So that's not at least as good as that?
Good character model, but the mouth and face animations and expressions look off to me.
So that's not at least as good as that?
Why are you whinging in the first place then?I would but it's pretty pointless and not worthy.
This is realtime....Amazing! Yes it cuts straight to gameplay
In game. All cutscenes are in game now.
It looks like something terrible has happened and he's trying to come to terms with it.
I mean... The exactly same image level of details in Nathan Drake or whatever will be there when you're in control of the game?
I don't remember because of all the blackouts. If only Jason was around to answer that.
Shit, my immediate reaction to that pic was "DriveClub looks better!"
The cutscenes are no longer pre-rendered?
I mean... The exactly same level of details in Nathan Drake or whatever will be there when you're in control of the game?
I find it hard to believe. But if that's the case, I'm truly impressed!
We actually do not know how their LOD transition work (if and how many Drake has from the standard camera distance to further ones) works, but yeah, the cutscenes are real time.
Or did they talk about how they handle character LOD?
Oh my.
We actually do not know how their LOD transition work (if and how many Drake has from the standard camera distance to further ones) works, but yeah, the cutscenes are real time.
Or did they talk about how they handle character LOD?
Oh my.
Seeing as seamless transitions occur between "cutscenes" and gameplay yeah it's all real time.
Probably a bit of detail will be lowered on Drake and other characters once your back in control.
So that's not at least as good as that?
I don't know what they're technically doing with it, but just looking at it is not blowing my mind like some people here. It's no more or less impressive than this.
Look at The Order or Tomb Raider as well. All are great looking games. I guess I just don't get the reactions here. This should be standard for cinematic games today.
Love how the animal is animated
This is realtime....Amazing! Yes it cuts straight to gameplay
The cutscenes are no longer pre-rendered?
I mean... The exactly same level of details in Nathan Drake or whatever will be there when you're in control of the game?
I find it hard to believe. But if that's the case, I'm truly impressed!
Guys, to avoid the "outrage" and "downplaying", why don't we avoid terms like "not even close" and "on another level"? Something along the lines of "significantly better" will be received much better, I reckon.
These GIFs are phenomenal, too, but if you know what you're looking for, the OP Uncharted GIF is significantly better.
At the same time it's just a gif.
You also have to be impressed by what ND are doing on the PS4 in comparison to similar PC games, seeing as we usually hear the PS4 is just a crummy low range PC.
The cutscenes are no longer pre-rendered?
I mean... The exactly same level of details in Nathan Drake or whatever will be there when you're in control of the game?
I find it hard to believe. But if that's the case, I'm truly impressed!
Top tier animation as always from ND. If people are all for making comparisons, Ryse is up there.
Guys, to avoid the "outrage" and "downplaying", why don't we avoid terms like "not even close" and "on another level"? Something along the lines of "significantly better" will be received much better, I reckon.
Hey, don't get me wrong. I'm not trying to educate or show anyone up. I'm just giving a suggestion to avoid unnecessary conflicts. But yeah, in my mind, "significantly better" will bring less disagreements and you still get your point across. If even that is unacceptable, then those who downplay are definitely being overdramatic.OK. So does this work better for you:
Top tier animation as always from ND. If people are all for making comparisons, Ryse is up there.
just a little example of how the game shift from cut scenes to gameplay
Agreed. Another incredible-looking thing.
Hey, don't get me wrong. I'm not trying to educate or show anyone up. I'm just giving a suggestion to avoid unnecessary conflicts. But yeah, in my mind, "significantly better" will bring less disagreements and you still get your point across.
Ryse is really an incredible looking game. I remember a cutscene near the end where I was completely flawed. The best i have seen this gen. WIll wait for uncharted to check that out too. I expect it (ryse) to be topped
PSX 2015, bruh. It's been a few months and I think I've seen it being quoted a few times already.Ok now where did you get that from? :O
Well, you can definitely think that the facial animation is on another level compared to say, RotTR or QB. But all I'm saying is that for the sake of this thread and others, I think it's best we use more pleasantly received terms. That way, we can all have a reasonable debate without it dwelling into fanboy duel. I wasn't calling out your post BTW. Just a rough generalization.There's a key semantic difference between the two phrases unfortunately. My point was that even tiny improvements are enough to take it to "another level". So it's not "significantly better" - it's only slightly better, but that slight disparity is enough to take us over the crest of uncanny valley (imo).
But there's no beef here. All's good. I definitely see what you're saying. And I made sure to praise these other games because they are all showcases of phenomenal artwork.
It's real-time now, I think it's because to video files talking up too much space and ND wanting completely seamless transitions from cut-scenes to gameplay. The cut-scenes will still look better, just due to them having full control on what you see, so they can increase the detail, but you probably won't notice much of a difference, unless you really look for them whilst playing.
Confirmed real-time, but we won't know for sure if both, cut-scenes and gameplay models, will actually be/look the same. Cut-scenes will possibly look better though, due to the extra light sources and such.
Ok now where did you get that from? :O
Top tier animation as always from ND. If people are all for making comparisons, Ryse is up there.
What happened to this studio? What's Crytek been doin?
Marius is probably just bored because he's already killed that enemy type like 200 times before that.His facial animations after the first stab are really impressive. Before that his eyes look lifeless though.
I believe mostly making a VR dinsoaur game and VR mountain climbing :/
So that's not at least as good as that?
I feel like the expressions in this are a tad overdone and almost Disney in a way with the exaggerated eye movement. It doesn't really have the subtlety or nuance that you see in the Uncharted clip.
I feel like the expressions in this are a tad overdone and almost Disney in a way with the exaggerated eye movement. It doesn't really have the subtlety or nuance that you see in the Uncharted clip.
Top tier animation as always from ND. If people are all for making comparisons, Ryse is up there.
Btw, is the lemur using mocap? Doesn't seem like it.
The cutscenes are no longer pre-rendered?
I mean... The exactly same level of details in Nathan Drake or whatever will be there when you're in control of the game?
I find it hard to believe. But if that's the case, I'm truly impressed!
just a little example of how the game shift from cut scenes to gameplay
The performance's of both are obviously night and day from one another but tech wise the shaders for Nates skin look like actual skin whereas Lara looks more plastic. Same goes for Quantum Break that has a better performance but skin still looks fake.