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Thread of WTF Did they do to the character design??

Alucrid

Banned
May 30, 2009
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I agree. It's like they loosely built him on something that only a handful of SFxT players will recognize, so what was the point? I'm a huge "fan" of the Megaman box art and even I didn't recognize it was supposed to be OG US box art Megaman at first. I thought it was E-Honda in a Megaman helmet.
Looks more like someone attempting a cosplay of Mega Man, which is hilarious.
 
Jan 27, 2011
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surfing on/vaulting off a missile is video games' version of jumping the shark. it happened to snake, and it happened to dante. once foot touches missile, there's no going back.


also, electric guitar (interchangeable with skateboards for max cool) weapon:

Ah yes, nevan - the electric guitar, quite possibly the most specialized, skill oriented high pay off weapon in action game history. Thanks for reminding me how awesome Nevan was, missle riding and pizza eating as it was, at least dante had personality, it helps in between all those serious space marines to see a character like dante who will ride a missle and say woo- hoo because he simply just doesn't give a fuck.

Still not a fan of that bra, er - I mean gunstrap though.
 

PK Gaming

Member
Jun 9, 2010
21,811
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ON, Canada
this

and this


to this



Something that haunts me to this day. They went from a cutie, to a flat and oddly shaped head, wide eyed chubbish princess. Yes the original design's hair was too similar to Peach's but all they had to do was trim it. URGH

URGH
 

LuchaShaq

Banned
Jun 10, 2011
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But to whom are they targeteted? Who is this mysterious demographic that prefers generic design over authenticity and uniqueness?
It isn't about impressing or attracting the most people, it's about turning off/turning away/offending the LEAST amount of people.

Put it this way in a game that is focus tested 2 far let's give 2 scenarios.

Scenario A - Original character design, makes 50% of the people asked excited, the other 50% say fuck this I'm not playing a game as a lady/non white person/ etc.

Scenario B - Generic as fuck design where 100% of the people basically go "it's ok I guess?"


I would want scenario A even if I end up hating the design, but corporations will go with scenario B every single time if they focus test character designs thoroughly.
 

Andrex

ὁ αἴσχιστος παῖς εἶ
Apr 14, 2007
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this

and this


to this



Something that haunts me to this day. They went from a cutie, to a flat and oddly shaped head, wide eyed chubbish princess. Yes the original design's hair was too similar to Peach's but all they had to do was trim it. URGH

URGH
New Daisy is awesome.
 

LuchaShaq

Banned
Jun 10, 2011
11,741
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I ag


I think this is probably the best redesign imo.
Would be easier to see where you are coming from if he didn't have 3 leather belts on his forearm, 4 belts on his pants only one that is doing anything, 3 belt straps connected to one leg of his pants, a giant zipper down the side of his pants (wut?) and a girls shirt/jacket on.

Ya know besides that stuff.
 
Oct 6, 2009
13,552
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So, just to be clear here, regardless of opinion, Lara's CG isn't what she actually looks like in the game.

I really like the New Lara design, but I wont lie, seeing the in game shots compared to the original art has me sad.

To be fair, thats a bad shot.
Not sure what happened to Elena's nose from Uncharted 2 to 3. Not really a big deal, but kinda weird.



I havent played Uncharted 3 yet, but wtf happened here? =/

Captain Jacob Keyes, Halo:CE (2001)


Captain Jacob Keyes, Halo:CEA (2011)

Made even worse by the fact that, like in Reach, he's inexplicably wearing a dress uniform.
Yeah, he looked all sorts of weird in Halo CEA. He looked a tad better in Reach just due to lighting and animation.
 
Nov 17, 2010
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Would be easier to see where you are coming from if he didn't have 3 leather belts on his forearm, 4 belts on his pants only one that is doing anything, 3 belt straps connected to one leg of his pants, a giant zipper down the side of his pants (wut?) and a girls shirt/jacket on.

Ya know besides that stuff.
The excessive waist belts, pants buckles and shortness of jacket are all elements of the original design. The leg zipper, arm belts and short sleeves/Griever on the jacket are the only changes on his clothes.

Outside of that it's just longer hair and a different art style.
 

spekkeh

Banned
Apr 18, 2011
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Wasn't part of DAO that you had to find a new host body for Flemeth? Haven't played 2, but I'd say not doing a redesign to a younger woman would have been ridiculous.
 

Garcia

Member
Oct 5, 2006
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Body-wise it's fine, and I guess an improvement (though unashamedly culled from Madagascar), but facially they look repulsive.

It's mostly the eyes. Why in the name of fuck did they make Banjo and Kazooie's eyes so lazy?







That's a little better...
Holy shit, it WAS the eyes after all!
 

