Hitokiri03
Member
900p is pretty good for a Xone game, I thought it was less judging from the vídeos.
As for 30fps, if it is solid 30 frames, it's fine.
As for 30fps, if it is solid 30 frames, it's fine.
Looks fantastic though?
Few? MGS GZ it's 960x704p if I'm not wrong. The only Halo at 720p it's Halo 4 . There are tons of game s sub 720p on ps360 for different reason , tiling on a side, crap gpu to the other.1080p should become standard in the end. I know a few titles on the PS3 and XBox 360 were sub-720p but I'm not sure if there was any in the last few years.
I already thought for a game about grinding it looked incredibly slow especially when throwing out Tony Hawk comparisons. This kind of seals that.
But it makes one think, would a 720p/30 port be possible on 360?
I was expecting 720p for some reason, so this is somehow good news.
SonyGAF strikes again.
It seemed very fast paced to me, but I was wrong to expect 60fps as reality has proved.
Won't GTAV be 60fps on the new consoles?
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yeah, i'm fine with this
How the hell can you not make a game with this art style NOT 1080/60fps? This is a big deal for this style of game to me.
Omg Insomniac you guys suck.
There are positive gameplay implications to lower framerates. Imagine a jungle based stealth game, the slow pace of play reduces the value of crisper control response, and the additional resources can be used to provide a richer jungle environment, with more convincing geometry to hide in. Any game where player input isn't paramount and an environment has a lot of dynamic elements and systemic design is probably a strong candidate for 30 being the 'better' choice.What bothers me about the 30/60 fps design decision is that it's almost a decision between being more visually appealing and playing better. I'd take a game that plays better and doesn't look as gorgeous any day. I guess this comes down to opinion anyway as there will be people who pick better graphics instead of better gameplay.
True. Although it wasn't the 'pretty' I got wrong, it was that I was referring to the individual frame, not the game in motion.Pretty is a bad wording here because a smoother image is prettier to most people. "More complex assets and animations" would be a better way to put it.
Yes it does?GTA5 wont have updated visuals. It will likely be 1080p 60fps.
i think 30fps is fine for most of this generation but 900p isn't. it is early though so if we're still getting 900p games 3 or 4 years from now then its a big problem.
It would be interesting if developers stopped announcing resolutions and frame rates.
What would happen?
Would gamers just enjoy the games instead of being fixated on frame rates and resolutions? I don't even recall people being fixated on this stuff at the start of the last gen. I don't remember anyone going guys, Condemned is 30fps and xxx resolution.
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yeah, i'm fine with this
The whole hook of the game is grinding and shooting at the same time, you can't aim properly if you grind too fast. I call it cinematic grinding.I already thought for a game about grinding it looked incredibly slow especially when throwing out Tony Hawk comparisons. This kind of seals that.
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yeah, i'm fine with this
Yep.
What the fuck does this even mean?
Maybe my sort of logic doesn't work in resolution threads.
You know I don't care about resolution but even I have to admit this 900p 30fps is bullshit. If other developers can hit 1080p then there is no excuse not to hit it. That said meh I'll still probably get it. Game looks fun as hell.
So Diablo 3 and Sunset Overdrive are 900p and Bungie said they will be able to get to 1080p with Destiny? I don't understand..
You're right in that not every single aspect must improve, but I don't think it was unreasonable to expect the new standard for this generation to be at least 1080p/30. Specially when one of these consoles seems to actually hit that new standard consistently.
When you look at something, it is quote different than actually engaging with it. I'm sure the devs spend hours working on the right speed.I already thought for a game about grinding it looked incredibly slow especially when throwing out Tony Hawk comparisons. This kind of seals that.
I was expecting 720p for some reason, so this is somehow good news.
SonyGAF strikes again.
Diablo 3 is 60 fps though. 30 fps, but still sub 1080p is embarrassing a year on for Xbox One.
WTF do you think it means?
It means HOW can a game like this not be 1080p and 60fps?
There is no way the xbox hardware is incapable of doing that. The bright fun colorful style of this game demands 60fps. Insomniac are just plain terrible for not making that so.
Get it?
The whole hook of the game is grinding and shooting at the same time, you can't aim properly if you grind too fast. I call it cinematic grinding.
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yeah, i'm fine with this
WTF do you think it means?
It means HOW can a game like this not be 1080p and 60fps?
There is no way the xbox hardware is incapable of doing that. The bright fun colorful style of this game demands 60fps. Insomniac are just plain terrible for not making that so.
Get it?
What would happen is that people would say 'x' game looks amazing and runs great until they are told its 900p/30fps and then the game suddenly becomes shit.
I'm curious why people feel the need to repeat this statement in every XB1 thread. As if we just found out today the XB1 has a weaker GPU than the PS4. This isn't news anymore.
It would be interesting if developers stopped announcing resolutions and frame rates.
What would happen?
Would gamers just enjoy the games instead of being fixated on frame rates and resolutions? I don't even recall people being fixated on this stuff at the start of the last gen. I don't remember anyone going guys, Condemned is 30fps and xxx resolution.
There are plenty of sub 1080p games on PS4 too, along with WiiU. Welcome to console gaming. If someones cares that much about resolution then PC is the way to go.
Yeah, but SS is, graphically, way more impressive than this game in my opinion. And it's a launch title. And the traversal abilities move you across the open world way faster than anything I've seen in SO so far. I guess I just have resign myself to the fact that 900p is going to be the reality for the XOne this gen.
Yeap, Phill said Insominiac will use the bump to make the world more vivid. Its up to developers how to use the extra gain.I don't mind, the game looks fun. But wasn't the new sdk gonna fix things though? We're hearing about possible Destiny and BFH resolution bumps.