Silly.Mikey
Banned
donkey show said:Shut your whore mouth.
Ya, and you keep buying street fighter 2.
donkey show said:Shut your whore mouth.
Silly.Mikey said:Ya, and you keep buying street fighter 2.
What? I'm not quite sure what you mean here.kobashi100 said:first real playthrough now and I just got to Akuma with Ken. I have been close but he keeps beating me..
Hate the fact the on Super Street fighter the energy bars drain too quickly. Dunno why Capcom did this. I was hoping that this remix version would of not had that..
MarkMan said:Chun Li is my main, I have no idea why you're having problems?
Are you holding back (or d/b+ long enough) ?
There isn't much to it really.
wmat said:Edit: Damn Shoryukens are nearly impossible with that pad! FUCCKKK
ChrisGoldstein said:No I got 47 inches and I play in 16:9, the game is gorgeous.
Add me if you want a Blanka punching bag, GT is AndresON777
360 obviously
Spiderjericho said:Been playing in 16:9... I'll check it out in 4:3, but I am using a plasma television.
And I tried playing the 360 version, but I hated using the 360 controller. It's not made for fighting games. The system has been out since 2005 and has been home to Hyper Fighting, Ultimate Mortal Kombat, DOA4, VF5 and Soul Calibur but other than the Hori EX2, no one has catered to this market.
We now have SF IV, Blaz Blue, Tekken 6, KOF XII, KOF 98 Ultimate Match...just glad Madcatz is dropping something for fighting gamers.
Also, the HRAP EX is up for preorder for the xbox users who can't stand the pads.
Haven't stopped yet. ^^Silly.Mikey said:Ya, and you keep buying street fighter 2.
h3ro said:I just realized something... the PS3 version doesn't have Dolby Digital support! WTF Capcom!
The game is feeding everything through my center channel and using a little bit of my fronts but its all distorted and unclear. This is a problem that I hope is fixed in a patch, because the right now, lots of the game sounds like crap...
This is most likely the same on 360 since the 360 doesn't support DTS, LPCM, etc, it repackets all output as DD regardless of whether it is actually a DD feed or not...
Nif said:I'm outputting to Dolby Digital here with the 360 version. Maybe something is wrong with your setup?
Brobzoid said:god damn, I hate blanka. Even the CPU blanka. I can't charge the headbutt fast enough when he goes on his insane overhead j.fw spree. And his ch.f and ch.rh both beat my rush punches. And I'm having a hard time breaking through his lightning without using the headbutt.
tips?
Hey in that pic are the Saturn pads for sale? How much?SanjuroTsubaki said:People needing help with Akuma. Chun Li has been mentioned and she works fine. I did it with Guile being cheap with the flash kick and avoiding fireballs.
Not alone. I have a Saturn lot with everything I'm looking to sell.ShinAmano said:Hey in that pic are the Saturn pads for sale? How much?
Also isn't there supposed to be a stats website? Where is it at?
As for Akuma if you have trouble use Cammy...her cannon spike is godly.
decon said:Is the PS1 so different from the DS3?
GrayFoxPL said:On topic of the game: I'm getting tired of all the errors and glitches. It starting to look like a clusterfuck. I hope they're working on a patch already or the game will start to be known by the name of Super Glitch Fighter 2 Turbo: Delayed Remix.
Is live getting all those ridicilous errors too? Here on PSN online part is looking like pre alpha build.
Spiderjericho said:I can't believe they made Akuma legal.
bob_arctor said:Yeah, lemme know what you think, was interested in what people felt about it. I put it in 4:3 for the hell of it (running on LCD) and was surprised at how much extra real estate there was to the bg's. And they look dope too.
Yes, Jesus Christ!decon said:Is the PS1 so different from the DS3?
Knew about the charge thing. But when I'm turtling which is my primary approach for Blanka at the moment, I fuck up a headbutt or get knocked down once and boooooom! he's on me like a hooker-rash. j.fw-j.fw-j.fw and my brain is in total panic trying headbutts and messing up my charging like I've got parkinson. And when he relents I try to hit up a rush to get some damage in, but he just beats me out of it with ch.rh/ch.f.Xisiqomelir said:1) You can start charging the minute the announcer says "Round X!"
2) In arcade ST you can throw Blanka out of electricity. I heard they nerfed the range in Remix, so dunno if that still works.
Seiken said:Yes, Jesus Christ!