IdreamofHIME

Member
Sep 14, 2010
21,439
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Wasn't part of DAO that you had to find a new host body for Flemeth? Haven't played 2, but I'd say not doing a redesign to a younger woman would have been ridiculous.

They're bitching about how a shapeshifter changed her look.... :/
 

benzy

Member
Sep 18, 2010
9,122
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Ashley Williams.

ME1



ME3 early redesign



Looks like Bioware became aware of the hate towards to the new facial model, and now they reverted back to the old face. And there were people saying there was no difference besides makeup and hair in ME3 threads...

ME3 final [left side from latest demo, right from leaked beta]

 

AlphaDragoon

Member
Apr 19, 2011
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It does suck pretty bad that new Lara doesn't look exactly as she does in the hi-res artwork, that version is amazing.

And Uncharted 3 Elena looks off. UC2 Elena = best Elena.
 

StalkerUKCG

Member
Jun 4, 2011
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Ashley Williams.

ME1



ME3 early redesign



Looks like Bioware became aware of the hate towards to the new facial model, and now they reverted back to the old face. And there were people saying there was no difference besides makeup and hair in ME3 threads...

ME3 final [left side from latest demo, right from leaked beta]

Im struggling to find any part of her that has actually changed please point it out, The cheekbones nose eyes mouth philtrum are all the same.
 

Yasae

Banned
Jan 1, 2009
7,109
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Im struggling to find any part of her that has actually changed please point it out, The cheekbones nose eyes mouth philtrum are all the same.
Look at the chin, eyes, jaw, cheekbones mainly. Those are definitely not the same.

Then again, neither is the lighting. LOL @ Ashley's plastic surgery.
 

LuchaShaq

Banned
Jun 10, 2011
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The excessive waist belts, pants buckles and shortness of jacket are all elements of the original design. The leg zipper, arm belts and short sleeves/Griever on the jacket are the only changes on his clothes.

Outside of that it's just longer hair and a different art style.
Leaving all of that on and changing other things is like dropping a bottle of sprinkles on top of a turd.
 

RSLYG

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Oct 2, 2006
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I prefer early MGS3 Snake model. Long face, younger, less facial hair, colder eyes.





Well, nothing really wrong with this MGS3 Snake..except I think he has that goofy Chuck Norris vibe. (look at the slight chubbier upper lip/stache part)

 

CorvoSol

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Jan 11, 2012
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surfing on/vaulting off a missile is video games' version of jumping the shark. it happened to snake, and it happened to dante. once foot touches missile, there's no going back.
I have to disagree. I mean, it sounds like an okay rule, but then you remember that Mario has been doing exactly that since his first game and the masquerade ends. And it isn't just Mario, either. Zero's done it, someone in Final Fantasy has probably done it by now, and so on. You begin to realize that surfing on/vaulting off a missile is just another day in Video Game Land.
 
Oct 6, 2009
13,552
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Pittsburgh

Dark Octave

Banned
Jul 2, 2007
24,365
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Ashley Williams.

Looks like Bioware became aware of the hate towards to the new facial model, and now they reverted back to the old face. And there were people saying there was no difference besides makeup and hair in ME3 threads...

ME3 final [left side from latest demo, right from leaked beta]

Are her eyes really bigger in the 360 version or is she just narrowing them as a facial expression in the PC screen shot?

Other than that, lighting is the only difference I can see.
 

Diablohead

Member
Jun 4, 2006
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Are her eyes really bigger in the 360 version or is she just narrowing them as a facial expression in the PC screen shot?

Other than that, lighting is the only difference I can see.
right side is her old look, as in leaked beta early ME3 screenshot look, they fixed her up a fair bit for the demo we have now and for the final release, but it's still rather "let's sex her up just because"
 
Sep 1, 2011
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Alabama
Would be easier to see where you are coming from if he didn't have 3 leather belts on his forearm, 4 belts on his pants only one that is doing anything, 3 belt straps connected to one leg of his pants, a giant zipper down the side of his pants (wut?) and a girls shirt/jacket on.

Ya know besides that stuff.
I can understand that but for me all of that stays true to his original design.
His new nonleather jacket I like better and I guess the short sleeves make it seem tougher(?) more BA. KH2 added back the fur that I also liked.

I don't know but I always get Han Solo vibes from the Leon jacket.







and New Dante are probably my most hated.
 

spanks

Member
Oct 21, 2007
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I've posted this in another thread, but I've never really liked how Nintendo handled Donkey Kong and company (pre-Retro at least). They seem like soulless imitations. I don't think they really 'get' DKC.

From this


To this




From this


To this
 
Sep 1, 2011
30,520
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Alabama
I prefer early MGS3 Snake model. Long face, younger, less facial hair, colder eyes.





Well, nothing really wrong with this MGS3 Snake..except I think he has that goofy Chuck Norris vibe. (look at the slight chubbier upper lip/stache part)

I agree I think Solid's face was a better base for Naked's than the final design.
 

