Fixed that for you.Fucking Cranky Metroid Fans
Fixed that for you.Fucking Cranky Metroid Fans
As it's been said, the original reveal thread was one of the most embarrassing things i've seen on GAF and it proved to me that Metroid fans are one of the worst fanbases here.
People seem to forget that Retro themselves wanted to make the game. No conspiracies of Nintendo forcing them to do it, when given the choice of a game, they felt they weren't done with DKC yet.
What matters most is that it's one of the best platformers around and no amount of salty fanboys in this very thread trying to discredit it will change that.
A good 3DS Metroid game would have a good reception. A bad or mediocre 3DS Metroid game will have a poor reception except from contrarian Nintendo fans who don't even bother to play it.I agree Metroid fans are some of the worst.
Can't imagine how they'll react to a 3ds metroid game.
Don't remind me. Acting like Reggie came into their house and shit on their mom. How Nintendo "betrayed" them and it was "spitting in their faces". Also calling Next Level Games a bad dev before the game was even out.I agree Metroid fans are some of the worst.
Can't imagine how they'll react to a 3ds metroid game.
And then the oh-so-misunderstood game came out to bad reviews and sold like shit because barely anyone wanted to play it.Don't remind me. Acting like Reggie came into their house and shit on their mom. How Nintendo "betrayed" them and it was "spitting in their faces". Also calling Next Level Games a bad dev before the game was even out.
I agree Metroid fans are some of the worst.
Can't imagine how they'll react to a 3ds metroid game.
As it's been said, the original reveal thread was one of the most embarrassing things i've seen on GAF and it proved to me that Metroid fans are one of the worst fanbases here.
People seem to forget that Retro themselves wanted to make the game. No conspiracies of Nintendo forcing them to do it, when given the choice of a game, they felt they weren't done with DKC yet.
What matters most is that it's one of the best platformers around and no amount of salty fanboys in this very thread trying to discredit it will change that.
A good 3DS Metroid game would have a good reception.
Nice fanfiction. It's not like the GBA entries are some of the most beloved Metroid games, right?Absolutely not. Before release you would have people be furious that Metroid isn't given proper treatment as an important console release on Switch with high production values, and is instead relegated to the dying 3DS. After release, even if the game was great, the sentiment would be that all that good gameplay was wasted on the 3DS, clamour for a Switch remake and then be flustered when no such thing happens.
Nice fanfiction. It's not like the GBA entries are some of the most beloved Metroid games, right?
Absolutely not. Before release you would have people be furious that Metroid isn't given proper treatment as an important console release on Switch with high production values, and is instead relegated to the dying 3DS. After release, even if the game was great, the sentiment would be that all that good gameplay was wasted on the 3DS, clamour for a Switch remake and then be flustered when no such thing happens.
I've heard those quotes many times before, and even if one chooses to take them at face value rather than as PR spin (which I don't, personally), it's telling that they apparently weren't given any choice of projects beyond the two IP they'd previously worked on. It doesn't speak well of NCL's management of the studio either way.
I doubt the 3DS will even be alive by the time they announce a good Metroid.These were released at a time when there was no shortage of high-profile Metroid releases on console (i.e. the Prime games).
Then again, when I heard "Metroid on 3DS" I was thinking 3D, as in sort of looking like Federation Force, except being a good, traditional Prime Metroid-game. 2D Metroid might go over a bit better on the 3DS.
SnowmadsIt blows my mind that people can call this game one of the best platformers ever when it's such an utter disappointment compared (in fact both of the retro developed games are) to the snes trilogy. I grew up with the snes games so I really wanted to like these games and experience the same joy I had as a kid. It is fundamentally flawed on so many levels it can't even be close to considered one of the best in its genre due to some of the following reasons
*frustrating difficulty. It's just not fun to play. This coupled with the dumb design choices makes it even worse. In the snes trilogy I enjoyed looking for the DK coins and bonus levels and it was fun getting hints from Cranky Kong on where to find them. It was an experience. In this there are 5 million puzzle pieces and there doesn't seem to be any real incentive to find them and coupled with the high difficulty I just couldn't be bothered in the end.
*boring enemy design and characters. I remember how charismatic and fun the kremlins and K. Rool were in the snes trilogy. Cranky Kong and all the other kongs had so much personality. What did they have there? Random crabs? So dull and lifeless.
It blows my mind that people can call this game one of the best platformers ever when it's such an utter disappointment compared (in fact both of the retro developed games are) to the snes trilogy. I grew up with the snes games so I really wanted to like these games and experience the same joy I had as a kid. It is fundamentally flawed on so many levels it can't even be close to considered one of the best in its genre due to some of the following reasons
*frustrating difficulty. It's just not fun to play. This coupled with the dumb design choices makes it even worse. In the snes trilogy I enjoyed looking for the DK coins and bonus levels and it was fun getting hints from Cranky Kong on where to find them. It was an experience. In this there are 5 million puzzle pieces and there doesn't seem to be any real incentive to find them and coupled with the high difficulty I just couldn't be bothered in the end.
*boring enemy design and characters. I remember how charismatic and fun the kremlins and K. Rool were in the snes trilogy. Cranky Kong and all the other kongs had so much personality. What did they have there? Random crabs? So dull and lifeless.
*poor controls. I lost time the number of times I died because Donkey Kong rolled off the edge of a cliff. The timing and physics were just off in this. If I want to extend my jump by rolling off the edge of a cliff I shouldn't have to worry about my character missing the mark. The design in this was just lazy as well. In the snes trilogy you could control two characters and they each had their unique strengths and weaknesses. You can only control Donkey Kong in this and the addition of Dixie Kong as a buddy made all the other buddies useless. People keep praising this game for its design but this is an example of how unimaginative it is.
I know this game has been talked about so many times. However I just want to really dig deep and understand why a game that is beautifully crafted and given a lot of love by the developers was rejected so harshly by Nintendo fans and even the media.
This game was the maximum proof that Nintendo never listen (listened) to fans. Literally every single Nintendo fan out there was asking for Retro to bring either a new Metroid, a new IP or an old IP revival, nobody asked for another DKC game and it sucks it was so badly received because the game is amazing. They even got David Wise into the mix!
Bloodborne is not a sequel to Demon's Souls.
I really enjoyed DKCR on Wii. I wanted to like Tropical Freeze as well, but I finally played it for the first time a few months ago and just felt underwhelmed. I went through the first world and then dropped it out of relative boredom.
I think it just felt too much like DKCR. It's another DKC game which is great, but I didn't feel like I was experiencing anything new or different from its predecessor.
Is tropical freeze screenshot looks to be pre-release or something? I don't recall that level looking like that, I guess I imagined it looking better.
I'll admit some parts of TF look worse than others. But personally, I never had a problem with the way the game looks. Guess I appreciated the look of TF more than others because I already adored the art style of DKCR so seeing an improved version of that was great for me.
Then it wouldn't be as good.Its a fun game. They should just have someone else make them and not Retro.
Having someone else make a new Donkey Kong Country is like having someone else make a new Metroid Prime, and we all saw how that turned out.Its a fun game. They should just have someone else make them and not Retro.
Then it wouldn't be as good.
Is tropical freeze screenshot looks to be pre-release or something? I don't recall that level looking like that, I guess I imagined it looking better.
Not for those that highly value big IP platformers...I can live with that. Its for the greater good.
No, what I meant is that DKCR—an incredible platformer by all measures—was enough. They climbed that mountain, conquered it, and they should've moved on to something else afterward. TF was more of the same. If they wanted to do it, great. Their desire to do an unnecessary sequel isn't going to make me suddenly fall in love with it.