Cry foul if you want, but he's got a point. It's not even a hard point to observe.Really?! Sure, as if they did not have shooter franchises, one of the leading racing game series, etc... too (with a strong multiplayer component to boot).
I really like how you can simply dismiss tons and tons of games like that as if you were taking about a couple of games here and there .
“Beside <insert a huge variety of different games and genres> what has Sony really given us? Not much”
Third person single player cinematic games are Sony's bread and butter. Sure they've got GT Sport which was widely panned for not only it's change of focus, but it's lack of content. Its the only multiplayer focused game Sony has released in the better part of a decade.
If you don't care for those third person singleplayer games why would you prefer to mainly play on PS when...
The Order 1886
^ are the big hitters for Sony over the last gen. Even Ole Jimmy himself admitted that their multiplayer offerings weren't up to par.
Sony absolutely knocks it out of the park on that specific genre of games. But to dismiss all that evidence so easily with a and counter with GTSport is laughable at best.
There's nothing wrong with stating the obvious either. While those games listed might reside in a single genre, there's no shortage of people who love them. Sales of PS4 prove that easily.
If you want my honest opinion on it. Sony leadership made a simple decision that had unforeseen results. Many of Sony's studios used to be really competitive towards one another. Maybe even too much perhaps. Early last gen Sony decided that in an attempt to create more cohesion in development as a whole, that it's studios would from then on have open lines of communication with the other studios. They would be able brainstorm, troubleshoot, and bounce ideas off of each other. They would all have more open access to tools and methods. All in order to help streamline development and promote cohesion. Sounds logical, and I can't say I would've argued against it at the time.
The downside of however, was that as all those developers jumped in that big melting pot... Their ideas, habits, creations all began to have a similar flavor. Not all of them of course, but enough to the point where their alternatives weren't enough to offset it. That's my opinion anyway, and it's just an opinion. I wouldn't think it's really a hard issue to address either, and I'm certain that it's merely a matter of time before Sony adjusts course. They always do.
To dismiss the point outright though doesn't help the situation, or anyone who might address it.