 
PC mods already have to be updated to support the consoles it wasn't a one to one conversion or anything to start with. How would it make Beth look bad they could release it with limits and announce what they already have Sony limits their capabilities. That way they point everyone at Sony without punishing the ps4 players.
No, you don't. The Xbox just has a 2GB limit. There's no extra support which has to be baked in. For example, the Xbox supports all the same graphical mods which are on PC even if it tanks performance.

Whatever got written up and agreed between the two parties will of essentially creating this all or nothing scenario. From the looks of it, Bethesda wanted untangible full support for mods, and they couldn't support that, so they backed out. If Bethesda come out and say, sorry mod contributors but you need to do these set of tasks which these propitiatory tools to get your mod on the PS4, you're going to piss off the creators, piss off people playing the game and just make yourself look bad for what seems to be a half-baked solution what you yourself have implemented rather than the restriction of the platform holder.

The PR statement which we got a while back about this would of been a reactionary response from Bethesda to go public to try and kick-start Sony into giving them what they needed, and even that didn't make them.
 
That is why you don't announce something before it is set in stone
They weren't really concerned about the PS4 version when it was first announced so I doubt they had even started work on it until the XBO version was working.

No, you don't. The Xbox just has a 2GB limit. There's no extra support which has to be baked in. The Xbox supports all the same graphical mods which are on PC even if it tanks performance.

Whatever got written up and agreed between the two parties will of essentially creating this all or nothing scenario. From the looks of it, Bethesda wanted untangible full support for mods, and they couldn't support that, so they backed out.
Work clearly has to be done on them since you can't just load a pc mod on the XBO. They could easily allow mods that fit within the parameters on PS4 within the limitations they just don't want to so they can strong arm Sony into fitting within their system. Sony is at fault for the limits but Beth isn't being some savior for the consumer by holding mod support hostage.
 
I just don't understand why they agreed they would do it if they knew what the file size limit was and about the proprietary audio and texture system. Some really bad communication had to have happened in the early stages of this.
 
I just don't understand why they agreed they would do it if they knew what the file size limit was and about the proprietary audio and texture system. Some really bad communication had to have happened in the early stages of this.
It did. Sony initially agreed to work with them to get mods to work and then as time progressed they refused to actually work with them.
 
Wow, that's really bad for people interested in the feature. A shame they couldn't overcome those hurdles, hopefully things will change in the future but that seems unlikely.
 
Start? The start was when they didn't have PS1 backwards compatibility even though it's 100% software.

The start was when PS2 on PS4 titles didn't recognize the same title you had bought on the PS3, not even a paltry discount.

The start was when they increased the price of PS+ without increasing benefits.

The start was when they still haven't let you actually buy a game that you 'own' with PS+, leading people who wanted to buy Mickey's Castle of Illusion on PSN fucked and forever tied to requiring PS+ to play it, effectively making it a time bomb.

The start was when they revealed the PS4Pro wouldn't play movies in 4K, just games.

The start was when Rocket League cross-platform multiplayer was working for everyone but Sony.

When will it start for you?

There's only so many times you can shift the blame elsewhere before it looks like they're doing nothing but shifting blame.
Perfect post. "Goodwill" is a funny term in business and only goes as far as what's needed to win customers, its not an olive branch the way most people think it means. It just so happens that MS's goodwill falls in line with their network and how everything is connected.

It may have started slow and the pr had never been rock solid or made sense for a lot of people but everyone is finally starting to see the reason why MS has made those decisions.

Without that azure network and backbone, its going to be more and more apparent that Sony can't offer anything close to this.
 
great move from sony

i don't want PC features on consoles, it's bad enough that they are bringing early access crab
Maybe your sarcastic wit is going over my head but what part of this is great? As somebody who regularly mods games on the PC I can tell you first hand that it helps to breathe new life into games and can make them far more enjoyable than their original release.

It's a real shame this isn't happening I think more so that it's taken this long to get the message out. I would imagine there are more than a few people who bought the game expecting mods down the line.
 
