lunchwithyuzo said:
Have they? The ESRB rates over a 1000 games a year, and rated over 1600 last year going by their site, and they've been doing this since 1994. How many games (not apps) has Apple rated?
There are 73,181 games active in the app store. I don't know how many have been taken down, so I'll just say ~75,000. In other words, significantly more than the ESRB. I wasn't joking.
Apple are significantly more experienced at making sure games are rated appropriately than the ESRB are.
Oh also they rate applications as well using the exact same scale so if you really want to get technical they've reviewed significantly more than just those 75,000 games.
I'm getting the impression you don't have a lot of experience with the app store. That's okay. But you probably shouldn't be making claims about what will/won't happen if you don't understand how the system works.
And it's not about "fucking up", it's about iOS platforms getting into younger and younger hands. Platform holders self-regulating was the core issue, that's why the ESRB worked as a solution (industry wide self regulation). Maybe it'll take a singular "Mortal Kombat" moment, maybe it won't, but I think eventually mobile publishers will come under similar pressure to standardize if children are using their devices.
Again, you're not actually making a point, you're just saying that it's inevitable. Because of Mortal Kombat. Because Mortal Kombat caught the industry off guard. Nothing is, has, or will caught Apple off-guard in this respect. They've already dealt with violence both cartoon and real, sexuality both cartoon and real, foul language, racist, bigoted, or intolerant content, etc. They're already dealt with drug stuff, tobacco, religious content. I'm not sure what kind of content that's out there that Apple hasn't dealt with. So how is a game going to blindside them with its content in a way that they can't predict or react to?
Oh, also, Apple's process is immune to the Hot Coffee / Oblivion "cut content" mis-rating issue, since they review the actual game package including assets inside the game that are not accessible. The ESRB by contrast uses a video reel.
100% of all games are rated and reviewed by an actual Apple employee.
Apple hasn't "fucked up" so they'll never "fuck up"? Is that what you're suggesting?
No, it's that Apple does things to structurally avoid the problem you're talking about, even at the expense of causing the opposite problem. There's stuff that's 17+ on the app store that would be T in the ESRB. Opera (the web browser) was 17+ on the app store for a while. In addition, unlike the ESRB which has the option of an AO, Apple actually rejects content outright that don't meet its guidelines, and I've already given you an example of that.