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Uncharted 3: Subway's Deception Multiplayer Discussion [New Patch Released]

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Grisby said:
God damn i-


2vbls75.jpg
 
Why don't they just copy and paste the summer Beta build and slowly tweak that, instead of slowly tweaky this current shitty build.
 
jett said:
It has not been touched. Stop making up bullshit goddamnit. The only stuff that has been altered is what it's in the patch notes.
I haven't tried it out yet but I would imagine the stopping power would make it easier to get that last shot on a moving target from long range, which has been an issue with the GMAL since the new movement speed was added. That's not to say it probably needs some recoil tweaking.
 
Lingitiz said:
I haven't tried it out yet but I would imagine the stopping power would make it easier to get that last shot on a moving guy from long range.

Well stopping power didn't help me at all just now when the garbage hit detection on the thing is still in effect. All 6 fucking shots landed on a stationary target, including a headshot, bitch would not die.
 
KAL2006 said:
Why don't they just copy and paste the summer Beta build and slowly tweak that, instead of slowly tweaky this current shitty build.

Becuase the game is slow as shit and not appealing? I had nine people come over and as much as "fun" as I was having, they all complained it was slow. The new beta is awesome, Jett and a few others are irked because it doesn't conform to the style of play they want.

Honestly, learn to play the game, or just move on.
 
jett said:
Well stopping power didn't help me at all just now when the garbage hit detection on the thing is still in effect. All 6 fucking shots landed on a stationary target, including a headshot, bitch would not die.

I don't even fuck with G-Mal. The gun needs some auto-aim which ND will refuse to do. Your only shitting on yourself if you use it. The best combo is M9-Para7.
 
The game didn't download any new patch when I just played so I don't know if I have it or not. It felt exactly the same. I cannot hit anyone with these stupid POS guns. Looks like I'll only play the co-op when this game comes out. ND has no clue because at this point UC2 is a much, much better game.
 
jett said:
G-MAL is the same piece of shit, fucking people and their placebos making me waste my time.

lol no, wtf? You and your placebo...it's the same with the hit noise. This came back and the God Mal is back. it's much much better now.
 
The hit detection is still of. Either that or the game is very laggy, you can have the reticule right on the guy and not even get a hit marker, It's still some fun but with the amount of bullshit it's not a long term multiplayer game.
 
iNvidious01 said:
patch aint up for eu yet, come oon
It's not a Title Update, just an in game LiveData update. I think Wowbaggr is using the Euro version and I saw him playing facility just a moment ago.
 
Thrakier said:
lol no, wtf? You and your placebo...it's the same with the hit noise. This came back and the God Mal is back. it's much much better now.

That was because I was using the G-MAL, and you can't hear shit with it. The G-MAL is the same garbage, you people are crazy.
 
Killthee said:
It's not a Title Update, just an in game LiveData update. I think Wowbaggr is using the Euro version and I saw him playing facility just a moment ago.

yeah i just realized lol, time to see whats up
 
jett said:
That was because I was using the G-MAL, and you can't hear shit with it. The G-MAL is the same garbage, you people are crazy.

No, it's not. It's just not true, it's noticeable how it slows down the enemy.
 
Oni Jazar said:
Game still plays the same unfortunately. Run and punch.
If someone is running at you, you DO NOT ADS and try to stop him. You either - A) Run away or B) blind fire his ass or C) drop a grenade and keep running.

Goddamn.
 
thuway said:
If someone is running at you, you DO NOT ADS and try to stop him. You either - A) Run away or B) blind fire his ass or C) drop a grenade and keep running.

Goddamn.

Actually you do stop and shoot the fuck while ADS. Depends on the distance of course.
 
Thrakier said:
So...and? When did I claim it was only the G-Mal?

So...you admit you were wrong and the G-MAL is the same useless trash it was before? The recoil, hit detection and autoaim of the G-MAL remains the same. Stopping power was never the issue with that thing.
 
Wait, the facility is frozen? Howhywhathell? Isn't it in the middle of a tropical region? Wasn't there a volcano blast in the ruins area? Dumb alternate fantasy versions of levels.

Fall foliage in fortress next? Haha.
 
thuway said:
If someone is running at you, you DO NOT ADS and try to stop him. You either - A) Run away or B) blind fire his ass or C) drop a grenade and keep running.

Goddamn.
Try doing in this in UC2 and see how it goes. That game rewards people who stop, aim, and shoot, and punishes those who run and punch.
 
H_Prestige said:
Try doing in this in UC2 and see how it goes. That game rewards people who stop, aim, and shoot, and punishes those who run and punch.

Uncharted 2 punishes anyone who fucking moves, period. I'd rather play this than the current state of UC2.
 
Since I was not in the summer beta, can someone please explain what has gotten worse in the current version vs summer beta? What has changed so drastically that gaf is hating it?

Goddamn online is too brutal for new comers and I am having such a hard time in this MP. And f*** those brutal chokes from behind. How do you even survive those??? You have no way of knowing if someone is behind you and then neck snap and you are dead...hate it!!!
 
Does this happen to anyone when you're spectating someone on the other team while waiting to respawn? You'll watch someone throw a grenade. When you respawn, it just so happens to be around the time the grenade goes off, so when you respawn, you die by a grenade explosion, even though you're not near the grenade when you respawn...
 
Oni Jazar said:
Game still plays the same unfortunately. Run and punch.

This is so fucking stupid to complain about. Either learn to take them out, use the run and gun yourself, or stop playing the goddamn game.
 
U2 maps keep coming but still no signs of my 3 favourite maps from U2
-The Temple
-Sanctuary (my number 1 favourite map)
-The Fort
 
TrojanBlade said:
Since I was not in the summer beta, can someone please explain what has gotten worse in the current version vs summer beta? What has changed so drastically that gaf is hating it?

Goddamn online is too brutal for new comers and I am having such a hard time in this MP. And f*** those brutal chokes from behind. How do you even survive those??? You have no way of knowing if someone is behind you and then neck snap and you are dead...hate it!!!

That's why it's called a stealth kill! Get a good sound system or a good pair of headphones and you'll hear people coming from behind. I love when I make people believe they have the drop on me, all the while my camera is pointed straight at them. I just press L1 and they're dead.
 
TrojanBlade said:
Since I was not in the summer beta, can someone please explain what has gotten worse in the current version vs summer beta? What has changed so drastically that gaf is hating it?

Goddamn online is too brutal for new comers and I am having such a hard time in this MP. And f*** those brutal chokes from behind. How do you even survive those??? You have no way of knowing if someone is behind you and then neck snap and you are dead...hate it!!!

3 major things:
-The KAL-7 was introduced which has really good blindfire accuracy and high rate of fire, but nothing else.
-Sprint was changed so that you could make sharp turns while sprinting, you couldn't make as sharp turns in the summer beta.
-Reduced stopping power

This has made running and gunning very easy and people just run around shooting from the hip. When they get close enough, they'll just melee for the kill. People are literally running into the line of fire swerving around toward someone shooting at them in aim mode and almost always getting the kill. So it's becoming very frustrating for those that play using L1 to aim.
 
KAL2006 said:
U2 maps keep coming but still no signs of my 3 favourite maps from U2
-The Temple
-Sanctuary (my number 1 favourite map)
-The Fort
Yes! Fucking Sanctuary. Love that map. And the Temple.
 
jett said:
So...you admit you were wrong and the G-MAL is the same useless trash it was before? The recoil, hit detection and autoaim of the G-MAL remains the same. Stopping power was never the issue with that thing.

No I don't. The scpoe makes up for its flaws. It was just too slow before. Now it's fast enough because of added stopping power.
 
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