Awful launch, with awful implementation of fixes and modes. I can't imagine the project lead of this game being super popular right now at Capcom.
For me, personally, they really had a chance to get me back with the FM dailies. Instead, it's more like a set of 3 weekly quests, most of which are insulting to the player. Stuff that boils down to watching a cutscene in a character story mode for 5000 money, but then you get a piddly 100 money for doing what most people would expect from daily challenges, like using Vtrigger a certain amount of times in matches.
That could have revitalized the game by giving casual and bad players a reason to play online and still get something out of it, increasing the overall playerbase, and having positive domino effects. But NOPE!
Now you just do your weekly 5000 FM quest, fuck the other 2, then shut it off for the week.
Don't get me started on color unlocks and survival mode.
These are the kinds of decisions that Capcom makes that just blow my mind. This game deserves to fail based on this type of decision making alone.