Mods on PS4 and Xbox would be a complete mess anyway.
I expect lots of corrupted save games, framerate issues and gamebreaking bugs to go along with modded BETHESDA games on a fucking CONSOLE.
Those who modded Skyrim, Fallout etc. on PC know that you can easily fuck up your game if you're not careful and don't apply mods correctly. It's going to be even more of a disaster on consoles. I don't know what Bethesda is expecting.
Mods have been on Xbox for months, they work great too. I've had the odd issue here and there but that's to be expected.

This sucks for ps4 only owners, mods have freshened up Fallout 4 for me.
 
Typical Gaf overeactions. 90% of PS4 Users don't mod anyways so it's not a huge deal for Sony.
Furthermore i don't think they simply don't allow it because they don't want to.Let's listen to what they have to say before we sink the ship.
 
arrogant sony is slowly coming back it seems

first not allowing cross platform play when xb1 is open to it, then raising price of PS+ even though the network still goes down far too often, now this
Cross platform has been a thing for a while and Sony was the one that had it first on their console for a lot of their games for PS3 TO PS4 TO PC.

It's just they may not have the greatest backend when working to get it to play with Microsoft's.
 
I know it has been said to death already...but this really does feel like the return of arrogant Sony...or Microsoft in 360 times with not allowing anything on their network they didn't vet
 
Err, no they didn't? You can play cross platform between xb1 and PC. The devs have it ready for PS4 too but Sony hasn't given the go ahead. And this looks like they won't.
you could play cross platform on ps4/pc well before xb1/pc was in the picture

the problem is sony refuses to allow ps4 to interface with xb1, for whatever reason, even though many players want the feature

It's just they may not have the greatest backend when working to get it to play with Microsoft's.
it's not a technology issue, psyonix has come out and said they the technology all works, and it's a matter of getting all parties (AKA sony, since microsoft is on board) to approve it and, to use their metaphor, flipping a switch.

http://gamingbolt.com/rocket-league...rm-play-technically-it-was-not-that-difficult
 
Work clearly has to be done on them since you can't just load a pc mod on the XBO. They could easily allow mods that fit within the parameters on PS4 within the limitations they just don't want to so they can strong arm Sony into fitting within their system. Sony is at fault for the limits but Beth isn't being some savior for the consumer by holding mod support hostage.
No. When mods were supported on X1, literally, you had the full marketplace.

Google it. The only issues that mod creators had was that they couldn't test their mods on console prior and feared for tanking performance on the consoles. Other issues like official marketplace features, stupid mod requests etc etc.

Edit: I did it for you https://www.pastemagazine.com/articles/2016/06/fallout-4-mods-pc-vs-console.html
 
I feel like Sony is slowly undoing all of the goodwill that they have created since they first launched the PS4. They need to smarten up.
You know what they would say to that? "What are you going to do? Buy a Xbox?" They know that the PR disaster from the X1 launch is still dominating this generation, they don't have to worry about losing sales over this. They may piss a few off, not offer features, but the core will support them and their lead will not diminish.
 
I don't know why you get that sinking feeling, because there is absolutely zero to suggest they would follow this kind of gameplan. But hey don't let that get in the way of a baseless conspiracy theory.
Hey dude, no need to get snippy. It's hardly a conspiracy theory to suggest that a corporation whose sole existence is to drive sales and profit would want to push features to their brand new toy that hits the market in two months.
 
You know what they would say to that? "What are you going to do? Buy a Xbox?" They know that the PR disaster from the X1 launch is still dominating this generation, they don't have to worry about losing sales over this. They may piss a few off, not offer features, but the core will support them and their lead will not diminish.
this. People here are making a huge deal of this, as if mod support was a current beloved feature on consoles and now Sony decided to remove it.
 
No. When mods were supported on X1, literally, you had the full marketplace.

Google it. The only issues that mod creators had was that they couldn't test their mods on console prior and feared for tanking performance on the consoles.
No it doesn't it has to be approved for the XBO on the marketplace. Some work is done on it even if it is just testing and checking for nudity or ip stuff.

Check it out

The mods between PC and XBO have different versions you aren't just loading the pc mod. Other work is done as well. Funny that they have a section for PS4 are those the ones that work within the restrictions?