Calidor said:
- any tip for parrying? i just can't parry more than 2 hits if any
The way I learned how to parry was by selecting Practice mode and then selecting "parry training"
From here, you can record the dummy player (player 2) to throw out what ever move you want to learn how to parry. You can also go to "Training Option" and give you and\or the dummy Super Meter.
What I did when i first started out was to learn how to parry fireballs. So I selected Ryu vs Ryu and hit Dummy Recording and spammed as many fireballs as I could untill the time run out. Then when thats finished, select "Parry Training" and the Dummy will replicate exactly what you told it to record. From here just try and parry as many of the fireballs as possible and try to survive. When you are feeling a bit more confident, just record the dummy to throw out EX fireballs or even just continually spam Super Fireballs.
Once you have learnt the timing for a Super Fireball parry, EX and Single fireballs will be absolutely no problem for you. Another tip, is that when you can do the above with ease (shouldnt take too long, once you done it a few times, you will be looking to parrying stuff all the time. :lol: ) try and jump in the air and land on fireballs and put the parry input while you are in the air. This will help you if you are ever in that situation too.
By the way, you may already know but
Ryu's Super Fireball is 5 Hits
Akuma's Super Fireball is 6 hits
Once you have mastered that, stuff like parrying flying kicks or dragon punches and other anti airs will be all down timing and whether you can anticipate what the other player is doing. You can ofcourse just go into parry training and practice parrying moves you feel you need to, like dragon punches and Super Arts. Once youve done it a few times, it becomes second nature.
When I first got comfortable with the parry system, i remember losing matches because i was actively looking for things to parry instead of inflicting damage. :lol: What you must remember is that after you parry someone, that it leaves them at a frame disadvantage and you at an advantage. Basically means, that as soon as you see that blue flash, you can unleash a move of your own while they cant do shit. So for example, a flying jump in kick...*Parry* Dragon Punch straight after, or you parry a sweep, give them back a sweep of your own.
Its all practice and circumstances you are in, which you can only see when you play actual matches. Once you have the parry system down, you will see that you will think "damn, i could of supered them after that" or "dammit, should of cancelled that sweeping medium kick into a super"
Parrying is addictive
Just through a bit of practice and experience your game will improve loads.
@Haunts
Hey...I think i saw a tourney video of you over at SRK where you did the Makoto 100% damage combo on some dudes Akuma. :lol: Nice one if its you. Person in the video kept going "ah he will nail it this time." ...and you did.
@LakeEarth
Hello, so you play this on live? Send me an Friends Request "S1ngho", ill like to have some games. Its been a while, but ill shake the rust off in no time.
Played a few games last night, and didnt do too badly, got dropped on so I must of done somthing right. ^_^ Its a pain having to set the old xbox up again, if only this worked on the damn 360 just for conveniance purposes. >_<;