la flama blanca
Banned
I want Uncharted 2 MP release day gameplay back....
I would buy three copies of the game if they did that
Juancho9 said:I want Uncharted 2 MP release day gameplay back....I would buy three copies of the game if they did that
jett said:Frankly playing the rush game is unfun crap. Aiming is a viable option right now, and it's a much more entertaining game when you do it
Are you sure you didn't mean experience multiplier?Rewrite said:http://www.youtube.com/watch?v=50r9L8_S9Sk
Footage that shows the FAL SS (the first minute of the video).
Some more info according to the video:
- Negative Boosters are back: Invalid, Half Loaded (maybe), one where you can't pick up power weapons, one that decreases sprint time, another that decreases regeneration rate, etc. Instead of giving you a medal for every five kills like in UC2, each negative booster has it's own multiplier. For example, you can get x2 or x3 cash multiplier depending on the negative booster.
- Beta boosters are also back (Weapon Expert + Kal-7 lol).
- 15 second long kickback called Juggernaut
- Elena has kitten ears for customization, custom villains have a suit made of leaves.
Andrefpvs said:I'll be meeting gentlemen Arne Meyer and Justin Richmond from Naughty Dog tomorrow. Any particularly important message from GAF I should pass?![]()
Andrefpvs said:I'll be meeting gentlemen Arne Meyer and Justin Richmond from Naughty Dog tomorrow. Any particularly important message from GAF I should pass?![]()
Andrefpvs said:I'll be meeting gentlemen Arne Meyer and Justin Richmond from Naughty Dog tomorrow. Any particularly important message from GAF I should pass?![]()
RyanardoDaVinci said:To you.
Many others like running around wildly and killing 2-4 people in 30 seconds, there's very little skill involved and they see shiny things pop up on the screen.
I don't like it either but then, I'll never like this game as much as pre-1.05 U2.
jett said:Just tell them to fucking stick to something and stop goddamn changing how Uncharted plays. FUCK.
In those exact words, please.
It certainly is a garbage playstyle to me. People that enjoy playing in that manner are idiots. I see a lot more people aiming now, thank god. Rushing isn't as effective anymore, people have learned the ways of the M9.
Andrefpvs said:I'll be meeting gentlemen Arne Meyer and Justin Richmond from Naughty Dog tomorrow. Any particularly important message from GAF I should pass?![]()
http://forums.naughtydog.com/t5/Subway-Taste-for-Adventure/Changes-in-1-05-042/td-p/570309Please give it a whirl and see what you think!
- Facility is now a playable map
- Blindfire lock-on cone has been adjusted to be more accurate to the on-screen blindfire reticle
- stopping power has been increased on Long Guns (except KAL 7
Loudninja said:
Yes.soundahfekz said:are these effective as of now?
Loudninja said:
JB1981 said:Sounds good, these are done without the need for a patch right?
Yeah its just server side changes, should be effective immediately. Gonna try them out right now.JB1981 said:Sounds good, these are done without the need for a patch right?
Danny 117 said:RHT2-AMN2-82EA
I'm excited. Hope the changes feel good.Loudninja said:
PM'dTouchMyBox said:someone already took it.
Anybody have more codes? :3
Invite me? PSN: xenorevlisgibration said:I'm online right now. Everybody join the chat! I hate playing with randoms.
Those sound awesome.Loudninja said:
This guy seems to thank so.darkwing said:return of the G-Mal???
bullets have weight. so the more you get shot the less you'll be able to sprint (in regards to movement and speed which effects sprinting distance as well).MrDenny said:What does stopping power mean in this game? More damage?
It means that when you aim and shoot someone, they'll slow down a bit if they're running/sprinting.MrDenny said:What does stopping power mean in this game? More damage?
Oh shi-Pranay_ said:G mal is good now @_@
Lingitiz said:Long range combat feels much better, and blindfire has definitely been kept in check so far. The stopping power slows down everything, which is desperately needed if ND wants to keep the level of speed. Shooting dudes from mid/long range is so much more satisfying now. I also noticed I was able to shut down blindfire rushers with regular aiming. We still need AK and GMAL recoil reduced a bit though. Keep in mind all these thoughts were with the Marlowe's M9. I can't recall if it feels like the beta but I really like the changes.
I'll probably write up some more once I get alot of games in. So far its looking good. I'm starting to regain some confidence in ND with the changes.
Tried adding you, but your friends list is full. Oh well, I'm not in the chat anyway -_-Zoibie said:Invite me to chat: PSN Zoibie