HotGarbage

Member
Oct 14, 2007
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Even though there is barely any consistency in the FE universe, I find these new character designs to be a huuuuuge step down from previous ones.

Going from this



to this



really gets to me.
Oh god yes. I've always loved Fire Emblem's unique artwork, what a disappointing turn. As someone said earlier though at least it's better than Shadow Dragon's cg abominations.
 

Mista Koo

Member
Feb 18, 2010
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I really hate Yoshimitsu designs, I thought his design in Tekken 2 was perfect:



Add all of his designs from 3+ here (although I'm ok with his look in 3 even though it's nowhere as good). His designs in SoulCalibur aren't a lot better (they are more universe appropriate, not that I like them either).
I think a modern version of it would be perfect, but I think actual fans of the character like his changes.

Also Little King Story's redesign is the Japanese version of a shaven haircut and steroid pump lol.

Everyone from Castlevania: Aria of Sorrow to Dawn of Sorrow.

Cool, unique, moody character designs to terrible generic anime designs.

I'd appreciate if someone could help me with example pics. I'm on my phone.
I think this mainly has to do with the art style rather than the character design. Just look at the DoS Soma drawn by Kojima that SiegfriedFM posted.

Simon Belmont


Simon Kojima


It's not that its a bad design, but that's NO Simon at all, hell even Gabriel Belmont is more of a redesigned Simon.
I actually prefer feminine Simon, yes he is a bishonen but I think he looks more iconic and a better design overall.

I look how you conveniently ignored the Kojima redesigns that Judgement designs were based on.

Soul Calibur just goes nuts with redesigns.

You should update this with her SCV incarnation
Elysium
, even worse lol.

Even though he's very ugly now, he looks more like someone with middle eastern ancestors.
But he resembles a guy I know (a gaffer), the last time I saw this guy he was wearing Desmond's hoodie :O
 

hao chi

Member
Sep 27, 2011
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For whatever reason Chloe's model was downgraded from U2 quite a bit. It becomes pretty obvious from comparing Elena and Chloe in the U3's character selection screen in the multi they gave Chloe Elena's body and face.

Of course there's also dat (missing) ass, but that's not really my concern.
 
Dec 28, 2010
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Manchester, England
http://media.giantbomb.com/uploads/11/112245/1558103-chloe.jpg
http://i481.photobucket.com/albums/rr179/Hurricarno/chloem.png

For whatever reason Chloe's model was downgraded from U2 quite a bit. It becomes pretty obvious from comparing Elena and Chloe in the U3's character selection screen in the multi they gave Chloe Elena's body and face.

Of course there's also dat (missing) ass, but that's not really my concern.
Well you purposely chose a dodgy shot of Chloe where she’s not even looking straight, and you chose a concept render for U2. Of course she’s going to look worse.

Despite how good the concept art was, Chloe looked goofy most of the time in U2.



The new version is a big improvement.




But really the only character who had a major redesign in Uncharted 3 was Sully, they tried to make him look less of charming sleazeball and more of a fit, cool old man. Both designs work.



 

hao chi

Member
Sep 27, 2011
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No, I didn't purposely choose a bad pic of U3. That was just the best pic showing Chloe's facial features I found on Google Images, and didn't feel like browsing a bunch of pics on another site to find a better pic of her, especially because she really didn't have a large role in U3.

And that's not how Chloe looked for most of U2. That's just one bad pic of her.

Seriously, go back and use Chloe in U2's multi, then use her in U3's multi. The character model was definitely downgraged.

By the way, unless my memory of U3's single player is way off, Chloe never wore that red jacket in the single player. So that's not a pic from the final version.

Edit: Apparently she did have a red jacket, so I was off on that. But Chloe still looks off compared to her U2 counterpart. It's most noticeable in the multi, but can also be seen in the single player.
 

FyreWulff

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Jan 21, 2010
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No, I didn't purposely choose a bad pic of U3. That was just the best pic showing Chloe's facial features I found on Google Images, and didn't feel like browsing a bunch of pics on another site to find a better pic of her, especially because she really didn't have a large role in U3.

And that's not how Chloe looked for most of U2. That's just one bad pic of her.

Seriously, go back and use Chloe in U2's multi, then use her in U3's multi. The character model was definitely downgraged.

By the way, unless my memory of U3's single player is way off, Chloe never wore that red jacket in the single player. So that's not a pic from the final version.

Edit: Apparently she did have a red jacket, so I was off on that. But Chloe still looks off compared to her U2 counterpart. It's most noticeable in the multi, but can also be seen in the single player.
Multiplayer would be kind of a bad judge of things.. because multiplayer models are almost always downgraded versions of the single player models for performance reasons.