Still, I have no idea why my PS1 controller decided to die all of a sudden... wtf.Brobzoid said:I tried playing a little with my DS3 today, cus I was too lazy to plug in my saturn USB, and hoooly shit. I couldn't do a fireball at all nearly. I had like 20% consistency. I feel for all of you who play with this shit.
UC1 said:How good is Akuma though in HDR? He's got some interesting combos, I've only seen basic stuff like DP into tatsu and vice versa, but nothing that screams top tier. They definitely got rid of everything that made him the best in ST.
This dude is so good.
--win pose grunt is the same noise as hawk's 360
--seems to only have 2 colors
--best fireball game in the game outside of Ryu with super ready
--hurricane kicks knock down and juggle and do great damage both on the ground and in the air
--dragon punch is fully invincible, does huge damage
--air fireball leads to very difficult lockdown for some characters; can throw fireballs right behind the opponent's head as he wakes up and fly right over most reversal dragon punches
--need to do chip damage? air fireball, crouching fierce, fierce fireball.
--stun the opponent? do air fireball, forward hurricane kick, jab dragon punch, set up for meaty air fireball
--raging demon is awesome.
--demon goes through all attacks, even from max range (ie max range demon beat someone who was trying to normal me out of it),
--demon goes through air attacks so it's a great antiair, can antiair people with it from half a screen away
--throw an air fireball over someone's head and demon to almost guarantee damage (if they jump they hit the fireball, stand they get hit by demon, only an invincible move gets them out), whiff short hurricane into demon, etc
--hurricane kick has kinda crappy priority, loses cleanly to a bunch of things on startup
It sucks that he takes as much damage as he does, but frankly I expected him to take more, so it's not as horrible as I thought it would be.
Edit: I'm honestly not sure they nerfed him enough...
Spiderjericho said:I prefer the wide screen, as it zooms in on the characters a bit. Couldn't play it for long anyways with the black bars and having a plasma.
because it's old as shit? it didn't even have sticks boiii!! I say wtf to that.Seiken said:Still, I have no idea why my PS1 controller decided to die all of a sudden... wtf.
tahrikmili said:Is there a good strategy guide for this game? Something more than a moves list - a good guide for strategies for each character and a list of good combos or something?
My SF3 skills aren't transferring at all, and it doesn't play a lot like SF2:CE..
Relix said:1) I play like shit.
2) 360 controller sucks for this.
3) I can't get past Blanka.
Ok, so Tips? I was using Ryu but I tried some others and I suck just as badly :lol
I am feeling like I wasted 15 bucks
Spiderjericho said:I'll quote you...and reply with a quote from Ultra David from SRK:
(Akuma Strategy thread) http://forums.shoryuken.com/showthread.php?t=168766
Relix said:1) I play like shit.
2) 360 controller sucks for this.
3) I can't get past Blanka.
Ok, so Tips? I was using Ryu but I tried some others and I suck just as badly :lol
I am feeling like I wasted 15 bucks
Either that or you just suck at using dpads in general. I've had no problems pulling 360 motions.Brobzoid said:I tried playing a little with my DS3 today, cus I was too lazy to plug in my saturn USB, and hoooly shit. I couldn't do a fireball at all nearly. I had like 20% consistency. I feel for all of you who play with this shit.
UC1 said:Sounds like he's got a pretty good demon setup and some nice combos there. I don't really see anything that makes him broken or the best though. I was just saying that he's allowed in plenty of other games, it doesn't really shock me that he's allowed in HDR. The main things they had to get rid of were that arc on the air fireball, the fierce red hadou traps, and his inability to get stunned. They fixed all that, and while he's still good, I haven't seen anyone kicking ass with him just yet.
defense: I could do it, even consistently, but I had to really focus on it and it was taking up too much brain power leaving very little for actual strategies when panic and desperation already takes up so much... with the saturn pad, the motions practically do themselves.CO_Andy said:Either that or you just suck at using dpads in general. I've had no problems pulling 360 motions.
GrayFoxPL said:On topic of the game: I'm getting tired of all the errors and glitches. It starting to look like a clusterfuck. I hope they're working on a patch already or the game will start to be known by the name of Super Glitch Fighter 2 Turbo: Delayed Remix.
Is live getting all those ridicilous errors too? Here on PSN online part is looking like pre alpha build.
MicVlaD said:Well, since nobody else was up for it, I decided to create a Friends of Friends account.
Gamertag: GAF SSFIITHDR
Be sure to add it if you want play against other GAF'ers.
Teknoman said:So who wants to get a PSN room with a decent amount of people going?