Lethal01
Member
And thats just a DLC which was even better than Witcher 3 itself.
EDIT:
And by the way....
Triss >>>>>>> Zelda
ANY MEMBER OF THE GERUDO RACE >>>>>>>>>>>>>>>>>>>>>>>>>> triss
Last edited:
And thats just a DLC which was even better than Witcher 3 itself.
EDIT:
And by the way....
Triss >>>>>>> Zelda
I vote for Breath of the Witcher
ANY MEMBER OF THE GERUDO RACE >>>>>>>>>>>>>>>>>>>>>>>>>> triss
Just be careful that they dont stab you to death with that greek nose.
It's worth it to receive the honor of having my tongue grated off by their iron abs.
BotW has absolutly no chance to win against a multiplatform game. But hey, it's still better than Witcher 3.
people say the same about Genshin Impact being better than Zelda
No, not like this.... not like thispeople say the same about Genshin Impact being better than Zelda
Both games are undeserving of this title.
You let me down, Neogaf.
We don't have years, paldelay this competition and let cyberpunk take the crown
Before or after a visit to Yennifer?
Gonna be epic between this, Metroid Prime 4, Star Citizen, Elden Ring, Half-Life 3, the Elder Scrolls VI and Dragons Dogma 2.delay this competition and let cyberpunk take the crown
If that is your own shoop, get it in the pinned meme comp thread too
I wasn't "accusing" The Witcher 3 of anything. This seems overly-defensive.I love when people accuse games who popularised genres or gameplay staples of being generic because every other dev went on to copy them
I just found open-world game design to be stagnant for a long time prior to Breath of the Wild. Open-world games were a mind-blowing, magical thing for me at the time of GTA3 and Morrowind, but I just didn't see much advancement in the genre over the next 15 years outside of natural improvements in visuals and scope. What was the benefit of a game being open-world if the designers were going to build this big, beautiful world, only to make it an exercise in checking icons off a map? Assassin's Creed III was pretty much the point where I had enough. Open-world games had become this experience where the "world" element felt like an afterthought, and what separated one AAA open-world game from another pretty much came down to the quality of the content you'd get from each icon; the world itself was secondary. I wasn't feeling like I was a part of them at all, I was just completing a checklist.When he said tired open-world I thought for sure he was talking about Breath of the Wild. You know, the boringly-empty-devoid-of-any-life-50-shrines-that-all-play-basically-the-same-as-the-only-adventure-your-sword-is-made-of-glass-oh-hey-look-we-put-a-shooting-mechanic-from-every-other-game-isnt-our-combat-so-deep mechanic game. I think I spit out my coffee on that.
The BOTW fans are so close, they're almost self-aware, in their criticism throwing out words like "tired" and "boring" or "bad game mechanics" as they stan for BOTW. It's fucking laughable.
Botw didn’t have dungeons and the weapon breakage gimmick is shit. Still loved the game sure... BUT...
Witcher 3 is the greatest fantasy adventure video game to date.